2,437 research outputs found

    Lagrangian Duality based Algorithms in Online Energy-Efficient Scheduling

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    We study online scheduling problems in the general energy model of speed scaling with power down. The latter is a combination of the two extensively studied energy models, speed scaling and power down, toward a more realistic one. Due to the limits of the current techniques, only few results have been known in the general energy model in contrast to the large literature of the previous ones. In the paper, we consider a Lagrangian duality based approach to design and analyze algorithms in the general energy model. We show the applicability of the approach to problems which are unlikely to admit a convex relaxation. Specifically, we consider the problem of minimizing energy with a single machine in which jobs arrive online and have to be processed before their deadlines. We present an alpha^alpha-competitive algorithm (whose the analysis is tight up to a constant factor) where the energy power function is of typical form z^alpha + g for constants alpha > 2 and g non-negative. Besides, we also consider the problem of minimizing the weighted flow-time plus energy. We give an O(alpha/ln(alpha))-competitive algorithm; that matches (up to a constant factor) to the currently best known algorithm for this problem in the restricted model of speed scaling

    Approximating k-Forest with Resource Augmentation: A Primal-Dual Approach

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    In this paper, we study the kk-forest problem in the model of resource augmentation. In the kk-forest problem, given an edge-weighted graph G(V,E)G(V,E), a parameter kk, and a set of mm demand pairs V×V\subseteq V \times V, the objective is to construct a minimum-cost subgraph that connects at least kk demands. The problem is hard to approximate---the best-known approximation ratio is O(min{n,k})O(\min\{\sqrt{n}, \sqrt{k}\}). Furthermore, kk-forest is as hard to approximate as the notoriously-hard densest kk-subgraph problem. While the kk-forest problem is hard to approximate in the worst-case, we show that with the use of resource augmentation, we can efficiently approximate it up to a constant factor. First, we restate the problem in terms of the number of demands that are {\em not} connected. In particular, the objective of the kk-forest problem can be viewed as to remove at most mkm-k demands and find a minimum-cost subgraph that connects the remaining demands. We use this perspective of the problem to explain the performance of our algorithm (in terms of the augmentation) in a more intuitive way. Specifically, we present a polynomial-time algorithm for the kk-forest problem that, for every ϵ>0\epsilon>0, removes at most mkm-k demands and has cost no more than O(1/ϵ2)O(1/\epsilon^{2}) times the cost of an optimal algorithm that removes at most (1ϵ)(mk)(1-\epsilon)(m-k) demands

    Content Distribution by Multiple Multicast Trees and Intersession Cooperation: Optimal Algorithms and Approximations

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    In traditional massive content distribution with multiple sessions, the sessions form separate overlay networks and operate independently, where some sessions may suffer from insufficient resources even though other sessions have excessive resources. To cope with this problem, we consider the universal swarming approach, which allows multiple sessions to cooperate with each other. We formulate the problem of finding the optimal resource allocation to maximize the sum of the session utilities and present a subgradient algorithm which converges to the optimal solution in the time-average sense. The solution involves an NP-hard subproblem of finding a minimum-cost Steiner tree. We cope with this difficulty by using a column generation method, which reduces the number of Steiner-tree computations. Furthermore, we allow the use of approximate solutions to the Steiner-tree subproblem. We show that the approximation ratio to the overall problem turns out to be no less than the reciprocal of the approximation ratio to the Steiner-tree subproblem. Simulation results demonstrate that universal swarming improves the performance of resource-poor sessions with negligible impact to resource-rich sessions. The proposed approach and algorithm are expected to be useful for infrastructure-based content distribution networks with long-lasting sessions and relatively stable network environment
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