25 research outputs found

    Bounded Refinement Types

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    We present a notion of bounded quantification for refinement types and show how it expands the expressiveness of refinement typing by using it to develop typed combinators for: (1) relational algebra and safe database access, (2) Floyd-Hoare logic within a state transformer monad equipped with combinators for branching and looping, and (3) using the above to implement a refined IO monad that tracks capabilities and resource usage. This leap in expressiveness comes via a translation to "ghost" functions, which lets us retain the automated and decidable SMT based checking and inference that makes refinement typing effective in practice.Comment: 14 pages, International Conference on Functional Programming, ICFP 201

    Soft Contract Verification

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    Behavioral software contracts are a widely used mechanism for governing the flow of values between components. However, run-time monitoring and enforcement of contracts imposes significant overhead and delays discovery of faulty components to run-time. To overcome these issues, we present soft contract verification, which aims to statically prove either complete or partial contract correctness of components, written in an untyped, higher-order language with first-class contracts. Our approach uses higher-order symbolic execution, leveraging contracts as a source of symbolic values including unknown behavioral values, and employs an updatable heap of contract invariants to reason about flow-sensitive facts. We prove the symbolic execution soundly approximates the dynamic semantics and that verified programs can't be blamed. The approach is able to analyze first-class contracts, recursive data structures, unknown functions, and control-flow-sensitive refinements of values, which are all idiomatic in dynamic languages. It makes effective use of an off-the-shelf solver to decide problems without heavy encodings. The approach is competitive with a wide range of existing tools---including type systems, flow analyzers, and model checkers---on their own benchmarks.Comment: ICFP '14, September 1-6, 2014, Gothenburg, Swede

    Trust, but Verify: Two-Phase Typing for Dynamic Languages

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    A key challenge when statically typing so-called dynamic languages is the ubiquity of value-based overloading, where a given function can dynamically reflect upon and behave according to the types of its arguments. Thus, to establish basic types, the analysis must reason precisely about values, but in the presence of higher-order functions and polymorphism, this reasoning itself can require basic types. In this paper we address this chicken-and-egg problem by introducing the framework of two-phased typing. The first "trust" phase performs classical, i.e. flow-, path- and value-insensitive type checking to assign basic types to various program expressions. When the check inevitably runs into "errors" due to value-insensitivity, it wraps problematic expressions with DEAD-casts, which explicate the trust obligations that must be discharged by the second phase. The second phase uses refinement typing, a flow- and path-sensitive analysis, that decorates the first phase's types with logical predicates to track value relationships and thereby verify the casts and establish other correctness properties for dynamically typed languages

    Migratory Typing: Ten Years Later

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    In this day and age, many developers work on large, untyped code repositories. Even if they are the creators of the code, they notice that they have to figure out the equivalent of method signatures every time they work on old code. This step is time consuming and error prone. Ten years ago, the two lead authors outlined a linguistic solution to this problem. Specifically they proposed the creation of typed twins for untyped programming languages so that developers could migrate scripts from the untyped world to a typed one in an incremental manner. Their programmatic paper also spelled out three guiding design principles concerning the acceptance of grown idioms, the soundness of mixed-typed programs, and the units of migration. This paper revisits this idea of a migratory type system as implemented for Racket. It explains how the design principles have been used to produce the Typed Racket twin and presents an assessment of the project\u27s status, highlighting successes and failures

    R Melts Brains -- An IR for First-Class Environments and Lazy Effectful Arguments

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    The R programming language combines a number of features considered hard to analyze and implement efficiently: dynamic typing, reflection, lazy evaluation, vectorized primitive types, first-class closures, and extensive use of native code. Additionally, variable scopes are reified at runtime as first-class environments. The combination of these features renders most static program analysis techniques impractical, and thus, compiler optimizations based on them ineffective. We present our work on PIR, an intermediate representation with explicit support for first-class environments and effectful lazy evaluation. We describe two dataflow analyses on PIR: the first enables reasoning about variables and their environments, and the second infers where arguments are evaluated. Leveraging their results, we show how to elide environment creation and inline functions

    The Dynamic Practice and Static Theory of Gradual Typing

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    We can tease apart the research on gradual types into two `lineages\u27: a pragmatic, implementation-oriented dynamic-first lineage and a formal, type-theoretic, static-first lineage. The dynamic-first lineage\u27s focus is on taming particular idioms - `pre-existing conditions\u27 in untyped programming languages. The static-first lineage\u27s focus is on interoperation and individual type system features, rather than the collection of features found in any particular language. Both appear in programming languages research under the name "gradual typing", and they are in active conversation with each other. What are these two lineages? What challenges and opportunities await the static-first lineage? What progress has been made so far
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