21,893 research outputs found

    Learning Human Pose Estimation Features with Convolutional Networks

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    This paper introduces a new architecture for human pose estimation using a multi- layer convolutional network architecture and a modified learning technique that learns low-level features and higher-level weak spatial models. Unconstrained human pose estimation is one of the hardest problems in computer vision, and our new architecture and learning schema shows significant improvement over the current state-of-the-art results. The main contribution of this paper is showing, for the first time, that a specific variation of deep learning is able to outperform all existing traditional architectures on this task. The paper also discusses several lessons learned while researching alternatives, most notably, that it is possible to learn strong low-level feature detectors on features that might even just cover a few pixels in the image. Higher-level spatial models improve somewhat the overall result, but to a much lesser extent then expected. Many researchers previously argued that the kinematic structure and top-down information is crucial for this domain, but with our purely bottom up, and weak spatial model, we could improve other more complicated architectures that currently produce the best results. This mirrors what many other researchers, like those in the speech recognition, object recognition, and other domains have experienced

    Heterogeneous Multi-task Learning for Human Pose Estimation with Deep Convolutional Neural Network

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    We propose an heterogeneous multi-task learning framework for human pose estimation from monocular image with deep convolutional neural network. In particular, we simultaneously learn a pose-joint regressor and a sliding-window body-part detector in a deep network architecture. We show that including the body-part detection task helps to regularize the network, directing it to converge to a good solution. We report competitive and state-of-art results on several data sets. We also empirically show that the learned neurons in the middle layer of our network are tuned to localized body parts

    Semantic Graph Convolutional Networks for 3D Human Pose Regression

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    In this paper, we study the problem of learning Graph Convolutional Networks (GCNs) for regression. Current architectures of GCNs are limited to the small receptive field of convolution filters and shared transformation matrix for each node. To address these limitations, we propose Semantic Graph Convolutional Networks (SemGCN), a novel neural network architecture that operates on regression tasks with graph-structured data. SemGCN learns to capture semantic information such as local and global node relationships, which is not explicitly represented in the graph. These semantic relationships can be learned through end-to-end training from the ground truth without additional supervision or hand-crafted rules. We further investigate applying SemGCN to 3D human pose regression. Our formulation is intuitive and sufficient since both 2D and 3D human poses can be represented as a structured graph encoding the relationships between joints in the skeleton of a human body. We carry out comprehensive studies to validate our method. The results prove that SemGCN outperforms state of the art while using 90% fewer parameters.Comment: In CVPR 2019 (13 pages including supplementary material). The code can be found at https://github.com/garyzhao/SemGC
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