60,001 research outputs found

    Virtual Location-Based Services: Merging the Physical and Virtual World

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    Location-based services gained much popularity through providing users with helpful information with respect to their current location. The search and recommendation of nearby locations or places, and the navigation to a specific location are some of the most prominent location-based services. As a recent trend, virtual location-based services consider webpages or sites associated with a location as 'virtual locations' that online users can visit in spite of not being physically present at the location. The presence of links between virtual locations and the corresponding physical locations (e.g., geo-location information of a restaurant linked to its website), allows for novel types of services and applications which constitute virtual location-based services (VLBS). The quality and potential benefits of such services largely depends on the existence of websites referring to physical locations. In this paper, we investigate the usefulness of linking virtual and physical locations. For this, we analyze the presence and distribution of virtual locations, i.e., websites referring to places, for two Irish cities. Using simulated tracks based on a user movement model, we investigate how mobile users move through the Web as virtual space. Our results show that virtual locations are omnipresent in urban areas, and that the situation that a user is close to even several such locations at any time is rather the normal case instead of the exception

    Population Density-based Hospital Recommendation with Mobile LBS Big Data

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    The difficulty of getting medical treatment is one of major livelihood issues in China. Since patients lack prior knowledge about the spatial distribution and the capacity of hospitals, some hospitals have abnormally high or sporadic population densities. This paper presents a new model for estimating the spatiotemporal population density in each hospital based on location-based service (LBS) big data, which would be beneficial to guiding and dispersing outpatients. To improve the estimation accuracy, several approaches are proposed to denoise the LBS data and classify people by detecting their various behaviors. In addition, a long short-term memory (LSTM) based deep learning is presented to predict the trend of population density. By using Baidu large-scale LBS logs database, we apply the proposed model to 113 hospitals in Beijing, P. R. China, and constructed an online hospital recommendation system which can provide users with a hospital rank list basing the real-time population density information and the hospitals' basic information such as hospitals' levels and their distances. We also mine several interesting patterns from these LBS logs by using our proposed system

    PS-Sim: A Framework for Scalable Simulation of Participatory Sensing Data

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    Emergence of smartphone and the participatory sensing (PS) paradigm have paved the way for a new variant of pervasive computing. In PS, human user performs sensing tasks and generates notifications, typically in lieu of incentives. These notifications are real-time, large-volume, and multi-modal, which are eventually fused by the PS platform to generate a summary. One major limitation with PS is the sparsity of notifications owing to lack of active participation, thus inhibiting large scale real-life experiments for the research community. On the flip side, research community always needs ground truth to validate the efficacy of the proposed models and algorithms. Most of the PS applications involve human mobility and report generation following sensing of any event of interest in the adjacent environment. This work is an attempt to study and empirically model human participation behavior and event occurrence distributions through development of a location-sensitive data simulation framework, called PS-Sim. From extensive experiments it has been observed that the synthetic data generated by PS-Sim replicates real participation and event occurrence behaviors in PS applications, which may be considered for validation purpose in absence of the groundtruth. As a proof-of-concept, we have used real-life dataset from a vehicular traffic management application to train the models in PS-Sim and cross-validated the simulated data with other parts of the same dataset.Comment: Published and Appeared in Proceedings of IEEE International Conference on Smart Computing (SMARTCOMP-2018

    When Things Matter: A Data-Centric View of the Internet of Things

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    With the recent advances in radio-frequency identification (RFID), low-cost wireless sensor devices, and Web technologies, the Internet of Things (IoT) approach has gained momentum in connecting everyday objects to the Internet and facilitating machine-to-human and machine-to-machine communication with the physical world. While IoT offers the capability to connect and integrate both digital and physical entities, enabling a whole new class of applications and services, several significant challenges need to be addressed before these applications and services can be fully realized. A fundamental challenge centers around managing IoT data, typically produced in dynamic and volatile environments, which is not only extremely large in scale and volume, but also noisy, and continuous. This article surveys the main techniques and state-of-the-art research efforts in IoT from data-centric perspectives, including data stream processing, data storage models, complex event processing, and searching in IoT. Open research issues for IoT data management are also discussed
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