8,617 research outputs found
Transparent support for partial rollback in software transactional memories
The Software Transactional Memory (STM) paradigm has gained momentum thanks to its ability to provide synchronization transparency in concurrent applications. With this paradigm, accesses to data structures that are shared among multiple threads are carried out within transactions, which are properly handled by the STM layer with no intervention by the application code. In this article we propose an enhancement of typical STM architectures which allows supporting partial rollback of active transactions, as opposed to the typical case where a rollback of a transaction entails squashing all the already-performed work. Our partial rollback scheme is still transparent to the application programmer and has been implemented for x86-64 architectures and for the ELF format, thus being largely usable on POSIX-compliant systems hosted on top of off-the-shelf architectures. We integrated it within the TinySTM open-source library and we present experimental results for the STAMP STM benchmark run on top of a 32-core HP ProLiant server. © 2013 Springer-Verlag
A Survey of Fault-Tolerance and Fault-Recovery Techniques in Parallel Systems
Supercomputing systems today often come in the form of large numbers of
commodity systems linked together into a computing cluster. These systems, like
any distributed system, can have large numbers of independent hardware
components cooperating or collaborating on a computation. Unfortunately, any of
this vast number of components can fail at any time, resulting in potentially
erroneous output. In order to improve the robustness of supercomputing
applications in the presence of failures, many techniques have been developed
to provide resilience to these kinds of system faults. This survey provides an
overview of these various fault-tolerance techniques.Comment: 11 page
Improving the Performance and Endurance of Persistent Memory with Loose-Ordering Consistency
Persistent memory provides high-performance data persistence at main memory.
Memory writes need to be performed in strict order to satisfy storage
consistency requirements and enable correct recovery from system crashes.
Unfortunately, adhering to such a strict order significantly degrades system
performance and persistent memory endurance. This paper introduces a new
mechanism, Loose-Ordering Consistency (LOC), that satisfies the ordering
requirements at significantly lower performance and endurance loss. LOC
consists of two key techniques. First, Eager Commit eliminates the need to
perform a persistent commit record write within a transaction. We do so by
ensuring that we can determine the status of all committed transactions during
recovery by storing necessary metadata information statically with blocks of
data written to memory. Second, Speculative Persistence relaxes the write
ordering between transactions by allowing writes to be speculatively written to
persistent memory. A speculative write is made visible to software only after
its associated transaction commits. To enable this, our mechanism supports the
tracking of committed transaction ID and multi-versioning in the CPU cache. Our
evaluations show that LOC reduces the average performance overhead of memory
persistence from 66.9% to 34.9% and the memory write traffic overhead from
17.1% to 3.4% on a variety of workloads.Comment: This paper has been accepted by IEEE Transactions on Parallel and
Distributed System
An Evolutionary Algorithm to Optimize Log/Restore Operations within Optimistic Simulation Platforms
In this work we address state recoverability in advanced optimistic simulation systems by proposing an evolutionary algorithm to optimize at run-time the parameters associated with state log/restore activities. Optimization takes place by adaptively selecting for each simulation object both (i) the best suited log mode (incremental vs non-incremental) and (ii) the corresponding optimal value of the log interval. Our performance optimization approach allows to indirectly cope with hidden effects (e.g., locality) as well as cross-object effects due to the variation of log/restore parameters for different simulation objects (e.g., rollback thrashing). Both of them are not captured by literature solutions based on analytical models of the overhead associated with log/restore tasks. More in detail, our evolutionary algorithm dynamically adjusts the log/restore parameters of distinct simulation objects as a whole, towards a well suited configuration. In such a way, we prevent negative effects on performance due to the biasing of the optimization towards individual simulation objects, which may cause reduced gains (or even decrease) in performance just due to the aforementioned hidden and/or cross-object phenomena. We also present an application-transparent implementation of the evolutionary algorithm within the ROme OpTimistic Simulator (ROOT-Sim), namely an open source, general purpose simulation environment designed according to the optimistic synchronization paradigm
Autonomic State Management for Optimistic Simulation Platforms
We present the design and implementation of an autonomic state manager (ASM) tailored for integration within optimistic parallel discrete event simulation (PDES) environments based on the C programming language and the executable and linkable format (ELF), and developed for execution on x8664 architectures. With ASM, the state of any logical process (LP), namely the individual (concurrent) simulation unit being part of the simulation model, is allowed to be scattered on dynamically allocated memory chunks managed via standard API (e.g., malloc/free). Also, the application programmer is not required to provide any serialization/deserialization module in order to take a checkpoint of the LP state, or to restore it in case a causality error occurs during the optimistic run, or to provide indications on which portions of the state are updated by event processing, so to allow incremental checkpointing. All these tasks are handled by ASM in a fully transparent manner via (A) runtime identification (with chunk-level granularity) of the memory map associated with the LP state, and (B) runtime tracking of the memory updates occurring within chunks belonging to the dynamic memory map. The co-existence of the incremental and non-incremental log/restore modes is achieved via dual versions of the same application code, transparently generated by ASM via compile/link time facilities. Also, the dynamic selection of the best suited log/restore mode is actuated by ASM on the basis of an innovative modeling/optimization approach which takes into account stability of each operating mode with respect to variations of the model/environmental execution parameters
Autonomic log/restore for advanced optimistic simulation systems
In this paper we address state recoverability in optimistic simulation systems by presenting an autonomic log/restore architecture. Our proposal is unique in that it jointly provides the following features: (i) log/restore operations are carried out in a completely transparent manner to the application programmer, (ii) the simulation-object state can be scattered across dynamically allocated non-contiguous memory chunks, (iii) two differentiated operating modes, incremental vs non-incremental, coexist via transparent, optimized run-time management of dual versions of the same application layer, with dynamic selection of the best suited operating mode in different phases of the optimistic simulation run, and (iv) determinationof the best suited mode for any time frame is carried out on the basis of an innovative modeling/optimization approach that takes into account stability of each operating mode vs variations of the model execution parameters. © 2010 IEEE
Instant restore after a media failure
Media failures usually leave database systems unavailable for several hours
until recovery is complete, especially in applications with large devices and
high transaction volume. Previous work introduced a technique called
single-pass restore, which increases restore bandwidth and thus substantially
decreases time to repair. Instant restore goes further as it permits read/write
access to any data on a device undergoing restore--even data not yet
restored--by restoring individual data segments on demand. Thus, the restore
process is guided primarily by the needs of applications, and the observed mean
time to repair is effectively reduced from several hours to a few seconds.
This paper presents an implementation and evaluation of instant restore. The
technique is incrementally implemented on a system starting with the
traditional ARIES design for logging and recovery. Experiments show that the
transaction latency perceived after a media failure can be cut down to less
than a second and that the overhead imposed by the technique on normal
processing is minimal. The net effect is that a few "nines" of availability are
added to the system using simple and low-overhead software techniques
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