2,373 research outputs found
Quasi-linear Network Coding
We present a heuristic for designing vector non-linear network codes for
non-multicast networks, which we call quasi-linear network codes. The method
presented has two phases: finding an approximate linear network code over the
reals, and then quantizing it to a vector non-linear network code using a
fixed-point representation. Apart from describing the method, we draw some
links between some network parameters and the rate of the resulting code
From Instantly Decodable to Random Linear Network Coding
Our primary goal in this paper is to traverse the performance gap between two
linear network coding schemes: random linear network coding (RLNC) and
instantly decodable network coding (IDNC) in terms of throughput and decoding
delay. We first redefine the concept of packet generation and use it to
partition a block of partially-received data packets in a novel way, based on
the coding sets in an IDNC solution. By varying the generation size, we obtain
a general coding framework which consists of a series of coding schemes, with
RLNC and IDNC identified as two extreme cases. We then prove that the
throughput and decoding delay performance of all coding schemes in this coding
framework are bounded between the performance of RLNC and IDNC and hence
throughput-delay tradeoff becomes possible. We also propose implementations of
this coding framework to further improve its throughput and decoding delay
performance, to manage feedback frequency and coding complexity, or to achieve
in-block performance adaption. Extensive simulations are then provided to
verify the performance of the proposed coding schemes and their
implementations.Comment: 30 pages with double space, 14 color figure
Quantum linear network coding as one-way quantum computation
Network coding is a technique to maximize communication rates within a
network, in communication protocols for simultaneous multi-party transmission
of information. Linear network codes are examples of such protocols in which
the local computations performed at the nodes in the network are limited to
linear transformations of their input data (represented as elements of a ring,
such as the integers modulo 2). The quantum linear network coding protocols of
Kobayashi et al [arXiv:0908.1457 and arXiv:1012.4583] coherently simulate
classical linear network codes, using supplemental classical communication. We
demonstrate that these protocols correspond in a natural way to
measurement-based quantum computations with graph states over over qudits
[arXiv:quant-ph/0301052, arXiv:quant-ph/0603226, and arXiv:0704.1263] having a
structure directly related to the network.Comment: 17 pages, 6 figures. Updated to correct an incorrect (albeit
hilarious) reference in the arXiv version of the abstrac
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
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