42 research outputs found

    Learning to Become an Expert: Deep Networks Applied To Super-Resolution Microscopy

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    With super-resolution optical microscopy, it is now possible to observe molecular interactions in living cells. The obtained images have a very high spatial precision but their overall quality can vary a lot depending on the structure of interest and the imaging parameters. Moreover, evaluating this quality is often difficult for non-expert users. In this work, we tackle the problem of learning the quality function of super- resolution images from scores provided by experts. More specifically, we are proposing a system based on a deep neural network that can provide a quantitative quality measure of a STED image of neuronal structures given as input. We conduct a user study in order to evaluate the quality of the predictions of the neural network against those of a human expert. Results show the potential while highlighting some of the limits of the proposed approach.Comment: Accepted to the Thirtieth Innovative Applications of Artificial Intelligence Conference (IAAI), 201

    Real-Time Illumination Capture and Rendering on Mobile Devices

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    We present our efforts to develop methods for rendering 3D objects on mobile devices using real-world dynamic illumination from the user’s environment. To achieve this, we use the front and back cameras on the mobile device to estimate the light distribution in the environment in real time. We then create a dynamic illumination map and render the object at interactive rates in a browser on the device using a web-based graphics API. This project achieves one of the goals of our related work on realistic visualization of virtual objects: to make virtual objects appear to be situated within the scene they are observed in

    Virtual Home Staging: Inverse Rendering and Editing an Indoor Panorama under Natural Illumination

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    We propose a novel inverse rendering method that enables the transformation of existing indoor panoramas with new indoor furniture layouts under natural illumination. To achieve this, we captured indoor HDR panoramas along with real-time outdoor hemispherical HDR photographs. Indoor and outdoor HDR images were linearly calibrated with measured absolute luminance values for accurate scene relighting. Our method consists of three key components: (1) panoramic furniture detection and removal, (2) automatic floor layout design, and (3) global rendering with scene geometry, new furniture objects, and a real-time outdoor photograph. We demonstrate the effectiveness of our workflow in rendering indoor scenes under different outdoor illumination conditions. Additionally, we contribute a new calibrated HDR (Cali-HDR) dataset that consists of 137 calibrated indoor panoramas and their associated outdoor photographs

    EMLight: Lighting Estimation via Spherical Distribution Approximation

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    Illumination estimation from a single image is critical in 3D rendering and it has been investigated extensively in the computer vision and computer graphic research community. On the other hand, existing works estimate illumination by either regressing light parameters or generating illumination maps that are often hard to optimize or tend to produce inaccurate predictions. We propose Earth Mover Light (EMLight), an illumination estimation framework that leverages a regression network and a neural projector for accurate illumination estimation. We decompose the illumination map into spherical light distribution, light intensity and the ambient term, and define the illumination estimation as a parameter regression task for the three illumination components. Motivated by the Earth Mover distance, we design a novel spherical mover's loss that guides to regress light distribution parameters accurately by taking advantage of the subtleties of spherical distribution. Under the guidance of the predicted spherical distribution, light intensity and ambient term, the neural projector synthesizes panoramic illumination maps with realistic light frequency. Extensive experiments show that EMLight achieves accurate illumination estimation and the generated relighting in 3D object embedding exhibits superior plausibility and fidelity as compared with state-of-the-art methods.Comment: Accepted to AAAI 202
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