157,954 research outputs found
Managing design variety, process variety and engineering change: a case study of two capital good firms
Many capital good firms deliver products that are not strictly one-off, but instead share a certain degree of similarity with other deliveries. In the delivery of the product, they aim to balance stability and variety in their product design and processes. The issue of engineering change plays an important in how they manage to do so. Our aim is to gain more understanding into how capital good firms manage engineering change, design variety and process variety, and into the role of the product delivery strategies they thereby use. Product delivery strategies are defined as the type of engineering work that is done independent of an order and the specification freedom the customer has in the remaining part of the design. Based on the within-case and cross-case analysis of two capital good firms several mechanisms for managing engineering change, design variety and process variety are distilled. It was found that there exist different ways of (1) managing generic design information, (2) isolating large engineering changes, (3) managing process variety, (4) designing and executing engineering change processes. Together with different product delivery strategies these mechanisms can be placed within an archetypes framework of engineering change management. On one side of the spectrum capital good firms operate according to open product delivery strategies, have some practices in place to investigate design reuse potential, isolate discontinuous engineering changes into the first deliveries of the product, employ ‘probe and learn’ process management principles in order to allow evolving insights to be accurately executed and have informal engineering change processes. On the other side of the spectrum capital good firms operate according to a closed product delivery strategy, focus on prevention of engineering changes based on design standards, need no isolation mechanisms for discontinuous engineering changes, have formal process management practices in place and make use of closed and formal engineering change procedures. The framework should help managers to (1) analyze existing configurations of product delivery strategies, product and process designs and engineering change management and (2) reconfigure any of these elements according to a ‘misfit’ derived from the framework. Since this is one of the few in-depth empirical studies into engineering change management in the capital good sector, our work adds to the understanding on the various ways in which engineering change can be dealt with
A collaborative citizen science platform for real-time volunteer computing and games
Volunteer computing (VC) or distributed computing projects are common in the
citizen cyberscience (CCS) community and present extensive opportunities for
scientists to make use of computing power donated by volunteers to undertake
large-scale scientific computing tasks. Volunteer computing is generally a
non-interactive process for those contributing computing resources to a project
whereas volunteer thinking (VT) or distributed thinking, which allows
volunteers to participate interactively in citizen cyberscience projects to
solve human computation tasks. In this paper we describe the integration of
three tools, the Virtual Atom Smasher (VAS) game developed by CERN, LiveQ, a
job distribution middleware, and CitizenGrid, an online platform for hosting
and providing computation to CCS projects. This integration demonstrates the
combining of volunteer computing and volunteer thinking to help address the
scientific and educational goals of games like VAS. The paper introduces the
three tools and provides details of the integration process along with further
potential usage scenarios for the resulting platform.Comment: 12 pages, 13 figure
Software Platforms for Smart Cities: Concepts, Requirements, Challenges, and a Unified Reference Architecture
Making cities smarter help improve city services and increase citizens'
quality of life. Information and communication technologies (ICT) are
fundamental for progressing towards smarter city environments. Smart City
software platforms potentially support the development and integration of Smart
City applications. However, the ICT community must overcome current significant
technological and scientific challenges before these platforms can be widely
used. This paper surveys the state-of-the-art in software platforms for Smart
Cities. We analyzed 23 projects with respect to the most used enabling
technologies, as well as functional and non-functional requirements,
classifying them into four categories: Cyber-Physical Systems, Internet of
Things, Big Data, and Cloud Computing. Based on these results, we derived a
reference architecture to guide the development of next-generation software
platforms for Smart Cities. Finally, we enumerated the most frequently cited
open research challenges, and discussed future opportunities. This survey gives
important references for helping application developers, city managers, system
operators, end-users, and Smart City researchers to make project, investment,
and research decisions.Comment: Accepted for publication in ACM Computing Survey
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