612 research outputs found
Handover Mechanisms in ATM-based Mobile Systems
This paper presents two handover mechanisms that can be used in the access part of an ATM-based mobile system. The first handover mechanism, which is called ¿handover synchronised switching¿ is relatively simple and does not use any ATM multicasting or resynchronisation in the network. It assumes that there is sufficient time available such that all data and history information of the old path can be transferred to the mobile terminal (MT) before the actual handover to the new path takes place. It is possible that the time between a handover decision and the actual handover is too short to end the transmission on the old path gracefully (e.g., ending the interleaving matrix, ending transcoder functions, emptying intermediate buffers). A possible solution to this problem is given by the second handover mechanism, where multicast connections to all possible target radio systems (RAS) are used in the core network. This mechanism is called ¿handover with multicast support
Protocols for packet switched communication and reliable multicasting in fully-dynamic multi-hop wireless networks
Designing protocols for a fully dynamic wireless packet switched networks pose unique challenges due to the constantly changing topology of the network. A set of protocols is presented that are capable of handling a fully dynamic wireless network in which switching centers and base stations are mobile as well as the end users. The protocols provide basic message delivery, network routing information updates, and support for reliable multicasting.
There are four contributions of this work: (i) a hierarchical architecture for a fully dynamic wireless network, (ii) improved routing and update protocols with reduced control traffic, (iii) a method to provide reliable multicasting in a wireless environment that is near optimal in terms of the number of messages sent, and (iv) a set of load balancing algorithms that allow the network to autonomously and dynamically reconfigure the network topology to even out the load on the base stations.
A detailed simulation of the protocols is developed and exercised to evaluate the performance of the protocols. For point to point delivery, the protocols successfully deliver all packets even when the rate of motion of the terminals causes more than 1/2 of them to be in a transitional state at any time. The results are similar for base station
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Effective video multicast over wireless internet
With the rapid growth of wireless networks and great success of Internet video, wireless video services are expected to be widely deployed in the near future. As different types of wireless networks are converging into all IP networks, i.e., the Internet, it is important to study video delivery over the wireless Internet. This paper proposes a novel end-system based adaptation protocol calledWireless Hybrid Adaptation Layered Multicast (WHALM) protocol for layered video multicast over wireless Internet. In WHALM the sender dynamically collects bandwidth distribution from the receivers and uses an optimal layer rate allocation mechanism to reduce the mismatches between the coarse-grained layer subscription levels and the heterogeneous and dynamic rate requirements from the receivers, thus maximizing the degree of satisfaction of all the receivers in a multicast session. Based on sampling theory and theory of probability, we reduce the required number of bandwidth feedbacks to a reasonable degree and use a scalable feedback mechanism to control the feedback process practically. WHALM is also tuned to perform well in wireless networks by integrating an end-to-end loss differentiation algorithm (LDA) to differentiate error losses from congestion losses at the receiver side. With a series of simulation experiments over NS platform, WHALM has been proved to be able to greatly improve the degree of satisfaction of all the receivers while avoiding congestion collapse on the wireless Internet
Efficient Micro-Mobility using Intra-domain Multicast-based Mechanisms (M&M)
One of the most important metrics in the design of IP mobility protocols is
the handover performance. The current Mobile IP (MIP) standard has been shown
to exhibit poor handover performance. Most other work attempts to modify MIP to
slightly improve its efficiency, while others propose complex techniques to
replace MIP. Rather than taking these approaches, we instead propose a new
architecture for providing efficient and smooth handover, while being able to
co-exist and inter-operate with other technologies. Specifically, we propose an
intra-domain multicast-based mobility architecture, where a visiting mobile is
assigned a multicast address to use while moving within a domain. Efficient
handover is achieved using standard multicast join/prune mechanisms. Two
approaches are proposed and contrasted. The first introduces the concept
proxy-based mobility, while the other uses algorithmic mapping to obtain the
multicast address of visiting mobiles. We show that the algorithmic mapping
approach has several advantages over the proxy approach, and provide mechanisms
to support it. Network simulation (using NS-2) is used to evaluate our scheme
and compare it to other routing-based micro-mobility schemes - CIP and HAWAII.
The proactive handover results show that both M&M and CIP shows low handoff
delay and packet reordering depth as compared to HAWAII. The reason for M&M's
comparable performance with CIP is that both use bi-cast in proactive handover.
The M&M, however, handles multiple border routers in a domain, where CIP fails.
We also provide a handover algorithm leveraging the proactive path setup
capability of M&M, which is expected to outperform CIP in case of reactive
handover.Comment: 12 pages, 11 figure
WiMAX Basics From Deployments to PHY Improvements
© ASEE 2014WiMAX (Worldwide Interoperability for Microwave Access) is an emerging broadband wireless technology for providing Last mile solutions for supporting higher bandwidth and multiple service classes with various quality of service requirement. The unique architecture of the WiMAX MAC and PHY layers that uses OFDMA to allocate multiple channels with different modulation schema and multiple time slots for each channel allows better adaptation of heterogeneous user’s requirements. The main architecture in WiMAX uses PMP (Point to Multipoint), Mesh mode or the new MMR (Mobile Multi hop Mode) deployments where scheduling and multicasting have different approaches. In PMP SS (Subscriber Station) connects directly to BS (Base Station) in a single hop route so channel conditions adaptations and supporting QoS for classes of services is the key points in scheduling, admission control or multicasting, while in Mesh networks SS connects to other SS Stations or to the BS in a multi hop routes, the MMR mode extends the PMP mode in which the SS connects to either a relay station (RS) or to Bs. Both MMR and Mesh uses centralized or distributed scheduling with multicasting schemas based on scheduling trees for routing. In this paper a broad study is conducted About WiMAX technology PMP and Mesh deployments from main physical layers features with differentiation of MAC layer features to scheduling and multicasting approaches in both modes of operations
Adaptive Multicast Multimedia Transmission Routing Protocol System (ACMMR) for Congestion Control and Load Balancing Techniques in Mobile Adhoc Networks
A MANET is a probable solution for this need to quickly establish interactions in a mobile and transient environment. Proposed congestion controlled adaptive multicasting routing protocol to achieve load balancing and avoid congestion in MANETs. The existing algorithm for finding multicasting routes computes fail-safe multiple paths, which provide all the intermediate nodes on the primary path with multiple routes to target node. Routing may let a congestion happen, which is detected by congestion control, but dealing with congestion in this reactive manner results in longer delay and redundant packet loss and requires significant overhead if a new route is needed. Transmission of real-time video typically has bandwidth, delay, and loss requirements. Video transmission over wireless network poses many challenges. To overcome these challenges, extensive research has been conducted in the various areas of video application
WIMAX Basics from PHY Layer to Scheduling and Multicasting Approaches
WiMAX (Worldwide Interoperability for Microwave Access) is an emerging broadband wireless technology for providing Last mile solutions for supporting higher bandwidth and multiple service classes with various quality of service requirement. The unique architecture of the WiMAX MAC and PHY layers that uses OFDMA to allocate multiple channels with different modulation schema and multiple time slots for each channel allows better adaptation of heterogeneous user’s requirements. The main architecture in WiMAX uses PMP (Point to Multipoint), Mesh mode or the new MMR (Mobile Multi hop Mode) deployments where scheduling and multicasting have different approaches. In PMP SS (Subscriber Station) connects directly to BS (Base Station) in a single hop route so channel conditions adaptations and supporting QoS for classes of services is the key points in scheduling, admission control or multicasting, while in Mesh networks SS connects to other SS Stations or to the BS in a multi hop routes, the MMR mode extends the PMP mode in which the SS connects to either a relay station (RS) or to Bs. Both MMR and Mesh uses centralized or distributed scheduling with multicasting schemas based on scheduling trees for routing. In this paper a broad study is conducted About WiMAX technology PMP and Mesh deployments from main physical layers features with differentiation of MAC layer features to scheduling and multicasting approaches in both modes of operations
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