23,243 research outputs found

    Interactive design exploration for constrained meshes

    Get PDF
    In architectural design, surface shapes are commonly subject to geometric constraints imposed by material, fabrication or assembly. Rationalization algorithms can convert a freeform design into a form feasible for production, but often require design modifications that might not comply with the design intent. In addition, they only offer limited support for exploring alternative feasible shapes, due to the high complexity of the optimization algorithm. We address these shortcomings and present a computational framework for interactive shape exploration of discrete geometric structures in the context of freeform architectural design. Our method is formulated as a mesh optimization subject to shape constraints. Our formulation can enforce soft constraints and hard constraints at the same time, and handles equality constraints and inequality constraints in a unified way. We propose a novel numerical solver that splits the optimization into a sequence of simple subproblems that can be solved efficiently and accurately. Based on this algorithm, we develop a system that allows the user to explore designs satisfying geometric constraints. Our system offers full control over the exploration process, by providing direct access to the specification of the design space. At the same time, the complexity of the underlying optimization is hidden from the user, who communicates with the system through intuitive interfaces

    Unwind: Interactive Fish Straightening

    Full text link
    The ScanAllFish project is a large-scale effort to scan all the world's 33,100 known species of fishes. It has already generated thousands of volumetric CT scans of fish species which are available on open access platforms such as the Open Science Framework. To achieve a scanning rate required for a project of this magnitude, many specimens are grouped together into a single tube and scanned all at once. The resulting data contain many fish which are often bent and twisted to fit into the scanner. Our system, Unwind, is a novel interactive visualization and processing tool which extracts, unbends, and untwists volumetric images of fish with minimal user interaction. Our approach enables scientists to interactively unwarp these volumes to remove the undesired torque and bending using a piecewise-linear skeleton extracted by averaging isosurfaces of a harmonic function connecting the head and tail of each fish. The result is a volumetric dataset of a individual, straight fish in a canonical pose defined by the marine biologist expert user. We have developed Unwind in collaboration with a team of marine biologists: Our system has been deployed in their labs, and is presently being used for dataset construction, biomechanical analysis, and the generation of figures for scientific publication

    Limitations of semidefinite programs for separable states and entangled games

    Get PDF
    Semidefinite programs (SDPs) are a framework for exact or approximate optimization that have widespread application in quantum information theory. We introduce a new method for using reductions to construct integrality gaps for SDPs. These are based on new limitations on the sum-of-squares (SoS) hierarchy in approximating two particularly important sets in quantum information theory, where previously no ω(1)\omega(1)-round integrality gaps were known: the set of separable (i.e. unentangled) states, or equivalently, the 2→42 \rightarrow 4 norm of a matrix, and the set of quantum correlations; i.e. conditional probability distributions achievable with local measurements on a shared entangled state. In both cases no-go theorems were previously known based on computational assumptions such as the Exponential Time Hypothesis (ETH) which asserts that 3-SAT requires exponential time to solve. Our unconditional results achieve the same parameters as all of these previous results (for separable states) or as some of the previous results (for quantum correlations). In some cases we can make use of the framework of Lee-Raghavendra-Steurer (LRS) to establish integrality gaps for any SDP, not only the SoS hierarchy. Our hardness result on separable states also yields a dimension lower bound of approximate disentanglers, answering a question of Watrous and Aaronson et al. These results can be viewed as limitations on the monogamy principle, the PPT test, the ability of Tsirelson-type bounds to restrict quantum correlations, as well as the SDP hierarchies of Doherty-Parrilo-Spedalieri, Navascues-Pironio-Acin and Berta-Fawzi-Scholz.Comment: 47 pages. v2. small changes, fixes and clarifications. published versio

    Human-in-the-Loop SLAM

    Full text link
    Building large-scale, globally consistent maps is a challenging problem, made more difficult in environments with limited access, sparse features, or when using data collected by novice users. For such scenarios, where state-of-the-art mapping algorithms produce globally inconsistent maps, we introduce a systematic approach to incorporating sparse human corrections, which we term Human-in-the-Loop Simultaneous Localization and Mapping (HitL-SLAM). Given an initial factor graph for pose graph SLAM, HitL-SLAM accepts approximate, potentially erroneous, and rank-deficient human input, infers the intended correction via expectation maximization (EM), back-propagates the extracted corrections over the pose graph, and finally jointly optimizes the factor graph including the human inputs as human correction factor terms, to yield globally consistent large-scale maps. We thus contribute an EM formulation for inferring potentially rank-deficient human corrections to mapping, and human correction factor extensions to the factor graphs for pose graph SLAM that result in a principled approach to joint optimization of the pose graph while simultaneously accounting for multiple forms of human correction. We present empirical results showing the effectiveness of HitL-SLAM at generating globally accurate and consistent maps even when given poor initial estimates of the map.Comment: AAAI 201

    Learning to Transform Time Series with a Few Examples

    Get PDF
    We describe a semi-supervised regression algorithm that learns to transform one time series into another time series given examples of the transformation. This algorithm is applied to tracking, where a time series of observations from sensors is transformed to a time series describing the pose of a target. Instead of defining and implementing such transformations for each tracking task separately, our algorithm learns a memoryless transformation of time series from a few example input-output mappings. The algorithm searches for a smooth function that fits the training examples and, when applied to the input time series, produces a time series that evolves according to assumed dynamics. The learning procedure is fast and lends itself to a closed-form solution. It is closely related to nonlinear system identification and manifold learning techniques. We demonstrate our algorithm on the tasks of tracking RFID tags from signal strength measurements, recovering the pose of rigid objects, deformable bodies, and articulated bodies from video sequences. For these tasks, this algorithm requires significantly fewer examples compared to fully-supervised regression algorithms or semi-supervised learning algorithms that do not take the dynamics of the output time series into account
    • …
    corecore