2 research outputs found
LoRattle - An Exploratory Game with a Purpose Using LoRa and IoT
The Internet of Things (IoT) is opening new possibilities
for sensing, monitoring and actuating in urban environments. They sup port a shift to a hybrid network of humans and things collaborating in
production, transmission and processing of data through low-cost and
low power devices connected via long-range (LoRa) wide area networks
(WAN). This paper describes a 2-player duel game based on IoT con trollers and LoRa radio communication protocol. Here we report on the
main evaluation dimensions of this new design space for games, namely:
(i) game usability (SUS) leading to an above average score; (ii) affective
states of the players (SAM) depicting pleasant and engaging gameplay,
while players retain control; (iii) radio coverage perception (RCP) show ing that most participants did not change their perception of the radio
distance after playing. Finally, we discuss the findings and propose future
interactive applications to take advantage of this design space.info:eu-repo/semantics/publishedVersio
ΠΠΎΠ΄Π΅Π»Ρ Π΄ΠΎΡΡΠ°Π²ΠΊΠΈ ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡ Π² ΡΠ΅Π½ΡΠΎΡΠ½ΠΎΠΉ ΡΠ΅ΡΠΈ Ρ Π½ΠΈΠ·ΠΊΠΈΠΌ ΡΠ½Π΅ΡΠ³ΠΎΠΏΠΎΡΡΠ΅Π±Π»Π΅Π½ΠΈΠ΅ΠΌ
Π‘ΡΠ°ΡΡΡ ΠΏΠΎΡΠ²ΡΡΠ΅Π½Π° ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠ΅ ΠΌΠ°ΡΠ΅ΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΎΠΉ ΠΌΠΎΠ΄Π΅Π»ΠΈ Π΄ΠΎΡΡΠ°Π²ΠΊΠΈ ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡ Π² ΡΠ΅Π½ΡΠΎΡΠ½ΠΎΠΉ ΡΠ΅ΡΠΈ Ρ Π½ΠΈΠ·ΠΊΠΈΠΌ ΡΠ½Π΅ΡΠ³ΠΎΠΏΠΎΡΡΠ΅Π±Π»Π΅Π½ΠΈΠ΅