1,329 research outputs found
Recovering 6D Object Pose and Predicting Next-Best-View in the Crowd
Object detection and 6D pose estimation in the crowd (scenes with multiple
object instances, severe foreground occlusions and background distractors), has
become an important problem in many rapidly evolving technological areas such
as robotics and augmented reality. Single shot-based 6D pose estimators with
manually designed features are still unable to tackle the above challenges,
motivating the research towards unsupervised feature learning and
next-best-view estimation. In this work, we present a complete framework for
both single shot-based 6D object pose estimation and next-best-view prediction
based on Hough Forests, the state of the art object pose estimator that
performs classification and regression jointly. Rather than using manually
designed features we a) propose an unsupervised feature learnt from
depth-invariant patches using a Sparse Autoencoder and b) offer an extensive
evaluation of various state of the art features. Furthermore, taking advantage
of the clustering performed in the leaf nodes of Hough Forests, we learn to
estimate the reduction of uncertainty in other views, formulating the problem
of selecting the next-best-view. To further improve pose estimation, we propose
an improved joint registration and hypotheses verification module as a final
refinement step to reject false detections. We provide two additional
challenging datasets inspired from realistic scenarios to extensively evaluate
the state of the art and our framework. One is related to domestic environments
and the other depicts a bin-picking scenario mostly found in industrial
settings. We show that our framework significantly outperforms state of the art
both on public and on our datasets.Comment: CVPR 2016 accepted paper, project page:
http://www.iis.ee.ic.ac.uk/rkouskou/6D_NBV.htm
Contributions on Automatic Recognition of Faces using Local Texture Features
Uno de los temas más destacados del área de visión artifical se deriva del análisis facial automático. En particular, la detección precisa de caras humanas y el análisis biométrico de las mismas son problemas que han generado especial interés debido a la gran cantidad de aplicaciones que actualmente hacen uso de estos mecnismos.
En esta Tesis Doctoral se analizan por separado los problemas relacionados con detección precisa de caras basada en la localización de los ojos y el reconomcimiento facial a partir de la extracción de características locales de textura. Los algoritmos desarrollados abordan el problema de la extracción de la identidad a partir de una imagen de cara ( en vista frontal o semi-frontal), para escenarios parcialmente controlados. El objetivo es desarrollar algoritmos robustos y que puedan incorpararse fácilmente a aplicaciones reales, tales como seguridad avanzada en banca o la definición de estrategias comerciales aplicadas al sector de retail.
Respecto a la extracción de texturas locales, se ha realizado un análisis exhaustivo de los descriptores más extendidos; se ha puesto especial énfasis en el estudio de los Histogramas de Grandientes Orientados (HOG features). En representaciones normalizadas de la cara, estos descriptores ofrecen información discriminativa de los elementos faciales (ojos, boca, etc.), siendo robustas a variaciones en la iluminación y pequeños desplazamientos.
Se han elegido diferentes algoritmos de clasificación para realizar la detección y el reconocimiento de caras, todos basados en una estrategia de sistemas supervisados. En particular, para la localización de ojos se ha utilizado clasificadores boosting y Máquinas de Soporte Vectorial (SVM) sobre descriptores HOG. En el caso de reconocimiento de caras, se ha desarrollado un nuevo algoritmo, HOG-EBGM (HOG sobre Elastic Bunch Graph Matching). Dada la imagen de una cara, el esquema seguido por este algoritmo se puede resumir en pocos pasos: en una primera etapa se extMonzó Ferrer, D. (2012). Contributions on Automatic Recognition of Faces using Local Texture Features [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/16698Palanci
A Watch-List Based Classification System
Watch-list-based classification and verification is advantageous in a variety of surveillance applications. In this thesis, we present an approach for verifying if a query image lies in a predefined set of target samples (the watch-list) or not. This approach is particularly useful at identifying a small set of target subjects and therefore can render high levels of accuracy. Further, this approach can also be extended to identify the query image exactly out of the target samples. The three- stages approach proposed here consists of using a combination of color and texture features to represent the image and further using, Kernel Partial Least Squares for dimensionality reduction followed by a classifier. This approach provides improved accuracy as shown by experiments on two datasets
Semantically Informed Multiview Surface Refinement
We present a method to jointly refine the geometry and semantic segmentation
of 3D surface meshes. Our method alternates between updating the shape and the
semantic labels. In the geometry refinement step, the mesh is deformed with
variational energy minimization, such that it simultaneously maximizes
photo-consistency and the compatibility of the semantic segmentations across a
set of calibrated images. Label-specific shape priors account for interactions
between the geometry and the semantic labels in 3D. In the semantic
segmentation step, the labels on the mesh are updated with MRF inference, such
that they are compatible with the semantic segmentations in the input images.
Also, this step includes prior assumptions about the surface shape of different
semantic classes. The priors induce a tight coupling, where semantic
information influences the shape update and vice versa. Specifically, we
introduce priors that favor (i) adaptive smoothing, depending on the class
label; (ii) straightness of class boundaries; and (iii) semantic labels that
are consistent with the surface orientation. The novel mesh-based
reconstruction is evaluated in a series of experiments with real and synthetic
data. We compare both to state-of-the-art, voxel-based semantic 3D
reconstruction, and to purely geometric mesh refinement, and demonstrate that
the proposed scheme yields improved 3D geometry as well as an improved semantic
segmentation
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