5 research outputs found

    A control architecture and human interface for agile, reconfigurable micro aerial vehicle formations

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    This thesis considers the problem of controlling a group of micro aerial vehicles for agile maneuvering cooperatively, or distributively. We first introduce the background and motivation for micro aerial vehicles, especially for the popular multi-rotor aerial vehicle platform. Then, we discuss the dynamics of quadrotor helicopters. A quadrotor is a specific kind of multi-rotor aerial vehicle with a special property called differential flatness, which simplifies the algorithm of trajectory planning, such that, instead of planning a trajectory in a 12-dimensional state space and 4-dimensional input space, we only need to plan the trajectory in 4-dimensional, so called, flat output space, while the 12-dimensional state and 4-dimensional input can be recovered from a mapping called endogenous transformation. We propose a series of approaches to achieve agile maneuvering of a dynamic quadrotor formation, from controlling a single quadrotor in an artificial vector field, to controlling a group of quadrotors in a Virtual Rigid Body (VRB) framework, to balancing the effect between the human control and autonomy for collision avoidance, and to fast on-line distributed collision avoidance with Buffered Voronoi Cells (BVC). In the vector field method, we generate velocity, acceleration, jerk and snap fields, depending on the tasks, or the positions of obstacles, such that a single quadrotor can easily find its required state and input from the endogenous transformation in order to track the artificial vector field. Next, with a Virtual Rigid Body framework, we let a group of quadrotors follow a single control command while also keeping a required formation, or even reconfigure from one formation to another. The Virtual Rigid Body framework decouples the trajectory planning problem into two sub-problems. Then we consider the problem of collision avoidance of the quadrotor formation when it is meanwhile tele-operated by a single human operator. The autonomy with collision avoidance algorithm, based on the vector field methods for a single quadrotor, is an assistive portion of the quadrotor formation controller, such that the human operator can focus on his/her high-level tasks, leaving the low-level collision avoidance task be handled automatically. We also consider the full autonomy problem of quadrotor formations when reconfiguring from one formation to another by developing a fast, on-line distributed collision avoidance algorithm using Buffered Voronoi Cells (BVCs). Our BVC based collision avoidance algorithm only requires sensed relative position, rather than relative position and velocity, while the computational complexity is comparable to other methods like velocity obstacles. At last, we introduce our experimental quadrotor platform which is built from PixHawk flight controller and Odroid-XU4 single-board computer. The hardware and software architecture of this multiple-quadrotor platform is described in detail so that our platform can easily be adopted and extended with different purposes. Our conclusion remark and discussion of future work are also given in this thesi

    Adaptive and learning-based formation control of swarm robots

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    Autonomous aerial and wheeled mobile robots play a major role in tasks such as search and rescue, transportation, monitoring, and inspection. However, these operations are faced with a few open challenges including robust autonomy, and adaptive coordination based on the environment and operating conditions, particularly in swarm robots with limited communication and perception capabilities. Furthermore, the computational complexity increases exponentially with the number of robots in the swarm. This thesis examines two different aspects of the formation control problem. On the one hand, we investigate how formation could be performed by swarm robots with limited communication and perception (e.g., Crazyflie nano quadrotor). On the other hand, we explore human-swarm interaction (HSI) and different shared-control mechanisms between human and swarm robots (e.g., BristleBot) for artistic creation. In particular, we combine bio-inspired (i.e., flocking, foraging) techniques with learning-based control strategies (using artificial neural networks) for adaptive control of multi- robots. We first review how learning-based control and networked dynamical systems can be used to assign distributed and decentralized policies to individual robots such that the desired formation emerges from their collective behavior. We proceed by presenting a novel flocking control for UAV swarm using deep reinforcement learning. We formulate the flocking formation problem as a partially observable Markov decision process (POMDP), and consider a leader-follower configuration, where consensus among all UAVs is used to train a shared control policy, and each UAV performs actions based on the local information it collects. In addition, to avoid collision among UAVs and guarantee flocking and navigation, a reward function is added with the global flocking maintenance, mutual reward, and a collision penalty. We adapt deep deterministic policy gradient (DDPG) with centralized training and decentralized execution to obtain the flocking control policy using actor-critic networks and a global state space matrix. In the context of swarm robotics in arts, we investigate how the formation paradigm can serve as an interaction modality for artists to aesthetically utilize swarms. In particular, we explore particle swarm optimization (PSO) and random walk to control the communication between a team of robots with swarming behavior for musical creation

    Motion planning and control: a formal methods approach

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    Control of complex systems satisfying rich temporal specification has become an increasingly important research area in fields such as robotics, control, automotive, and manufacturing. Popular specification languages include temporal logics, such as Linear Temporal Logic (LTL) and Computational Tree Logic (CTL), which extend propositional logic to capture the temporal sequencing of system properties. The focus of this dissertation is on the control of high-dimensional systems and on timed specifications that impose explicit time bounds on the satisfaction of tasks. This work proposes and evaluates methods and algorithms for synthesizing provably correct control policies that deal with the scalability problems. Ideas and tools from formal verification, graph theory, and incremental computing are used to synthesize satisfying control strategies. Finite abstractions of the systems are generated, and then composed with automata encoding the specifications. The first part of this dissertation introduces a sampling-based motion planning algorithm that combines long-term temporal logic goals with short-term reactive requirements. The specification has two parts: (1) a global specification given as an LTL formula over a set of static service requests that occur at the regions of a known environment, and (2) a local specification that requires servicing a set of dynamic requests that can be sensed locally during the execution. The proposed computational framework consists of two main ingredients: (a) an off-line sampling-based algorithm for the construction of a global transition system that contains a path satisfying the LTL formula, and (b) an on-line sampling-based algorithm to generate paths that service the local requests, while making sure that the satisfaction of the global specification is not affected. The second part of the dissertation focuses on stochastic systems with temporal and uncertainty constraints. A specification language called Gaussian Distribution Temporal Logic is introduced as an extension of Boolean logic that incorporates temporal evolution and noise mitigation directly into the task specifications. A sampling-based algorithm to synthesize control policies is presented that generates a transition system in the belief space and uses local feedback controllers to break the curse of history associated with belief space planning. Switching control policies are then computed using a product Markov Decision Process between the transition system and the Rabin automaton encoding the specification.The approach is evaluated in experiments using a camera network and ground robot. The third part of this dissertation focuses on control of multi-vehicle systems with timed specifications and charging constraints. A rich expressivity language called Time Window Temporal Logic (TWTL) that describes time bounded specifications is introduced. The temporal relaxation of TWTL formulae with respect to the deadlines of tasks is also discussed. The key ingredient of the solution is an algorithm to translate a TWTL formula to an annotated finite state automaton that encodes all possible temporal relaxations of the given formula. The annotated automata are composed with transition systems encoding the motion of all vehicles, and with charging models to produce control strategies for all vehicles such that the overall system satisfies the mission specification. The methods are evaluated in simulation and experimental trials with quadrotors and charging stations

    Aerial Human-Comfortable Collision-free Navigation in Dense Environments

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    With current overuse of the road transportation system and planned increase in traffic, inno- vative solutions that overcome environmental and financial cost of the current system should be assessed. A promising idea is the use of the third dimension for personal transportation. Therefore, the European project myCopter, funded under the 7th framework, aimed at en- abling the technologies for Personal Aerial Transportation Systems as breakthrough in 21st century transportation systems. This project was the starting point of this thesis. When multiple vehicles share a common part of the sky, the biggest challenge is the man- agement of the risk of collision. While optimal collision-free navigation strategies have been proposed for autonomous robots, trajectories and accelerations for Personal Aerial Vehicles (PAVs) should also take into account human comfort for their passengers, which has rarely been the focus of these studies. Comfort of the trajectories is a key factor in order for this new transportation mean to be accepted and adopted by everyday users. Existing strategies used to maximize human-comfort of trajectories are based on path planning strategies, which compute beforehand the whole trajectory, implementing comfort as an optimization criteria. Personal Aerial Transportation Systems will have a high density of vehicles, where the time to react to potential threats might decrease to a few seconds only. This might be insufficient to compute a new trajectory each time using these path planning strategies. Therefore, in this thesis, a reactive decentralized strategy is proposed, maximizing the comfort of the trajectories for humans traveling in a Personal Aerial Vehicle. To prove the feasibility of collision avoidance strategies, it is not sufficient anymore to validate them only in simulation, but, in addition, real-time tests in a realistic outdoor environment should be performed. Nowadays, single drones can be effectively controlled by a single operator on the ground. The challenge relies instead on an efficient management of a whole swarm of drone. In this thesis, a framework to perform outdoor drone experiment was developed in order to validate the proposed collision avoidance strategy. On the one hand, an autopilot framework was developed, tailored for multi-drone experiments, allowing fast and easy deployment and maintenance of a swarm of drones. On the other hand, a ground control interface is proposed in order to monitor, control and maintain safety in a flight with a swarm of drones. Using the autopilot framework together with the ground control interface, the proposed collision avoidance strategy was validated using 10 quadrotors flying autonomously outdoor in a challenging scenario
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