4 research outputs found

    Delaunay Edge Flips in Dense Surface Triangulations

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    Delaunay flip is an elegant, simple tool to convert a triangulation of a point set to its Delaunay triangulation. The technique has been researched extensively for full dimensional triangulations of point sets. However, an important case of triangulations which are not full dimensional is surface triangulations in three dimensions. In this paper we address the question of converting a surface triangulation to a subcomplex of the Delaunay triangulation with edge flips. We show that the surface triangulations which closely approximate a smooth surface with uniform density can be transformed to a Delaunay triangulation with a simple edge flip algorithm. The condition on uniformity becomes less stringent with increasing density of the triangulation. If the condition is dropped completely, the flip algorithm still terminates although the output surface triangulation becomes "almost Delaunay" instead of exactly Delaunay.Comment: This paper is prelude to "Maintaining Deforming Surface Meshes" by Cheng-Dey in SODA 200

    Doctor of Philosophy

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    dissertationOne of the fundamental building blocks of many computational sciences is the construction and use of a discretized, geometric representation of a problem domain, often referred to as a mesh. Such a discretization enables an otherwise complex domain to be represented simply, and computation to be performed over that domain with a finite number of basis elements. As mesh generation techniques have become more sophisticated over the years, focus has largely shifted to quality mesh generation techniques that guarantee or empirically generate numerically well-behaved elements. In this dissertation, the two complementary meshing subproblems of vertex placement and element creation are analyzed, both separately and together. First, a dynamic particle system achieves adaptivity over domains by inferring feature size through a new information passing algorithm. Second, a new tetrahedral algorithm is constructed that carefully combines lattice-based stenciling and mesh warping to produce guaranteed quality meshes on multimaterial volumetric domains. Finally, the ideas of lattice cleaving and dynamic particle systems are merged into a unified framework for producing guaranteed quality, unstructured and adaptive meshing of multimaterial volumetric domains

    A 3D ALE Finite Element Method for Two-Phase Flows with Phase Change

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    A new numerical method is proposed to study two-phase flow and heat transfer for interlayer cooling of the new generation of multi-stacked computer chips. The fluid flow equations are developed in 3-dimensions based on the Arbitrary Lagrangian-Eulerian formulation (ALE) and the Finite Element Method (FEM), creating a new two-phase method with an improved model for the liquid-gas interface. A new adaptive mesh update procedure is also proposed for effective management of the mesh at the two-phase interface to remove, add and repair surface elements, since the computational mesh nodes move according to the flow. The Lagrangian description explicitly defines the two-phase interface position by a set of interconnected nodes which ensures a sharp representation of the boundary, including the role of the surface tension. The new methodology for computing the curvature leads to accurate results with moderate programming effort and computational cost. Static and dynamic tests have been carried out to validate the method and so far all the obtained results have compared well to analytical solutions and experimental results found in the literature, demonstrating that the new proposed methodology to simulate two-phase flows provides good accuracy to describe the interfacial forces and bubble dynamics. The new code was then used to simulate elengated bubble flows in square microchannels, being considered for two-phase interlayer cooling in future 3D-IC compute chips

    Collection of abstracts of the 24th European Workshop on Computational Geometry

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    International audienceThe 24th European Workshop on Computational Geomety (EuroCG'08) was held at INRIA Nancy - Grand Est & LORIA on March 18-20, 2008. The present collection of abstracts contains the 63 scientific contributions as well as three invited talks presented at the workshop
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