8,111 research outputs found
A Review of Interference Reduction in Wireless Networks Using Graph Coloring Methods
The interference imposes a significant negative impact on the performance of
wireless networks. With the continuous deployment of larger and more
sophisticated wireless networks, reducing interference in such networks is
quickly being focused upon as a problem in today's world. In this paper we
analyze the interference reduction problem from a graph theoretical viewpoint.
A graph coloring methods are exploited to model the interference reduction
problem. However, additional constraints to graph coloring scenarios that
account for various networking conditions result in additional complexity to
standard graph coloring. This paper reviews a variety of algorithmic solutions
for specific network topologies.Comment: 10 pages, 5 figure
A Comprehensive Survey of Potential Game Approaches to Wireless Networks
Potential games form a class of non-cooperative games where unilateral
improvement dynamics are guaranteed to converge in many practical cases. The
potential game approach has been applied to a wide range of wireless network
problems, particularly to a variety of channel assignment problems. In this
paper, the properties of potential games are introduced, and games in wireless
networks that have been proven to be potential games are comprehensively
discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on
Communications, vol. E98-B, no. 9, Sept. 201
Applications of Geometric Algorithms to Reduce Interference in Wireless Mesh Network
In wireless mesh networks such as WLAN (IEEE 802.11s) or WMAN (IEEE 802.11),
each node should help to relay packets of neighboring nodes toward gateway
using multi-hop routing mechanisms. Wireless mesh networks usually intensively
deploy mesh nodes to deal with the problem of dead spot communication. However,
the higher density of nodes deployed, the higher radio interference occurred.
This causes significant degradation of system performance. In this paper, we
first convert network problems into geometry problems in graph theory, and then
solve the interference problem by geometric algorithms. We first define line
intersection in a graph to reflect radio interference problem in a wireless
mesh network. We then use plan sweep algorithm to find intersection lines, if
any; employ Voronoi diagram algorithm to delimit the regions among nodes; use
Delaunay Triangulation algorithm to reconstruct the graph in order to minimize
the interference among nodes. Finally, we use standard deviation to prune off
those longer links (higher interference links) to have a further enhancement.
The proposed hybrid solution is proved to be able to significantly reduce
interference in a wireless mesh network in O(n log n) time complexity.Comment: 24 Pages, JGraph-Hoc Journal 201
Towards Optimal Distributed Node Scheduling in a Multihop Wireless Network through Local Voting
In a multihop wireless network, it is crucial but challenging to schedule
transmissions in an efficient and fair manner. In this paper, a novel
distributed node scheduling algorithm, called Local Voting, is proposed. This
algorithm tries to semi-equalize the load (defined as the ratio of the queue
length over the number of allocated slots) through slot reallocation based on
local information exchange. The algorithm stems from the finding that the
shortest delivery time or delay is obtained when the load is semi-equalized
throughout the network. In addition, we prove that, with Local Voting, the
network system converges asymptotically towards the optimal scheduling.
Moreover, through extensive simulations, the performance of Local Voting is
further investigated in comparison with several representative scheduling
algorithms from the literature. Simulation results show that the proposed
algorithm achieves better performance than the other distributed algorithms in
terms of average delay, maximum delay, and fairness. Despite being distributed,
the performance of Local Voting is also found to be very close to a centralized
algorithm that is deemed to have the optimal performance
Cross-layer Congestion Control, Routing and Scheduling Design in Ad Hoc Wireless Networks
This paper considers jointly optimal design of crosslayer congestion control, routing and scheduling for ad hoc
wireless networks. We first formulate the rate constraint and scheduling constraint using multicommodity flow variables, and formulate resource allocation in networks with fixed wireless channels (or single-rate wireless devices that can mask channel variations) as a utility maximization problem with these constraints.
By dual decomposition, the resource allocation problem
naturally decomposes into three subproblems: congestion control,
routing and scheduling that interact through congestion price.
The global convergence property of this algorithm is proved. We
next extend the dual algorithm to handle networks with timevarying
channels and adaptive multi-rate devices. The stability
of the resulting system is established, and its performance is
characterized with respect to an ideal reference system which
has the best feasible rate region at link layer.
We then generalize the aforementioned results to a general
model of queueing network served by a set of interdependent
parallel servers with time-varying service capabilities, which
models many design problems in communication networks. We
show that for a general convex optimization problem where a
subset of variables lie in a polytope and the rest in a convex set,
the dual-based algorithm remains stable and optimal when the
constraint set is modulated by an irreducible finite-state Markov
chain. This paper thus presents a step toward a systematic way
to carry out cross-layer design in the framework of “layering as
optimization decomposition” for time-varying channel models
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