5,533 research outputs found
Edge Routing with Ordered Bundles
Edge bundling reduces the visual clutter in a drawing of a graph by uniting
the edges into bundles. We propose a method of edge bundling drawing each edge
of a bundle separately as in metro-maps and call our method ordered bundles. To
produce aesthetically looking edge routes it minimizes a cost function on the
edges. The cost function depends on the ink, required to draw the edges, the
edge lengths, widths and separations. The cost also penalizes for too many
edges passing through narrow channels by using the constrained Delaunay
triangulation. The method avoids unnecessary edge-node and edge-edge crossings.
To draw edges with the minimal number of crossings and separately within the
same bundle we develop an efficient algorithm solving a variant of the
metro-line crossing minimization problem. In general, the method creates clear
and smooth edge routes giving an overview of the global graph structure, while
still drawing each edge separately and thus enabling local analysis
A Coloring Algorithm for Disambiguating Graph and Map Drawings
Drawings of non-planar graphs always result in edge crossings. When there are
many edges crossing at small angles, it is often difficult to follow these
edges, because of the multiple visual paths resulted from the crossings that
slow down eye movements. In this paper we propose an algorithm that
disambiguates the edges with automatic selection of distinctive colors. Our
proposed algorithm computes a near optimal color assignment of a dual collision
graph, using a novel branch-and-bound procedure applied to a space
decomposition of the color gamut. We give examples demonstrating the
effectiveness of this approach in clarifying drawings of real world graphs and
maps
The Perception of Graph Properties In Graph Layouts
abstract: When looking at drawings of graphs, questions about graph density, community structures, local clustering and other graph properties may be of critical importance for analysis. While graph layout algorithms have focused on minimizing edge crossing, symmetry, and other such layout properties, there is not much known about how these algorithms relate to a user’s ability to perceive graph properties for a given graph layout. This study applies previously established methodologies for perceptual analysis to identify which graph drawing layout will help the user best perceive a particular graph property. A large scale (n = 588) crowdsourced experiment is conducted to investigate whether the perception of two graph properties (graph density and average local clustering coefficient) can be modeled using Weber’s law. Three graph layout algorithms from three representative classes (Force Directed - FD, Circular, and Multi-Dimensional Scaling - MDS) are studied, and the results of this experiment establish the precision of judgment for these graph layouts and properties. The findings demonstrate that the perception of graph density can be modeled with Weber’s law. Furthermore, the perception of the average clustering coefficient can be modeled as an inverse of Weber’s law, and the MDS layout showed a significantly different precision of judgment than the FD layout.Dissertation/ThesisMasters Thesis Computer Science 201
Photonics design tool for advanced CMOS nodes
Recently, the authors have demonstrated large-scale integrated systems with
several million transistors and hundreds of photonic elements. Yielding such
large-scale integrated systems requires a design-for-manufacture rigour that is
embodied in the 10 000 to 50 000 design rules that these designs must comply
within advanced complementary metal-oxide semiconductor manufacturing. Here,
the authors present a photonic design automation tool which allows automatic
generation of layouts without design-rule violations. This tool is written in
SKILL, the native language of the mainstream electric design automation
software, Cadence. This allows seamless integration of photonic and electronic
design in a single environment. The tool leverages intuitive photonic layer
definitions, allowing the designer to focus on the physical properties rather
than on technology-dependent details. For the first time the authors present an
algorithm for removal of design-rule violations from photonic layouts based on
Manhattan discretisation, Boolean and sizing operations. This algorithm is not
limited to the implementation in SKILL, and can in principle be implemented in
any scripting language. Connectivity is achieved with software-defined
waveguide ports and low-level procedures that enable auto-routing of waveguide
connections.Comment: 5 pages, 10 figure
Drawing Trees with Perfect Angular Resolution and Polynomial Area
We study methods for drawing trees with perfect angular resolution, i.e.,
with angles at each node v equal to 2{\pi}/d(v). We show:
1. Any unordered tree has a crossing-free straight-line drawing with perfect
angular resolution and polynomial area.
2. There are ordered trees that require exponential area for any
crossing-free straight-line drawing having perfect angular resolution.
3. Any ordered tree has a crossing-free Lombardi-style drawing (where each
edge is represented by a circular arc) with perfect angular resolution and
polynomial area. Thus, our results explore what is achievable with
straight-line drawings and what more is achievable with Lombardi-style
drawings, with respect to drawings of trees with perfect angular resolution.Comment: 30 pages, 17 figure
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