8,460 research outputs found

    Coordination-Free Byzantine Replication with Minimal Communication Costs

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    State-of-the-art fault-tolerant and federated data management systems rely on fully-replicated designs in which all participants have equivalent roles. Consequently, these systems have only limited scalability and are ill-suited for high-performance data management. As an alternative, we propose a hierarchical design in which a Byzantine cluster manages data, while an arbitrary number of learners can reliable learn these updates and use the corresponding data. To realize our design, we propose the delayed-replication algorithm, an efficient solution to the Byzantine learner problem that is central to our design. The delayed-replication algorithm is coordination-free, scalable, and has minimal communication cost for all participants involved. In doing so, the delayed-broadcast algorithm opens the door to new high-performance fault-tolerant and federated data management systems. To illustrate this, we show that the delayed-replication algorithm is not only useful to support specialized learners, but can also be used to reduce the overall communication cost of permissioned blockchains and to improve their storage scalability

    Tight Mobile Byzantine Tolerant Atomic Storage

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    This paper proposes the first implementation of an atomic storage tolerant to mobile Byzantine agents. Our implementation is designed for the round-based synchronous model where the set of Byzantine nodes changes from round to round. In this model we explore the feasibility of multi-writer multi-reader atomic register prone to various mobile Byzantine behaviors. We prove upper and lower bounds for solving the atomic storage in all the explored models. Our results, significantly different from the static case, advocate for a deeper study of the main building blocks of distributed computing while the system is prone to mobile Byzantine failures

    An Improved Approximate Consensus Algorithm in the Presence of Mobile Faults

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    This paper explores the problem of reaching approximate consensus in synchronous point-to-point networks, where each pair of nodes is able to communicate with each other directly and reliably. We consider the mobile Byzantine fault model proposed by Garay '94 -- in the model, an omniscient adversary can corrupt up to ff nodes in each round, and at the beginning of each round, faults may "move" in the system (i.e., different sets of nodes may become faulty in different rounds). Recent work by Bonomi et al. '16 proposed a simple iterative approximate consensus algorithm which requires at least 4f+14f+1 nodes. This paper proposes a novel technique of using "confession" (a mechanism to allow others to ignore past behavior) and a variant of reliable broadcast to improve the fault-tolerance level. In particular, we present an approximate consensus algorithm that requires only ⌈7f/2⌉+1\lceil 7f/2\rceil + 1 nodes, an ⌊f/2⌋\lfloor f/2 \rfloor improvement over the state-of-the-art algorithms. Moreover, we also show that the proposed algorithm is optimal within a family of round-based algorithms

    Building Regular Registers with Rational Malicious Servers and Anonymous Clients

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    The paper addresses the problem of emulating a regular register in a synchronous distributed system where clients invoking read()\mathsf{read}() and write()\mathsf{write}() operations are anonymous while server processes maintaining the state of the register may be compromised by rational adversaries (i.e., a server might behave as rational malicious Byzantine process). We first model our problem as a Bayesian game between a client and a rational malicious server where the equilibrium depends on the decisions of the malicious server (behave correctly and not be detected by clients vs returning a wrong register value to clients with the risk of being detected and then excluded by the computation). We prove such equilibrium exists and finally we design a protocol implementing the regular register that forces the rational malicious server to behave correctly

    Stabilizing Server-Based Storage in Byzantine Asynchronous Message-Passing Systems

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    A stabilizing Byzantine single-writer single-reader (SWSR) regular register, which stabilizes after the first invoked write operation, is first presented. Then, new/old ordering inversions are eliminated by the use of a (bounded) sequence number for writes, obtaining a practically stabilizing SWSR atomic register. A practically stabilizing Byzantine single-writer multi-reader (SWMR) atomic register is then obtained by using several copies of SWSR atomic registers. Finally, bounded time-stamps, with a time-stamp per writer, together with SWMR atomic registers, are used to construct a practically stabilizing Byzantine multi-writer multi-reader (MWMR) atomic register. In a system of nn servers implementing an atomic register, and in addition to transient failures, the constructions tolerate t<n/8 Byzantine servers if communication is asynchronous, and t<n/3 Byzantine servers if it is synchronous. The noteworthy feature of the proposed algorithms is that (to our knowledge) these are the first that build an atomic read/write storage on top of asynchronous servers prone to transient failures, and where up to t of them can be Byzantine
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