9,114 research outputs found
Joint Modeling of Content and Discourse Relations in Dialogues
We present a joint modeling approach to identify salient discussion points in
spoken meetings as well as to label the discourse relations between speaker
turns. A variation of our model is also discussed when discourse relations are
treated as latent variables. Experimental results on two popular meeting
corpora show that our joint model can outperform state-of-the-art approaches
for both phrase-based content selection and discourse relation prediction
tasks. We also evaluate our model on predicting the consistency among team
members' understanding of their group decisions. Classifiers trained with
features constructed from our model achieve significant better predictive
performance than the state-of-the-art.Comment: Accepted by ACL 2017. 11 page
Listening between the Lines: Learning Personal Attributes from Conversations
Open-domain dialogue agents must be able to converse about many topics while
incorporating knowledge about the user into the conversation. In this work we
address the acquisition of such knowledge, for personalization in downstream
Web applications, by extracting personal attributes from conversations. This
problem is more challenging than the established task of information extraction
from scientific publications or Wikipedia articles, because dialogues often
give merely implicit cues about the speaker. We propose methods for inferring
personal attributes, such as profession, age or family status, from
conversations using deep learning. Specifically, we propose several Hidden
Attribute Models, which are neural networks leveraging attention mechanisms and
embeddings. Our methods are trained on a per-predicate basis to output rankings
of object values for a given subject-predicate combination (e.g., ranking the
doctor and nurse professions high when speakers talk about patients, emergency
rooms, etc). Experiments with various conversational texts including Reddit
discussions, movie scripts and a collection of crowdsourced personal dialogues
demonstrate the viability of our methods and their superior performance
compared to state-of-the-art baselines.Comment: published in WWW'1
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Proceedings of QG2010: The Third Workshop on Question Generation
These are the peer-reviewed proceedings of "QG2010, The Third Workshop on Question Generation". The workshop included a special track for "QGSTEC2010: The First Question Generation Shared Task and Evaluation Challenge".
QG2010 was held as part of The Tenth International Conference on Intelligent Tutoring Systems (ITS2010)
Using Computational Agents to Design Participatory Social Simulations
In social science, the role of stakeholders is increasing in the development and use of simulation models. Their participation in the design of agent-based models (ABMs) has widely been considered as an efficient solution to the validation of this particular type of model. Traditionally, "agents" (as basic model elements) have not been concerned with stakeholders directly but via designers or role-playing games (RPGs). In this paper, we intend to bridge this gap by introducing computational or software agents, implemented from an initial ABM, into a new kind of RPG, mediated by computers, so that these agents can interact with stakeholders. This interaction can help not only to elicit stakeholders' informal knowledge or unpredicted behaviours, but also to control stakeholders' focus during the games. We therefore formalize a general participatory design method using software agents, and illustrate it by describing our experience in a project aimed at developing agent-based social simulations in the field of air traffic management.Participatory Social Simulations, Agent-Based Social Simulations, Computational Agents, Role-Playing Games, Artificial Maieutics, User-Centered Design
Robust Modeling of Epistemic Mental States
This work identifies and advances some research challenges in the analysis of
facial features and their temporal dynamics with epistemic mental states in
dyadic conversations. Epistemic states are: Agreement, Concentration,
Thoughtful, Certain, and Interest. In this paper, we perform a number of
statistical analyses and simulations to identify the relationship between
facial features and epistemic states. Non-linear relations are found to be more
prevalent, while temporal features derived from original facial features have
demonstrated a strong correlation with intensity changes. Then, we propose a
novel prediction framework that takes facial features and their nonlinear
relation scores as input and predict different epistemic states in videos. The
prediction of epistemic states is boosted when the classification of emotion
changing regions such as rising, falling, or steady-state are incorporated with
the temporal features. The proposed predictive models can predict the epistemic
states with significantly improved accuracy: correlation coefficient (CoERR)
for Agreement is 0.827, for Concentration 0.901, for Thoughtful 0.794, for
Certain 0.854, and for Interest 0.913.Comment: Accepted for Publication in Multimedia Tools and Application, Special
Issue: Socio-Affective Technologie
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