2,877 research outputs found
Directional Transforms for Video Coding Based on Lifting on Graphs
In this work we describe and optimize a general scheme based on lifting transforms on graphs for video coding. A graph is constructed to represent the video signal. Each pixel becomes a node in the graph and links between nodes represent similarity between them. Therefore, spatial neighbors and temporal motion-related pixels can be linked, while nonsimilar pixels (e.g., pixels across an edge) may not be. Then, a lifting-based transform, in which filterin operations are performed using linked nodes, is applied to this graph, leading to a 3-dimensional (spatio-temporal) directional transform which can be viewed as an extension of wavelet transforms for video. The design of the proposed scheme requires four main steps: (i) graph construction, (ii) graph splitting, (iii) filte design, and (iv) extension of the transform to different levels of decomposition. We focus on the optimization of these steps in order to obtain an effective transform for video coding. Furthermore, based on this scheme, we propose a coefficien reordering method and an entropy coder leading to a complete video encoder that achieves better coding performance than a motion compensated temporal filterin wavelet-based encoder and a simple encoder derived from H.264/AVC that makes use of similar tools as our proposed encoder (reference software JM15.1 configu ed to use 1 reference frame, no subpixel motion estimation, 16 Ă— 16 inter and 4 Ă— 4 intra modes).This work was supported in part by NSF under grant CCF-1018977 and by Spanish Ministry of Economy and Competitiveness under grants TEC2014-53390-P and TEC2014-52289-R.Publicad
Graph Spectral Image Processing
Recent advent of graph signal processing (GSP) has spurred intensive studies
of signals that live naturally on irregular data kernels described by graphs
(e.g., social networks, wireless sensor networks). Though a digital image
contains pixels that reside on a regularly sampled 2D grid, if one can design
an appropriate underlying graph connecting pixels with weights that reflect the
image structure, then one can interpret the image (or image patch) as a signal
on a graph, and apply GSP tools for processing and analysis of the signal in
graph spectral domain. In this article, we overview recent graph spectral
techniques in GSP specifically for image / video processing. The topics covered
include image compression, image restoration, image filtering and image
segmentation
Steerable Discrete Cosine Transform
In image compression, classical block-based separable transforms tend to be
inefficient when image blocks contain arbitrarily shaped discontinuities. For
this reason, transforms incorporating directional information are an appealing
alternative. In this paper, we propose a new approach to this problem, namely a
discrete cosine transform (DCT) that can be steered in any chosen direction.
Such transform, called steerable DCT (SDCT), allows to rotate in a flexible way
pairs of basis vectors, and enables precise matching of directionality in each
image block, achieving improved coding efficiency. The optimal rotation angles
for SDCT can be represented as solution of a suitable rate-distortion (RD)
problem. We propose iterative methods to search such solution, and we develop a
fully fledged image encoder to practically compare our techniques with other
competing transforms. Analytical and numerical results prove that SDCT
outperforms both DCT and state-of-the-art directional transforms
Optimized Update/Prediction Assignment for Lifting Transforms on Graphs
Transformations on graphs can provide compact representations of signals with many applications in denoising, feature extraction or compression. In particular, lifting transforms have the advantage of being critically sampled and invertible by construction, but the efficiency of the transform depends on the choice of a good bipartition of the graph into update (U) and prediction (P) nodes. This is the update/prediction (U=P) assignment problem, which is the focus of this paper. We analyze this problem theoretically and derive an optimal U=P assignment under assumptions about signal model and filters. Furthermore, we prove that the best U=P partition is related to the correlation between nodes on the graph and is not the one that minimizes the number of conflicts (connections between nodes of same label) or maximizes the weight of the cut. We also provide experimental results in randomly generated graph signals and real data from image and video signals that validate our theoretical conclusions, demonstrating improved performance over state of the art solutions for this problem.This work was supported in part by NSF under Grant CCF-1018977 and in part by the Spanish Ministry of Economy and Competitiveness under Grants TEC2014-53390-P, TEC2014-52289-R, TEC2016-81900-REDT/AEI and TEC2017-83838-RPublicad
Graph Signal Processing: Overview, Challenges and Applications
Research in Graph Signal Processing (GSP) aims to develop tools for
processing data defined on irregular graph domains. In this paper we first
provide an overview of core ideas in GSP and their connection to conventional
digital signal processing. We then summarize recent developments in developing
basic GSP tools, including methods for sampling, filtering or graph learning.
Next, we review progress in several application areas using GSP, including
processing and analysis of sensor network data, biological data, and
applications to image processing and machine learning. We finish by providing a
brief historical perspective to highlight how concepts recently developed in
GSP build on top of prior research in other areas.Comment: To appear, Proceedings of the IEE
Design and Optimization of Graph Transform for Image and Video Compression
The main contribution of this thesis is the introduction of new methods for designing adaptive transforms for image and video compression. Exploiting graph signal processing techniques, we develop new graph construction methods targeted for image and video compression applications. In this way, we obtain a graph that is, at the same time, a good representation of the image and easy to transmit to the decoder. To do so, we investigate different research directions. First, we propose a new method for graph construction that employs innovative edge metrics, quantization and edge prediction techniques. Then, we propose to use a graph learning approach and we introduce a new graph learning algorithm targeted for image compression that defines the connectivities between pixels by taking into consideration the coding of the image signal and the graph topology in rate-distortion term. Moreover, we also present a new superpixel-driven graph transform that uses clusters of superpixel as coding blocks and then computes the graph transform inside each region.
In the second part of this work, we exploit graphs to design directional transforms. In fact, an efficient representation of the image directional information is extremely important in order to obtain high performance image and video coding. In this thesis, we present a new directional transform, called Steerable Discrete Cosine Transform (SDCT). This new transform can be obtained by steering the 2D-DCT basis in any chosen direction. Moreover, we can also use more complex steering patterns than a single pure rotation. In order to show the advantages of the SDCT, we present a few image and video compression methods based on this new directional transform. The obtained results show that the SDCT can be efficiently applied to image and video compression and it outperforms the classical DCT and other directional transforms. Along the same lines, we present also a new generalization of the DFT, called Steerable DFT (SDFT). Differently from the SDCT, the SDFT can be defined in one or two dimensions. The 1D-SDFT represents a rotation in the complex plane, instead the 2D-SDFT performs a rotation in the 2D Euclidean space
Filter optimization and complexity reduction for video coding using graph-based transforms
The basis functions of lifting transform on graphs are completely
determined by finding a bipartition of the graph and defining the
prediction and update filters to be used. In this work we consider the
design of prediction filters that minimize the quadratic prediction error
and therefore the energy of the detail coefficients, which will give
rise to higher energy compaction. Then, to determine the graph bipartition,
we propose a distributed maximum-cut algorithm that significantly
reduces the computational cost with respect to the centralized
version used in our previous work. The proposed techniques
show improvements in coding performance and computational cost
as compared to our previous work.This work was supported in part by NSF under grant CCF-1018977Publicad
- …