122,968 research outputs found

    Academics as decision makers: what style do they adopt?

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    Many studies have focused on the decision-making styles (DMS) of managers, but very few have studied the DMS among academicians. Using the Rowe Decision Style Inventory, this study investigates the DMS of the academics in a public university in Malaysia. The objectives are to identify the common styles adopted by the academics and to determine their dominant styles in relation to their gender, age, faculty, qualifications, and years of service. This study employed a quantitative-questionnaire design that was distributed to 163 academics during an in-house training program. Four types of DMS—directive, analytical, conceptual, and behavioural styles—were identified with regard to gender, age, faculty, qualifications, and years of service. The results revealed that while the majority of the respondents have more than one dominant DMS, the conceptual and analytical styles predominate. Additionally, empirical evidence of variations in the types of DMS across demographic characteristics was found. These findings provide important implications for academics in making the most effective decisions within their professio

    Internationalizing education: evaluating the growth of intercultural communication and competency in students through an international negotiation project using an online law office

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    Graduates will need to be able to recognize and appreciate culture in a way that minimizes conflict, promote understanding and to establish a relationship of trust and confidence. The need for competency in intercultural communication and an awareness of ethical challenges sets out a challenge for academics. This study examines the types of learning and characteristics developed by students when working on a ten‐week international negotiation project. It questions whether the study was an effective learning tool to raise consciousness of cultural diversity and effectively address the ‘stumbling blocks’ identified in intercultural communication. Using the findings from this, the study will consider the factors academics should consider when designing high quality, equitable and global study programmes in order for students to develop cross‐cultural capacities and aptitudes in order to be able to perform, professionally and socially, in a multicultural environment

    The seamless integration of Web3D technologies with university curricula to engage the changing student cohort

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    The increasing tendency of many university students to study at least some courses at a distance limits their opportunities for the interactions fundamental to learning. Online learning can assist but relies heavily on text, which is limiting for some students. The popularity of computer games, especially among the younger students, and the emergence of networked games and game-like virtual worlds offers opportunities for enhanced interaction in educational applications. For virtual worlds to be widely adopted in higher education it is desirable to have approaches to design and development that are responsive to needs and limited in their resource requirements. Ideally it should be possible for academics without technical expertise to adapt virtual worlds to support their teaching needs. This project identified Web3D, a technology that is based on the X3D standards and which presents 3D virtual worlds within common web browsers, as an approach worth exploring for educational application. The broad goals of the project were to produce exemplars of Web3D for educational use, together with development tools and associated resources to support non-technical academic adopters, and to promote an Australian community of practice to support broader adoption of Web3D in education. During the first year of the project exemplar applications were developed and tested. The Web3D technology was found to be still in a relatively early stage of development in which the application of standards did not ensure reliable operation in different environments. Moreover, ab initio development of virtual worlds and associated tools proved to be more demanding of resources than anticipated and was judged unlikely in the near future to result in systems that non-technical academics could use with confidence. In the second year the emphasis moved to assisting academics to plan and implement teaching in existing virtual worlds that provided relatively easy to use tools for customizing an environment. A project officer worked with participating academics to support the teaching of significant elements of courses within Second LifeTM. This approach was more successful in producing examples of good practice that could be shared with and emulated by other academics. Trials were also conducted with ExitRealityTM, a new Australian technology that presents virtual worlds in a web browser. Critical factors in the success of the project included providing secure access to networked computers with the necessary capability; negotiating the complexity of working across education, design of virtual worlds, and technical requirements; and supporting participants with professional development in the technology and appropriate pedagogy for the new environments. Major challenges encountered included working with experimental technologies that are evolving rapidly and deploying new networked applications on secure university networks. The project has prepared the way for future expansion in the use of virtual worlds for teaching at USQ and has contributed to the emergence of a national network of tertiary educators interested in the educational applications of virtual worlds

    Third level institutions and non-governmental organisations (NGOs): connections and relationships

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    In a world where the amount of aid from developed countries is falling as a percentage of Gross National Product (GNP), development agencies that wish to maintain or increase their aid effort face the problem of bringing public opinion along with them. Development education, with its dual aim of informing and encouraging action, has an important role to play in winning this public support. It can explain the need for development assistance, provide information on development activities and persuade individuals to actively support the development project. To date the development education funds granted by Development Cooperation Ireland (DCI) have been directed mainly at primary or secondary level students and teacher training colleges. A recent exception has been funding for Suas (http://www.suas.ie/), an organisation which aims to raise awareness of development issues and encourage short term volunteering among third level students. The purpose of this paper is to reflect on the role of development education by exploring the present and potential contribution of NGO/third level linkages. It will do this by examining the connections and relationships between NGOs and third level institutions in Ireland and by using the UK and US as a comparative international backdrop. This should help to highlight possible ways forward in enhancing the effectiveness of development education at third level

    On the edge: ICT and the transformation of professional legal education

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    Information and communications technology in professional legal education courses is perceived as problematic for teachers and course designers. It is so not because technology is inherently difficult or strange, but because at a deep level it can threaten the practice and identity of teachers. However the contextual challenges of their position, caught between academy and practice, may actually enable professional legal educators to take account of new technologies. The article discusses this proposal, using the example of the incremental development of a discussion forum. It suggests that the tools of pragmatist and transformative meta-theory may point the way forward for professional legal educators to create their own community of practice in the use of ICT in professional legal learning
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