10,363 research outputs found

    Can Who-Edits-What Predict Edit Survival?

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    As the number of contributors to online peer-production systems grows, it becomes increasingly important to predict whether the edits that users make will eventually be beneficial to the project. Existing solutions either rely on a user reputation system or consist of a highly specialized predictor that is tailored to a specific peer-production system. In this work, we explore a different point in the solution space that goes beyond user reputation but does not involve any content-based feature of the edits. We view each edit as a game between the editor and the component of the project. We posit that the probability that an edit is accepted is a function of the editor's skill, of the difficulty of editing the component and of a user-component interaction term. Our model is broadly applicable, as it only requires observing data about who makes an edit, what the edit affects and whether the edit survives or not. We apply our model on Wikipedia and the Linux kernel, two examples of large-scale peer-production systems, and we seek to understand whether it can effectively predict edit survival: in both cases, we provide a positive answer. Our approach significantly outperforms those based solely on user reputation and bridges the gap with specialized predictors that use content-based features. It is simple to implement, computationally inexpensive, and in addition it enables us to discover interesting structure in the data.Comment: Accepted at KDD 201

    Model of large scale man-machine systems with an application to vessel traffic control

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    Mathematical models are discussed to deal with complex large-scale man-machine systems such as vessel (air, road) traffic and process control systems. Only interrelationships between subsystems are assumed. Each subsystem is controlled by a corresponding human operator (HO). Because of the interaction between subsystems, the HO has to estimate the state of all relevant subsystems and the relationships between them, based on which he can decide and react. This nonlinear filter problem is solved by means of both a linearized Kalman filter and an extended Kalman filter (in case state references are unknown and have to be estimated). The general model structure is applied to the concrete problem of vessel traffic control. In addition to the control of each ship, this involves collision avoidance between ship

    Estimation and Identifiability of Model Parameters in Human Nociceptive Processing Using Yes-No Detection Responses to Electrocutaneous Stimulation

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    Healthy or pathological states of nociceptive subsystems determine different stimulus-response relations measured from quantitative sensory testing. In turn, stimulus-responses measurements may be used to assess these states. In a recently developed computational model, six model parameters characterize activation of nerve endings and spinal neurons. However, both model nonlinearity and limited information in yes-no detection responses to electrocutaneous stimuli challenge to estimate model parameters. Here, we address the question whether and how one can overcome these difficulties for reliable parameter estimation. First, we fit the computational model to experimental stimulus-response pairs by maximizing the likelihood. To evaluate the balance between model fit and complexity, we evaluate the Bayesian Information Criterion. We find that the computational model is better than a conventional logistic model regarding the balance. Second, our theoretical analysis suggests to vary the pulse width among applied stimuli as a necessary condition to prevent structural non-identifiability. In addition, the numerically implemented profile likelihood approach reveals structural and practical non-identifiability. Our model-based approach with integration of psychophysical measurements can be useful for a reliable assessment of states of the nociceptive system

    Error Correcting Codes for Distributed Control

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    The problem of stabilizing an unstable plant over a noisy communication link is an increasingly important one that arises in applications of networked control systems. Although the work of Schulman and Sahai over the past two decades, and their development of the notions of "tree codes"\phantom{} and "anytime capacity", provides the theoretical framework for studying such problems, there has been scant practical progress in this area because explicit constructions of tree codes with efficient encoding and decoding did not exist. To stabilize an unstable plant driven by bounded noise over a noisy channel one needs real-time encoding and real-time decoding and a reliability which increases exponentially with decoding delay, which is what tree codes guarantee. We prove that linear tree codes occur with high probability and, for erasure channels, give an explicit construction with an expected decoding complexity that is constant per time instant. We give novel sufficient conditions on the rate and reliability required of the tree codes to stabilize vector plants and argue that they are asymptotically tight. This work takes an important step towards controlling plants over noisy channels, and we demonstrate the efficacy of the method through several examples.Comment: 39 page
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