2,581 research outputs found

    Picture coding in viewdata systems

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    Viewdata systems in commercial use at present offer the facility for transmitting alphanumeric text and graphic displays via the public switched telephone network. An enhancement to the system would be to transmit true video images instead of graphics. Such a system, under development in Britain at present uses Differential Pulse Code Modulation (DPCM) and a transmission rate of 1200 bits/sec. Error protection is achieved by the use of error protection codes, which increases the channel requirement. In this thesis, error detection and correction of DPCM coded video signals without the use of channel error protection is studied. The scheme operates entirely at the receiver by examining the local statistics of the received data to determine the presence of errors. Error correction is then undertaken by interpolation from adjacent correct or previousiy corrected data. DPCM coding of pictures has the inherent disadvantage of a slow build-up of the displayed picture at the receiver and difficulties with image size manipulation. In order to fit the pictorial information into a viewdata page, its size has to be reduced. Unitary transforms, typically the discrete Fourier transform (DFT), the discrete cosine transform (DCT) and the Hadamard transform (HT) enable lowpass filtering and decimation to be carried out in a single operation in the transform domain. Size reductions of different orders are considered and the merits of the DFT, DCT and HT are investigated. With limited channel capacity, it is desirable to remove the redundancy present in the source picture in order to reduce the bit rate. Orthogonal transformation decorrelates the spatial sample distribution and packs most of the image energy in the low order coefficients. This property is exploited in bit-reduction schemes which are adaptive to the local statistics of the different source pictures used. In some cases, bit rates of less than 1.0 bit/pel are achieved with satisfactory received picture quality. Unlike DPCM systems, transform coding has the advantage of being able to display rapidly a picture of low resolution by initial inverse transformation of the low order coefficients only. Picture resolution is then progressively built up as more coefficients are received and decoded. Different sequences of picture update are investigated to find that which achieves the best subjective quality with the fewest possible coefficients transmitted

    An investigation into the requirements for an efficient image transmission system over an ATM network

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    This thesis looks into the problems arising in an image transmission system when transmitting over an A TM network. Two main areas were investigated: (i) an alternative coding technique to reduce the bit rate required; and (ii) concealment of errors due to cell loss, with emphasis on processing in the transform domain of DCT-based images. [Continues.

    Study of information transfer optimization for communication satellites

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    The results are presented of a study of source coding, modulation/channel coding, and systems techniques for application to teleconferencing over high data rate digital communication satellite links. Simultaneous transmission of video, voice, data, and/or graphics is possible in various teleconferencing modes and one-way, two-way, and broadcast modes are considered. A satellite channel model including filters, limiter, a TWT, detectors, and an optimized equalizer is treated in detail. A complete analysis is presented for one set of system assumptions which exclude nonlinear gain and phase distortion in the TWT. Modulation, demodulation, and channel coding are considered, based on an additive white Gaussian noise channel model which is an idealization of an equalized channel. Source coding with emphasis on video data compression is reviewed, and the experimental facility utilized to test promising techniques is fully described

    High-Level Synthesis Based VLSI Architectures for Video Coding

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    High Efficiency Video Coding (HEVC) is state-of-the-art video coding standard. Emerging applications like free-viewpoint video, 360degree video, augmented reality, 3D movies etc. require standardized extensions of HEVC. The standardized extensions of HEVC include HEVC Scalable Video Coding (SHVC), HEVC Multiview Video Coding (MV-HEVC), MV-HEVC+ Depth (3D-HEVC) and HEVC Screen Content Coding. 3D-HEVC is used for applications like view synthesis generation, free-viewpoint video. Coding and transmission of depth maps in 3D-HEVC is used for the virtual view synthesis by the algorithms like Depth Image Based Rendering (DIBR). As first step, we performed the profiling of the 3D-HEVC standard. Computational intensive parts of the standard are identified for the efficient hardware implementation. One of the computational intensive part of the 3D-HEVC, HEVC and H.264/AVC is the Interpolation Filtering used for Fractional Motion Estimation (FME). The hardware implementation of the interpolation filtering is carried out using High-Level Synthesis (HLS) tools. Xilinx Vivado Design Suite is used for the HLS implementation of the interpolation filters of HEVC and H.264/AVC. The complexity of the digital systems is greatly increased. High-Level Synthesis is the methodology which offers great benefits such as late architectural or functional changes without time consuming in rewriting of RTL-code, algorithms can be tested and evaluated early in the design cycle and development of accurate models against which the final hardware can be verified

    Data compression techniques applied to high resolution high frame rate video technology

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    An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended

    Multirate digital filters, filter banks, polyphase networks, and applications: a tutorial

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    Multirate digital filters and filter banks find application in communications, speech processing, image compression, antenna systems, analog voice privacy systems, and in the digital audio industry. During the last several years there has been substantial progress in multirate system research. This includes design of decimation and interpolation filters, analysis/synthesis filter banks (also called quadrature mirror filters, or QMFJ, and the development of new sampling theorems. First, the basic concepts and building blocks in multirate digital signal processing (DSPJ, including the digital polyphase representation, are reviewed. Next, recent progress as reported by several authors in this area is discussed. Several applications are described, including the following: subband coding of waveforms, voice privacy systems, integral and fractional sampling rate conversion (such as in digital audio), digital crossover networks, and multirate coding of narrow-band filter coefficients. The M-band QMF bank is discussed in considerable detail, including an analysis of various errors and imperfections. Recent techniques for perfect signal reconstruction in such systems are reviewed. The connection between QMF banks and other related topics, such as block digital filtering and periodically time-varying systems, based on a pseudo-circulant matrix framework, is covered. Unconventional applications of the polyphase concept are discussed

    Channelization for Multi-Standard Software-Defined Radio Base Stations

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    As the number of radio standards increase and spectrum resources come under more pressure, it becomes ever less efficient to reserve bands of spectrum for exclusive use by a single radio standard. Therefore, this work focuses on channelization structures compatible with spectrum sharing among multiple wireless standards and dynamic spectrum allocation in particular. A channelizer extracts independent communication channels from a wideband signal, and is one of the most computationally expensive components in a communications receiver. This work specifically focuses on non-uniform channelizers suitable for multi-standard Software-Defined Radio (SDR) base stations in general and public mobile radio base stations in particular. A comprehensive evaluation of non-uniform channelizers (existing and developed during the course of this work) shows that parallel and recombined variants of the Generalised Discrete Fourier Transform Modulated Filter Bank (GDFT-FB) represent the best trade-off between computational load and flexibility for dynamic spectrum allocation. Nevertheless, for base station applications (with many channels) very high filter orders may be required, making the channelizers difficult to physically implement. To mitigate this problem, multi-stage filtering techniques are applied to the GDFT-FB. It is shown that these multi-stage designs can significantly reduce the filter orders and number of operations required by the GDFT-FB. An alternative approach, applying frequency response masking techniques to the GDFT-FB prototype filter design, leads to even bigger reductions in the number of coefficients, but computational load is only reduced for oversampled configurations and then not as much as for the multi-stage designs. Both techniques render the implementation of GDFT-FB based non-uniform channelizers more practical. Finally, channelization solutions for some real-world spectrum sharing use cases are developed before some final physical implementation issues are considered
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