8,111 research outputs found

    A Review of Interference Reduction in Wireless Networks Using Graph Coloring Methods

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    The interference imposes a significant negative impact on the performance of wireless networks. With the continuous deployment of larger and more sophisticated wireless networks, reducing interference in such networks is quickly being focused upon as a problem in today's world. In this paper we analyze the interference reduction problem from a graph theoretical viewpoint. A graph coloring methods are exploited to model the interference reduction problem. However, additional constraints to graph coloring scenarios that account for various networking conditions result in additional complexity to standard graph coloring. This paper reviews a variety of algorithmic solutions for specific network topologies.Comment: 10 pages, 5 figure

    A Comprehensive Survey of Potential Game Approaches to Wireless Networks

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    Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems, particularly to a variety of channel assignment problems. In this paper, the properties of potential games are introduced, and games in wireless networks that have been proven to be potential games are comprehensively discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on Communications, vol. E98-B, no. 9, Sept. 201

    Applications of Geometric Algorithms to Reduce Interference in Wireless Mesh Network

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    In wireless mesh networks such as WLAN (IEEE 802.11s) or WMAN (IEEE 802.11), each node should help to relay packets of neighboring nodes toward gateway using multi-hop routing mechanisms. Wireless mesh networks usually intensively deploy mesh nodes to deal with the problem of dead spot communication. However, the higher density of nodes deployed, the higher radio interference occurred. This causes significant degradation of system performance. In this paper, we first convert network problems into geometry problems in graph theory, and then solve the interference problem by geometric algorithms. We first define line intersection in a graph to reflect radio interference problem in a wireless mesh network. We then use plan sweep algorithm to find intersection lines, if any; employ Voronoi diagram algorithm to delimit the regions among nodes; use Delaunay Triangulation algorithm to reconstruct the graph in order to minimize the interference among nodes. Finally, we use standard deviation to prune off those longer links (higher interference links) to have a further enhancement. The proposed hybrid solution is proved to be able to significantly reduce interference in a wireless mesh network in O(n log n) time complexity.Comment: 24 Pages, JGraph-Hoc Journal 201

    Towards Optimal Distributed Node Scheduling in a Multihop Wireless Network through Local Voting

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    In a multihop wireless network, it is crucial but challenging to schedule transmissions in an efficient and fair manner. In this paper, a novel distributed node scheduling algorithm, called Local Voting, is proposed. This algorithm tries to semi-equalize the load (defined as the ratio of the queue length over the number of allocated slots) through slot reallocation based on local information exchange. The algorithm stems from the finding that the shortest delivery time or delay is obtained when the load is semi-equalized throughout the network. In addition, we prove that, with Local Voting, the network system converges asymptotically towards the optimal scheduling. Moreover, through extensive simulations, the performance of Local Voting is further investigated in comparison with several representative scheduling algorithms from the literature. Simulation results show that the proposed algorithm achieves better performance than the other distributed algorithms in terms of average delay, maximum delay, and fairness. Despite being distributed, the performance of Local Voting is also found to be very close to a centralized algorithm that is deemed to have the optimal performance

    Cross-layer Congestion Control, Routing and Scheduling Design in Ad Hoc Wireless Networks

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    This paper considers jointly optimal design of crosslayer congestion control, routing and scheduling for ad hoc wireless networks. We first formulate the rate constraint and scheduling constraint using multicommodity flow variables, and formulate resource allocation in networks with fixed wireless channels (or single-rate wireless devices that can mask channel variations) as a utility maximization problem with these constraints. By dual decomposition, the resource allocation problem naturally decomposes into three subproblems: congestion control, routing and scheduling that interact through congestion price. The global convergence property of this algorithm is proved. We next extend the dual algorithm to handle networks with timevarying channels and adaptive multi-rate devices. The stability of the resulting system is established, and its performance is characterized with respect to an ideal reference system which has the best feasible rate region at link layer. We then generalize the aforementioned results to a general model of queueing network served by a set of interdependent parallel servers with time-varying service capabilities, which models many design problems in communication networks. We show that for a general convex optimization problem where a subset of variables lie in a polytope and the rest in a convex set, the dual-based algorithm remains stable and optimal when the constraint set is modulated by an irreducible finite-state Markov chain. This paper thus presents a step toward a systematic way to carry out cross-layer design in the framework of “layering as optimization decomposition” for time-varying channel models
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