452 research outputs found

    Towards Tactile Internet in Beyond 5G Era: Recent Advances, Current Issues and Future Directions

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    Tactile Internet (TI) is envisioned to create a paradigm shift from the content-oriented communications to steer/control-based communications by enabling real-time transmission of haptic information (i.e., touch, actuation, motion, vibration, surface texture) over Internet in addition to the conventional audiovisual and data traffics. This emerging TI technology, also considered as the next evolution phase of Internet of Things (IoT), is expected to create numerous opportunities for technology markets in a wide variety of applications ranging from teleoperation systems and Augmented/Virtual Reality (AR/VR) to automotive safety and eHealthcare towards addressing the complex problems of human society. However, the realization of TI over wireless media in the upcoming Fifth Generation (5G) and beyond networks creates various non-conventional communication challenges and stringent requirements in terms of ultra-low latency, ultra-high reliability, high data-rate connectivity, resource allocation, multiple access and quality-latency-rate tradeoff. To this end, this paper aims to provide a holistic view on wireless TI along with a thorough review of the existing state-of-the-art, to identify and analyze the involved technical issues, to highlight potential solutions and to propose future research directions. First, starting with the vision of TI and recent advances and a review of related survey/overview articles, we present a generalized framework for wireless TI in the Beyond 5G Era including a TI architecture, the main technical requirements, the key application areas and potential enabling technologies. Subsequently, we provide a comprehensive review of the existing TI works by broadly categorizing them into three main paradigms; namely, haptic communications, wireless AR/VR, and autonomous, intelligent and cooperative mobility systems. Next, potential enabling technologies across physical/Medium Access Control (MAC) and network layers are identified and discussed in detail. Also, security and privacy issues of TI applications are discussed along with some promising enablers. Finally, we present some open research challenges and recommend promising future research directions

    Beyond 5G Networks: Integration of Communication, Computing, Caching, and Control

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    In recent years, the exponential proliferation of smart devices with their intelligent applications poses severe challenges on conventional cellular networks. Such challenges can be potentially overcome by integrating communication, computing, caching, and control (i4C) technologies. In this survey, we first give a snapshot of different aspects of the i4C, comprising background, motivation, leading technological enablers, potential applications, and use cases. Next, we describe different models of communication, computing, caching, and control (4C) to lay the foundation of the integration approach. We review current state-of-the-art research efforts related to the i4C, focusing on recent trends of both conventional and artificial intelligence (AI)-based integration approaches. We also highlight the need for intelligence in resources integration. Then, we discuss integration of sensing and communication (ISAC) and classify the integration approaches into various classes. Finally, we propose open challenges and present future research directions for beyond 5G networks, such as 6G.Comment: This article has been accepted for inclusion in a future issue of China Communications Journal in IEEE Xplor

    A survey on intelligent computation offloading and pricing strategy in UAV-Enabled MEC network: Challenges and research directions

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    The lack of resource constraints for edge servers makes it difficult to simultaneously perform a large number of Mobile Devices’ (MDs) requests. The Mobile Network Operator (MNO) must then select how to delegate MD queries to its Mobile Edge Computing (MEC) server in order to maximize the overall benefit of admitted requests with varying latency needs. Unmanned Aerial Vehicles (UAVs) and Artificial Intelligent (AI) can increase MNO performance because of their flexibility in deployment, high mobility of UAV, and efficiency of AI algorithms. There is a trade-off between the cost incurred by the MD and the profit received by the MNO. Intelligent computing offloading to UAV-enabled MEC, on the other hand, is a promising way to bridge the gap between MDs' limited processing resources, as well as the intelligent algorithms that are utilized for computation offloading in the UAV-MEC network and the high computing demands of upcoming applications. This study looks at some of the research on the benefits of computation offloading process in the UAV-MEC network, as well as the intelligent models that are utilized for computation offloading in the UAV-MEC network. In addition, this article examines several intelligent pricing techniques in different structures in the UAV-MEC network. Finally, this work highlights some important open research issues and future research directions of Artificial Intelligent (AI) in computation offloading and applying intelligent pricing strategies in the UAV-MEC network

    Video Caching, Analytics and Delivery at the Wireless Edge: A Survey and Future Directions

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    Future wireless networks will provide high bandwidth, low-latency, and ultra-reliable Internet connectivity to meet the requirements of different applications, ranging from mobile broadband to the Internet of Things. To this aim, mobile edge caching, computing, and communication (edge-C3) have emerged to bring network resources (i.e., bandwidth, storage, and computing) closer to end users. Edge-C3 allows improving the network resource utilization as well as the quality of experience (QoE) of end users. Recently, several video-oriented mobile applications (e.g., live content sharing, gaming, and augmented reality) have leveraged edge-C3 in diverse scenarios involving video streaming in both the downlink and the uplink. Hence, a large number of recent works have studied the implications of video analysis and streaming through edge-C3. This article presents an in-depth survey on video edge-C3 challenges and state-of-the-art solutions in next-generation wireless and mobile networks. Specifically, it includes: a tutorial on video streaming in mobile networks (e.g., video encoding and adaptive bitrate streaming); an overview of mobile network architectures, enabling technologies, and applications for video edge-C3; video edge computing and analytics in uplink scenarios (e.g., architectures, analytics, and applications); and video edge caching, computing and communication methods in downlink scenarios (e.g., collaborative, popularity-based, and context-aware). A new taxonomy for video edge-C3 is proposed and the major contributions of recent studies are first highlighted and then systematically compared. Finally, several open problems and key challenges for future research are outlined

    Immersive interconnected virtual and augmented reality : a 5G and IoT perspective

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    Despite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR, where participants can virtually interact across vast distances, remains a distant dream. The great barrier that stands between current technology and such applications is the stringent end-to-end latency requirement, which should not exceed 20 ms in order to avoid motion sickness and other discomforts. Bringing AR/VR to the next level to enable immersive interconnected AR/VR will require significant advances towards 5G ultra-reliable low-latency communication (URLLC) and a Tactile Internet of Things (IoT). In this article, we articulate the technical challenges to enable a future AR/VR end-to-end architecture, that combines 5G URLLC and Tactile IoT technology to support this next generation of interconnected AR/VR applications. Through the use of IoT sensors and actuators, AR/VR applications will be aware of the environmental and user context, supporting human-centric adaptations of the application logic, and lifelike interactions with the virtual environment. We present potential use cases and the required technological building blocks. For each of them, we delve into the current state of the art and challenges that need to be addressed before the dream of remote AR/VR interaction can become reality
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