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Generic unified modelling process for developing semantically rich, dynamic and temporal models
Models play a vital role in supporting a range of activities in numerous domains. We rely on models to support the design, visualisation, analysis and representation of parts of the world around us, and as such significant research effort has been invested into numerous areas of modelling; including support for model semantics, dynamic states and behaviour, temporal data storage and visualisation. Whilst these efforts have increased our capabilities and allowed us to create increasingly powerful software-based models, the process of developing models, supporting tools and /or data structures remains difficult, expensive and error-prone. In this paper we define from literature the key factors in assessing a model’s quality and usefulness: semantic richness, support for dynamic states and object behaviour, temporal data storage and visualisation. We also identify a number of shortcomings in both existing modelling standards and model development processes and propose a unified generic process to guide users through the development of semantically rich, dynamic and temporal models
Conceptual Modelling and The Quality of Ontologies: Endurantism Vs. Perdurantism
Ontologies are key enablers for sharing precise and machine-understandable
semantics among different applications and parties. Yet, for ontologies to meet
these expectations, their quality must be of a good standard. The quality of an
ontology is strongly based on the design method employed. This paper addresses
the design problems related to the modelling of ontologies, with specific
concentration on the issues related to the quality of the conceptualisations
produced. The paper aims to demonstrate the impact of the modelling paradigm
adopted on the quality of ontological models and, consequently, the potential
impact that such a decision can have in relation to the development of software
applications. To this aim, an ontology that is conceptualised based on the
Object-Role Modelling (ORM) approach (a representative of endurantism) is
re-engineered into a one modelled on the basis of the Object Paradigm (OP) (a
representative of perdurantism). Next, the two ontologies are analytically
compared using the specified criteria. The conducted comparison highlights that
using the OP for ontology conceptualisation can provide more expressive,
reusable, objective and temporal ontologies than those conceptualised on the
basis of the ORM approach
A Unified Approach for Representing Structurally-Complex Models in SBML Level 3
The aim of this document is to explore a unified approach to handling several of the proposed extensions to the SBML Level 3 Core specification. The approach is illustrated with reference to Simile, a modelling environment which appears to have most of the capabilities of the various SBML Level 3 package proposals which deal with model structure. Simile (http://www.simulistics.com) is a visual modelling environment for continuous systems modelling which includes the ability to handle complex disaggregation of model structure, by allowing the modeller to specify classes of object and the relationships between them.

The note is organised around the 6 packages listed on the SBML Level 3 Proposals web page (http://sbml.org/Community/Wiki/SBML_Level_3_Proposals) which deal with model structure, namely comp, arrays, spatial, geom, dyn and multi. For each one, I consider how the requirements which motivated the package can be handled using Simile's unified approach. Although Simile has a declarative model-representation language (in both Prolog and XML syntax), I use Simile diagrams and equation syntax throughout, since this is more compact and readable than large chunks of XML.

The conclusion is that Simile can indeed meet most of the requirements of these various packages, using a generic set of constructs - basically, the multiple-instance submodel, the concept of a relationship (association) between submodels, and array variables. This suggests the possibility of having a single SBML Level 3 extension package similar to the Simile data model, rather than a series of separate packages. Such an approach has a number of potential advantages and disadvantages compared with having the current set of discrete packages: these are discussed in this paper
Three Dimensional Software Modelling
Traditionally, diagrams used in software systems modelling have been two dimensional (2D). This is probably because graphical notations, such as those used in object-oriented and structured systems modelling, draw upon the topological graph metaphor, which, at its basic form, receives little benefit from three dimensional (3D) rendering. This paper presents a series of 3D graphical notations demonstrating effective use of the third dimension in modelling. This is done by e.g., connecting several graphs together, or in using the Z co-ordinate to show special kinds of edges. Each notation combines several familiar 2D diagrams, which can be reproduced from 2D projections of the 3D model. 3D models are useful even in the absence of a powerful graphical workstation: even 2D stereoscopic projections can expose more information than a plain planar diagram
Design and Implementation of a Method Base Management System for a Situational CASE Environment
Situational method engineering focuses on configuration of system development methods (SDMs) tuned to the situation of a project at hand. Situational methods are assembled from parts of existing SDMs, so called method fragments, that are selected to match the project situation. The complex task of selecting appropriate method fragments and assembling them into a method requires effective automated support. The paper describes the architecture of a tool prototype offering such support. We present the structure of its central repository, a method base containing method fragments. The functions to store, select and assemble these method fragments are offered by a stratified method base management system tool component, which is described as wel
The cat's cradle network
In this paper we will argue that the representation of context in knowledge management is appropriately served by the representation of the knowledge networks in an historicised form. Characterising context as essentially extra to any particular knowledge representation, we argue that another dimension to these be modelled, rather than simply elaborating a form in its own terms. We present the formalism of the cat's cradle network, and show how it can be represented by an extension of the Pathfinder associative network that includes this temporal dimension, and allows evolutions of understandings to be traced. Grounding its semantics in communities of practice ensures utility and cohesiveness, which is lost when mere externalities of a representation are communicated in fully fledged forms. The scheme is general and subsumes other formalisms for knowledge representation. The cat's cradle network enables us to model such community-based social constructs as pattern languages, shared memory and patterns of trust and reliance, by placing their establishment in a structure that shows their essential temporality
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