1,935 research outputs found

    De-ossifying the Internet Transport Layer : A Survey and Future Perspectives

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    ACKNOWLEDGMENT The authors would like to thank the anonymous reviewers for their useful suggestions and comments.Peer reviewedPublisher PD

    Mitigating sampling error when measuring internet client IPv6 capabilities

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    Despite the predicted exhaustion of unallocated IPv4 addresses be- tween 2012 and 2014, it remains unclear how many current clients can use its successor, IPv6, to access the Internet. We propose a refinement of previous measurement studies that mitigates intrin- sic measurement biases, and demonstrate a novel web-based tech- nique using Google ads to perform IPv6 capability testing on a wider range of clients. After applying our sampling error reduction, we find that 6% of world-wide connections are from IPv6-capable clients, but only 1–2% of connections preferred IPv6 in dual-stack (dual-stack failure rates less than 1%). Except for an uptick around IPv6-day 2011 these proportions were relatively constant, while the percentage of connections with IPv6-capable DNS resolvers has in- creased to nearly 60%. The percentage of connections from clients with native IPv6 using happy eyeballs has risen to over 20

    Adaptive Address Family Selection for Latency-Sensitive Applications on Dual-stack Hosts

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    Latency is becoming a key factor of performance for Internet applications and has triggered a number of changes in its protocols. Our work revisits the impact on latency of address family selection in dual-stack hosts. Through RIPE Atlas measurements, we analyse the address families latency difference and establish two requirements based on our findings for a latency-focused selection mechanism. First, the address family should be chosen per destination. Second, the choice should be able to evolve over time dynamically. We propose and implement a solution formulated as an online learning problem balancing exploration and exploitation. We validate our solution in simulations based on RIPE Atlas measurements, implement and evaluate our prototype in four access networks using Chrome and popular web services. We demonstrate the ability of our solution to converge towards the lowest-latency address family and improve the latency of transport connections used by applications

    Wikibugs: the practice of template messages in open content collections.

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    In the paper we investigate an organizational practice meant to increase the quality of commons-based peer production: the use of template messages in wiki collections to highlight editorial bugs and call for intervention. In the context of SimpleWiki, an online encyclopedia of the Wikipedia family, we focus on {complex}, a template which is used to flag articles disregarding the overall goals of simplicity and readability. We characterize how this template is placed on and removed from articles and we use survival analysis to study the emergence and successful treatment of these bugs in the collection.commons based peer production; wikipedia; wiki; survival analysis; quality; bug fixing; template messages; coordination

    Choosing Your Battles:Endogenous Multihoming and Platform Competition

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    A parametric model for human faces

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    Journal ArticleThis report presents a computer model for the representation of human faces. This three-dimensional, parametric model produces shaded facial images. The face, constructed of polygonal surfaces, is manipulated through the use of parameters which control interpolation, translation, rotation and scaling of the various facial features. With is model, very little input information is needed to specify and generate a specific face with a specific expression. The model has been successfully used to produce a large variety of facial images and several animated sequences. The animated sequences illustrate the power of the model to change facial expression and conformation. Experience with the model indicates that fewer than 10 parameters must be manipulated to produce reasonable speech synchronized facial animation
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