12,708 research outputs found

    Technical Report: A Trace-Based Performance Study of Autoscaling Workloads of Workflows in Datacenters

    Get PDF
    To improve customer experience, datacenter operators offer support for simplifying application and resource management. For example, running workloads of workflows on behalf of customers is desirable, but requires increasingly more sophisticated autoscaling policies, that is, policies that dynamically provision resources for the customer. Although selecting and tuning autoscaling policies is a challenging task for datacenter operators, so far relatively few studies investigate the performance of autoscaling for workloads of workflows. Complementing previous knowledge, in this work we propose the first comprehensive performance study in the field. Using trace-based simulation, we compare state-of-the-art autoscaling policies across multiple application domains, workload arrival patterns (e.g., burstiness), and system utilization levels. We further investigate the interplay between autoscaling and regular allocation policies, and the complexity cost of autoscaling. Our quantitative study focuses not only on traditional performance metrics and on state-of-the-art elasticity metrics, but also on time- and memory-related autoscaling-complexity metrics. Our main results give strong and quantitative evidence about previously unreported operational behavior, for example, that autoscaling policies perform differently across application domains and by how much they differ.Comment: Technical Report for the CCGrid 2018 submission "A Trace-Based Performance Study of Autoscaling Workloads of Workflows in Datacenters

    A Survey on Load Balancing Algorithms for VM Placement in Cloud Computing

    Get PDF
    The emergence of cloud computing based on virtualization technologies brings huge opportunities to host virtual resource at low cost without the need of owning any infrastructure. Virtualization technologies enable users to acquire, configure and be charged on pay-per-use basis. However, Cloud data centers mostly comprise heterogeneous commodity servers hosting multiple virtual machines (VMs) with potential various specifications and fluctuating resource usages, which may cause imbalanced resource utilization within servers that may lead to performance degradation and service level agreements (SLAs) violations. To achieve efficient scheduling, these challenges should be addressed and solved by using load balancing strategies, which have been proved to be NP-hard problem. From multiple perspectives, this work identifies the challenges and analyzes existing algorithms for allocating VMs to PMs in infrastructure Clouds, especially focuses on load balancing. A detailed classification targeting load balancing algorithms for VM placement in cloud data centers is investigated and the surveyed algorithms are classified according to the classification. The goal of this paper is to provide a comprehensive and comparative understanding of existing literature and aid researchers by providing an insight for potential future enhancements.Comment: 22 Pages, 4 Figures, 4 Tables, in pres

    Collocation Games and Their Application to Distributed Resource Management

    Full text link
    We introduce Collocation Games as the basis of a general framework for modeling, analyzing, and facilitating the interactions between the various stakeholders in distributed systems in general, and in cloud computing environments in particular. Cloud computing enables fixed-capacity (processing, communication, and storage) resources to be offered by infrastructure providers as commodities for sale at a fixed cost in an open marketplace to independent, rational parties (players) interested in setting up their own applications over the Internet. Virtualization technologies enable the partitioning of such fixed-capacity resources so as to allow each player to dynamically acquire appropriate fractions of the resources for unencumbered use. In such a paradigm, the resource management problem reduces to that of partitioning the entire set of applications (players) into subsets, each of which is assigned to fixed-capacity cloud resources. If the infrastructure and the various applications are under a single administrative domain, this partitioning reduces to an optimization problem whose objective is to minimize the overall deployment cost. In a marketplace, in which the infrastructure provider is interested in maximizing its own profit, and in which each player is interested in minimizing its own cost, it should be evident that a global optimization is precisely the wrong framework. Rather, in this paper we use a game-theoretic framework in which the assignment of players to fixed-capacity resources is the outcome of a strategic "Collocation Game". Although we show that determining the existence of an equilibrium for collocation games in general is NP-hard, we present a number of simplified, practically-motivated variants of the collocation game for which we establish convergence to a Nash Equilibrium, and for which we derive convergence and price of anarchy bounds. In addition to these analytical results, we present an experimental evaluation of implementations of some of these variants for cloud infrastructures consisting of a collection of multidimensional resources of homogeneous or heterogeneous capacities. Experimental results using trace-driven simulations and synthetically generated datasets corroborate our analytical results and also illustrate how collocation games offer a feasible distributed resource management alternative for autonomic/self-organizing systems, in which the adoption of a global optimization approach (centralized or distributed) would be neither practical nor justifiable.NSF (CCF-0820138, CSR-0720604, EFRI-0735974, CNS-0524477, CNS-052016, CCR-0635102); Universidad Pontificia Bolivariana; COLCIENCIAS–Instituto Colombiano para el Desarrollo de la Ciencia y la Tecnología "Francisco José de Caldas
    • …
    corecore