2 research outputs found

    Learning Grasps in a Synergy-based Framework

    Get PDF
    In this work, a supervised learning strategy has been applied in conjunction with a control strategy to provide anthropomorphic hand-arm systems with autonomous grasping capabilities. Both learning and control algorithms have been developed in a synergy-basedframework in order to address issues related to high dimension of the configuration space, that typically characterizes robotic hands and arms with humanlike kinematics. An experimental setup has been built to learn hand-arm motion from humans during reaching and grasping tasks. Then, a Neural Network (NN) has been realized to generalize the grasps learned by imitation. Since the NN approximates the relationship between the object characteristics and the grasp configuration of the hand-arm system, a synergy-based control strategy has been applied to overcome planning errors. The reach-to-grasp strategy has been tested on a setup constituted by the KUKA LWR 4+Arm and the SCHUNK 5-Finger Hand

    Synergy-based policy improvement with path integrals for anthropomorphic hands

    Get PDF
    In this work, a synergy-based reinforcement learning algorithm has been developed to confer autonomous grasping capabilities to anthropomorphic hands. In the presence of high degrees of freedom, classical machine learning techniques require a number of iterations that increases with the size of the problem, thus convergence of the solution is not ensured. The use of postural synergies determines dimensionality reduction of the search space and allows recent learning techniques, such as Policy Improvement with Path Integrals, to become easily applicable. A key point is the adoption of a suitable reward function representing the goal of the task and ensuring onestep performance evaluation. Force-closure quality of the grasp in the synergies subspace has been chosen as a cost function for performance evaluation. The experiments conducted on the SCHUNK 5-Finger Hand demonstrate the effectiveness of the algorithm showing skills comparable to human capabilities in learning new grasps and in performing a wide variety from power to high precision grasps of very small objects
    corecore