2 research outputs found

    Ranking a set of objects: a graph based least-square approach

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    We consider the problem of ranking NN objects starting from a set of noisy pairwise comparisons provided by a crowd of equal workers. We assume that objects are endowed with intrinsic qualities and that the probability with which an object is preferred to another depends only on the difference between the qualities of the two competitors. We propose a class of non-adaptive ranking algorithms that rely on a least-squares optimization criterion for the estimation of qualities. Such algorithms are shown to be asymptotically optimal (i.e., they require O(Nϵ2logNδ)O(\frac{N}{\epsilon^2}\log \frac{N}{\delta}) comparisons to be (ϵ,δ)(\epsilon, \delta)-PAC). Numerical results show that our schemes are very efficient also in many non-asymptotic scenarios exhibiting a performance similar to the maximum-likelihood algorithm. Moreover, we show how they can be extended to adaptive schemes and test them on real-world datasets

    Least Squares Ranking on Graphs

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    Given a set of alternatives to be ranked, and some pairwise comparison data, ranking is a least squares computation on a graph. The vertices are the alternatives, and the edge values comprise the comparison data. The basic idea is very simple and old: come up with values on vertices such that their differences match the given edge data. Since an exact match will usually be impossible, one settles for matching in a least squares sense. This formulation was first described by Leake in 1976 for rankingfootball teams and appears as an example in Professor Gilbert Strang's classic linear algebra textbook. If one is willing to look into the residual a little further, then the problem really comes alive, as shown effectively by the remarkable recent paper of Jiang et al. With or without this twist, the humble least squares problem on graphs has far-reaching connections with many current areas ofresearch. These connections are to theoretical computer science (spectral graph theory, and multilevel methods for graph Laplacian systems); numerical analysis (algebraic multigrid, and finite element exterior calculus); other mathematics (Hodge decomposition, and random clique complexes); and applications (arbitrage, and ranking of sports teams). Not all of these connections are explored in this paper, but many are. The underlying ideas are easy to explain, requiring only the four fundamental subspaces from elementary linear algebra. One of our aims is to explain these basic ideas and connections, to get researchers in many fields interested in this topic. Another aim is to use our numerical experiments for guidance on selecting methods and exposing the need for further development.Comment: Added missing references, comparison of linear solvers overhauled, conclusion section added, some new figures adde
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