8,425 research outputs found

    Learning Personalized End-to-End Goal-Oriented Dialog

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    Most existing works on dialog systems only consider conversation content while neglecting the personality of the user the bot is interacting with, which begets several unsolved issues. In this paper, we present a personalized end-to-end model in an attempt to leverage personalization in goal-oriented dialogs. We first introduce a Profile Model which encodes user profiles into distributed embeddings and refers to conversation history from other similar users. Then a Preference Model captures user preferences over knowledge base entities to handle the ambiguity in user requests. The two models are combined into the Personalized MemN2N. Experiments show that the proposed model achieves qualitative performance improvements over state-of-the-art methods. As for human evaluation, it also outperforms other approaches in terms of task completion rate and user satisfaction.Comment: Accepted by AAAI 201

    Personalizing Dialogue Agents via Meta-Learning

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    Existing personalized dialogue models use human designed persona descriptions to improve dialogue consistency. Collecting such descriptions from existing dialogues is expensive and requires hand-crafted feature designs. In this paper, we propose to extend Model-Agnostic Meta-Learning (MAML)(Finn et al., 2017) to personalized dialogue learning without using any persona descriptions. Our model learns to quickly adapt to new personas by leveraging only a few dialogue samples collected from the same user, which is fundamentally different from conditioning the response on the persona descriptions. Empirical results on Persona-chat dataset (Zhang et al., 2018) indicate that our solution outperforms non-meta-learning baselines using automatic evaluation metrics, and in terms of human-evaluated fluency and consistency.Comment: Accepted in ACL 2019. Zhaojiang Lin* and Andrea Madotto* contributed equally to this wor

    Personalizing Task-oriented Dialog Systems via Zero-shot Generalizable Reward Function

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    Task-oriented dialog systems enable users to accomplish tasks using natural language. State-of-the-art systems respond to users in the same way regardless of their personalities, although personalizing dialogues can lead to higher levels of adoption and better user experiences. Building personalized dialog systems is an important, yet challenging endeavor and only a handful of works took on the challenge. Most existing works rely on supervised learning approaches and require laborious and expensive labeled training data for each user profile. Additionally, collecting and labeling data for each user profile is virtually impossible. In this work, we propose a novel framework, P-ToD, to personalize task-oriented dialog systems capable of adapting to a wide range of user profiles in an unsupervised fashion using a zero-shot generalizable reward function. P-ToD uses a pre-trained GPT-2 as a backbone model and works in three phases. Phase one performs task-specific training. Phase two kicks off unsupervised personalization by leveraging the proximal policy optimization algorithm that performs policy gradients guided by the zero-shot generalizable reward function. Our novel reward function can quantify the quality of the generated responses even for unseen profiles. The optional final phase fine-tunes the personalized model using a few labeled training examples. We conduct extensive experimental analysis using the personalized bAbI dialogue benchmark for five tasks and up to 180 diverse user profiles. The experimental results demonstrate that P-ToD, even when it had access to zero labeled examples, outperforms state-of-the-art supervised personalization models and achieves competitive performance on BLEU and ROUGE metrics when compared to a strong fully-supervised GPT-2 baselineComment: 11 pages, 4 tables, 31st ACM International Conference on Information and Knowledge Management (CIKM'22
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