72,289 research outputs found
Polychronous mode automata
International audienceAmong related synchronous programming principles, the model of computation of the Polychrony workbench stands out by its capability to give high-level description of systems where each component owns a local activation clock (such as, typically,distributed real-time systems or systems on a chip). In order to bring the modeling capability of Polychrony to the context of a model-driven engineering toolset for embedded system design, we define a diagramic notation composed of mode automata and data-flow equations on top of the multi-clocked synchronous model of computation supported by the Polychrony workbench. We demonstrate the agility of this paradigm by considering the example of an integrated modular avionics application. Our presentation features the formalization and use of model transformation techniques of the GME environment to embed the extension of Polychrony's meta-model with mode automata
From missions to systems : generating transparently distributable programs for sensor-oriented systems
Early Wireless Sensor Networks aimed simply to collect as much data as possible for as long as possible. While this remains true in selected cases, the majority of future sensor network applications will demand much more intelligent use of their resources as networks increase in scale and support multiple applications and users. Specifically, we argue that a computational model is needed in which the ways that data flows through networks, and the ways in which decisions are made based on that data, is transparently distributable and relocatable as requirements evolve. In this paper we present an approach to achieving this using high-level mission specifications from which we can automatically derive transparently distributable programs.Postprin
Supporting Cyber-Physical Systems with Wireless Sensor Networks: An Outlook of Software and Services
Sensing, communication, computation and control technologies are the essential building blocks of a cyber-physical system (CPS). Wireless sensor networks (WSNs) are a way to support CPS as they provide fine-grained spatial-temporal sensing, communication and computation at a low premium of cost and power. In this article, we explore the fundamental concepts guiding the design and implementation of WSNs. We report the latest developments in WSN software and services for meeting existing requirements and newer demands; particularly in the areas of: operating system, simulator and emulator, programming abstraction, virtualization, IP-based communication and security, time and location, and network monitoring and management. We also reflect on the ongoing
efforts in providing dependable assurances for WSN-driven CPS. Finally, we report on its applicability with a case-study on smart buildings
A distributed agent architecture for real-time knowledge-based systems: Real-time expert systems project, phase 1
We propose a distributed agent architecture (DAA) that can support a variety of paradigms based on both traditional real-time computing and artificial intelligence. DAA consists of distributed agents that are classified into two categories: reactive and cognitive. Reactive agents can be implemented directly in Ada to meet hard real-time requirements and be deployed on on-board embedded processors. A traditional real-time computing methodology under consideration is the rate monotonic theory that can guarantee schedulability based on analytical methods. AI techniques under consideration for reactive agents are approximate or anytime reasoning that can be implemented using Bayesian belief networks as in Guardian. Cognitive agents are traditional expert systems that can be implemented in ART-Ada to meet soft real-time requirements. During the initial design of cognitive agents, it is critical to consider the migration path that would allow initial deployment on ground-based workstations with eventual deployment on on-board processors. ART-Ada technology enables this migration while Lisp-based technologies make it difficult if not impossible. In addition to reactive and cognitive agents, a meta-level agent would be needed to coordinate multiple agents and to provide meta-level control
Lisp, Jazz, Aikido -- Three Expressions of a Single Essence
The relation between Science (what we can explain) and Art (what we can't)
has long been acknowledged and while every science contains an artistic part,
every art form also needs a bit of science. Among all scientific disciplines,
programming holds a special place for two reasons. First, the artistic part is
not only undeniable but also essential. Second, and much like in a purely
artistic discipline, the act of programming is driven partly by the notion of
aesthetics: the pleasure we have in creating beautiful things. Even though the
importance of aesthetics in the act of programming is now unquestioned, more
could still be written on the subject. The field called "psychology of
programming" focuses on the cognitive aspects of the activity, with the goal of
improving the productivity of programmers. While many scientists have
emphasized their concern for aesthetics and the impact it has on their
activity, few computer scientists have actually written about their thought
process while programming. What makes us like or dislike such and such language
or paradigm? Why do we shape our programs the way we do? By answering these
questions from the angle of aesthetics, we may be able to shed some new light
on the art of programming. Starting from the assumption that aesthetics is an
inherently transversal dimension, it should be possible for every programmer to
find the same aesthetic driving force in every creative activity they
undertake, not just programming, and in doing so, get deeper insight on why and
how they do things the way they do. On the other hand, because our aesthetic
sensitivities are so personal, all we can really do is relate our own
experiences and share it with others, in the hope that it will inspire them to
do the same. My personal life has been revolving around three major creative
activities, of equal importance: programming in Lisp, playing Jazz music, and
practicing Aikido. But why so many of them, why so different ones, and why
these specifically? By introspecting my personal aesthetic sensitivities, I
eventually realized that my tastes in the scientific, artistic, and physical
domains are all motivated by the same driving forces, hence unifying Lisp,
Jazz, and Aikido as three expressions of a single essence, not so different
after all. Lisp, Jazz, and Aikido are governed by a limited set of rules which
remain simple and unobtrusive. Conforming to them is a pleasure. Because Lisp,
Jazz, and Aikido are inherently introspective disciplines, they also invite you
to transgress the rules in order to find your own. Breaking the rules is fun.
Finally, if Lisp, Jazz, and Aikido unify so many paradigms, styles, or
techniques, it is not by mere accumulation but because they live at the
meta-level and let you reinvent them. Working at the meta-level is an
enlightening experience. Understand your aesthetic sensitivities and you may
gain considerable insight on your own psychology of programming. Mine is
perhaps common to most lispers. Perhaps also common to other programming
communities, but that, is for the reader to decide..
FRIENDS - A flexible architecture for implementing fault tolerant and secure distributed applications
FRIENDS is a software-based architecture for implementing fault-tolerant and, to some extent, secure applications. This architecture is composed of sub-systems and libraries of metaobjects. Transparency and separation of concerns is provided not only to the application programmer but also to the programmers implementing metaobjects for fault tolerance, secure communication and distribution. Common services required for implementing metaobjects are provided by the sub-systems. Metaobjects are implemented using object-oriented techniques and can be reused and customised according to the application needs, the operational environment and its related fault assumptions. Flexibility is increased by a recursive use of metaobjects. Examples and experiments are also described
Process-Based Design and Integration of Wireless Sensor Network Applications
Abstract Wireless Sensor and Actuator Networks (WSNs) are distributed sensor and actuator networks that monitor and control real-world phenomena, enabling the integration of the physical with the virtual world. They are used in domains like building automation, control systems, remote healthcare, etc., which are all highly process-driven. Today, tools and insights of Business Process Modeling (BPM) are not used to model WSN logic, as BPM focuses mostly on the coordination of people and IT systems and neglects the integration of embedded IT. WSN development still requires significant special-purpose, low-level, and manual coding of process logic. By exploiting similarities between WSN applications and business processes, this work aims to create a holistic system enabling the modeling and execution of executable processes that integrate, coordinate, and control WSNs. Concretely, we present a WSNspecific extension for Business Process Modeling Notation (BPMN) and a compiler that transforms the extended BPMN models into WSN-specific code to distribute process execution over both a WSN and a standard business process engine. The developed tool-chain allows modeling of an independent control loop for the WSN.
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