3,822 research outputs found

    The whole mesh Deformation Model for 2D and 3D image segmentation

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    In this paper we present a novel approach for image segmentation using Active Nets and Active Volumes. Those solutions are based on the Deformable Models, with slight difference in the method for describing the shapes of interests - instead of using a contour or a surface they represented the segmented objects with a mesh structure, which allows to describe not only the surface of the objects but also to model their interiors. This is obtained by dividing the nodes of the mesh in two categories, namely internal and external ones, which will be responsible for two different tasks. In our new approach we propose to negate this separation and use only one type of nodes. Using that assumption we manage to significantly shorten the time of segmentation while maintaining its quality

    Meshing Strategy for Movable Control Surfaces:Towards High-Fidelity Flight Maneuver Simulations

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    High-fidelity flight maneuver simulations are crucial for the development of realistic digital aircraft models. However, such simulations are still hampered by difficulties in modeling the relative body motion between control and lifting surfaces when using realistic configurations. The presence of spanwise gaps between lifting and control surfaces impedes the application of concepts such as mesh deformation, and hampers the usage of mesh deformation combined with the overset method since the mesh generation process is particularly cumbersome. To reduce the user effort to create overset meshes, we have developed a methodology to automatically create overlapping regions for matching block interfaces. Hence, the usage of the overset method combined with mesh deformation for modeling moving control surfaces is facilitated, and a significant advance towards the computation of high-fidelity flight maneuvers is achieved
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