35,433 research outputs found

    On Minimizing Data-read and Download for Storage-Node Recovery

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    We consider the problem of efficient recovery of the data stored in any individual node of a distributed storage system, from the rest of the nodes. Applications include handling failures and degraded reads. We measure efficiency in terms of the amount of data-read and the download required. To minimize the download, we focus on the minimum bandwidth setting of the 'regenerating codes' model for distributed storage. Under this model, the system has a total of n nodes, and the data stored in any node must be (efficiently) recoverable from any d of the other (n-1) nodes. Lower bounds on the two metrics under this model were derived previously; it has also been shown that these bounds are achievable for the amount of data-read and download when d=n-1, and for the amount of download alone when d<n-1. In this paper, we complete this picture by proving the converse result, that when d<n-1, these lower bounds are strictly loose with respect to the amount of read required. The proof is information-theoretic, and hence applies to non-linear codes as well. We also show that under two (practical) relaxations of the problem setting, these lower bounds can be met for both read and download simultaneously.Comment: IEEE Communications Letter

    On Characterizing the Data Movement Complexity of Computational DAGs for Parallel Execution

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    Technology trends are making the cost of data movement increasingly dominant, both in terms of energy and time, over the cost of performing arithmetic operations in computer systems. The fundamental ratio of aggregate data movement bandwidth to the total computational power (also referred to the machine balance parameter) in parallel computer systems is decreasing. It is there- fore of considerable importance to characterize the inherent data movement requirements of parallel algorithms, so that the minimal architectural balance parameters required to support it on future systems can be well understood. In this paper, we develop an extension of the well-known red-blue pebble game to develop lower bounds on the data movement complexity for the parallel execution of computational directed acyclic graphs (CDAGs) on parallel systems. We model multi-node multi-core parallel systems, with the total physical memory distributed across the nodes (that are connected through some interconnection network) and in a multi-level shared cache hierarchy for processors within a node. We also develop new techniques for lower bound characterization of non-homogeneous CDAGs. We demonstrate the use of the methodology by analyzing the CDAGs of several numerical algorithms, to develop lower bounds on data movement for their parallel execution

    On the Efficiency of Classical and Quantum Secure Function Evaluation

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    We provide bounds on the efficiency of secure one-sided output two-party computation of arbitrary finite functions from trusted distributed randomness in the statistical case. From these results we derive bounds on the efficiency of protocols that use different variants of OT as a black-box. When applied to implementations of OT, these bounds generalize most known results to the statistical case. Our results hold in particular for transformations between a finite number of primitives and for any error. In the second part we study the efficiency of quantum protocols implementing OT. While most classical lower bounds for perfectly secure reductions of OT to distributed randomness still hold in the quantum setting, we present a statistically secure protocol that violates these bounds by an arbitrarily large factor. We then prove a weaker lower bound that does hold in the statistical quantum setting and implies that even quantum protocols cannot extend OT. Finally, we present two lower bounds for reductions of OT to commitments and a protocol based on string commitments that is optimal with respect to both of these bounds

    Equivalence Classes and Conditional Hardness in Massively Parallel Computations

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    The Massively Parallel Computation (MPC) model serves as a common abstraction of many modern large-scale data processing frameworks, and has been receiving increasingly more attention over the past few years, especially in the context of classical graph problems. So far, the only way to argue lower bounds for this model is to condition on conjectures about the hardness of some specific problems, such as graph connectivity on promise graphs that are either one cycle or two cycles, usually called the one cycle vs. two cycles problem. This is unlike the traditional arguments based on conjectures about complexity classes (e.g., P ? NP), which are often more robust in the sense that refuting them would lead to groundbreaking algorithms for a whole bunch of problems. In this paper we present connections between problems and classes of problems that allow the latter type of arguments. These connections concern the class of problems solvable in a sublogarithmic amount of rounds in the MPC model, denoted by MPC(o(log N)), and some standard classes concerning space complexity, namely L and NL, and suggest conjectures that are robust in the sense that refuting them would lead to many surprisingly fast new algorithms in the MPC model. We also obtain new conditional lower bounds, and prove new reductions and equivalences between problems in the MPC model

    On the Complexity of List Ranking in the Parallel External Memory Model

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    We study the problem of list ranking in the parallel external memory (PEM) model. We observe an interesting dual nature for the hardness of the problem due to limited information exchange among the processors about the structure of the list, on the one hand, and its close relationship to the problem of permuting data, which is known to be hard for the external memory models, on the other hand. By carefully defining the power of the computational model, we prove a permuting lower bound in the PEM model. Furthermore, we present a stronger \Omega(log^2 N) lower bound for a special variant of the problem and for a specific range of the model parameters, which takes us a step closer toward proving a non-trivial lower bound for the list ranking problem in the bulk-synchronous parallel (BSP) and MapReduce models. Finally, we also present an algorithm that is tight for a larger range of parameters of the model than in prior work

    Route Planning in Transportation Networks

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    We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4, previously published by Microsoft Research. This work was mostly done while the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at Microsoft Research Silicon Valle
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