181 research outputs found

    THE DESIGN OF A LEARNING ANALYTICS DASHBOARD: EDUOPEN MOOC PLATFORM REDEFINITION PROCEDURES

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    The current EduOpen dashboard is not capable of monitoring performances and trends over the medium to long term both for the students as for the instructors; summarising and synthesising the adequate information; allowing implementation of any sort of predictive actions and functions (learning prediction). The article aims to expose the process of innovation and redefinition of a learning analytics dashboard in the EduOpen MOOC platform in order to define a model to design it accurately in terms of productivity for all users (teachers and students above all). From the literature analysis, main MOOC platform comparisons and the insights from the round tables a time spent variable is identified as at the basis of the entire user experience in online training paths. A concrete experimentation, through the design of a learning timeline and a constructive feedback system of an upcoming course in the EduOpen catalogue, is designed and explained relaying on the hypothesis of the existence of a correlation between the โ€œtime spentโ€ (time value) and the final performance of the student

    ํ•™์Šต์ž ๋™๊ธฐ ๋ถ€์—ฌ ์ง€์›์„ ์œ„ํ•œ MOOCs ์ธํ„ฐํŽ˜์ด์Šค ๊ฐœ๋ฐœ

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    ํ•™์œ„๋…ผ๋ฌธ(์„์‚ฌ) -- ์„œ์šธ๋Œ€ํ•™๊ต๋Œ€ํ•™์› : ์‚ฌ๋ฒ”๋Œ€ํ•™ ๊ต์œกํ•™๊ณผ(๊ต์œก๊ณตํ•™์ „๊ณต), 2022.2. Young Hoan Cho.With the development of information and communication technology (ICT), many people get educated not only in traditional classrooms but also online nowadays. As one way of online education, the market of MOOCs (Massive Open Online Courses) has been growing continuously since the first platform was opened to the public in 2012. Today in 2021, the number of MOOCs learners has reached up to 220 million, and MOOCs are playing an irreplaceable role in higher education, lifelong education, corporate education, etc. Although we can expect that MOOCs will become increasingly important in the field of education, with its rapid growth during the last decade, some issues of it have been exposed. One of the issues is the low completion rate. Compared to traditional education, MOOCs learners are reported more likely to drop out, which leads to the average completion rate at around 10%. According to previous studies, one of the reasons that causes this phenomenon is lacking motivation. As a part that interacts directly with users of an application, interface is crucial because it offers affordance and determines the way users use the application. And the interface becomes even more important when it comes to E-learning because motivators, which can affect learners' motivation, can be designed in the user interface. However, studies have shown that the current interface design of MOOCs lacks motivation factors and fails to facilitate interactive communication among MOOCs learners. Therefore, in this research, a MOOCs interface that focuses on improving learners' motivation was designed. To achieve this goal, the research questions considered were: 1) What are the interface design guidelines and interface functions to motivate MOOCs learners to sustain their learning? 2) What is the interface to motivate MOOCs learners to sustain their learning? and 3) What are the learners' responses to the interface? To answer the research questions, the type 1 design and development methodology proposed by Richey and Klein was followed. First, MOOCs interface design guidelines were derived by literature review and followed by 2 rounds of expert review conducted by 4 experts to ensure the internal validity. Second, a prototype of MOOCs interface was designed based on the guidelines by using prototyping tool Figma. Third, the prototype was given to 5 learners along with a series of tasks for learner response tests to ensure the external validity of the design guidelines, and based on the result, both the prototype and the guidelines were revised. The final version of the MOOCs interface design guidelines consists of 3 motivational design principles ๏ผˆAutonomy, Competence, and Relatedness๏ผ‰, 12 motivational design guidelines (5 autonomy-supported, 4 competence-supported, and 3 relatedness-supported) along with 34 design guidelines developed for MOOCs interface. Based on these design guidelines, the functions of the MOOCs interface in this research were designed. Based on the autonomy-supported guidelines, functions such as learning mode selection (self-paced, scheduled, premiere), learning group, learning activity, goal setting, dashboard, reminder, recommendation, and feedback were designed. And based on the competence-supported guidelines, functions such as account register, course enrollment, learning path, team activity support, dashboard, and goal setting were designed. Meanwhile, based on the relatedness-supported guidelines, functions such as dashboard, feedback, keyword checklist, learning group, chatting window, group/team activity, course evaluation, team assignment, mind map, and note were designed. The participating learners were satisfied with the design. The survey data showed that learnersโ€™ general perceptions of the MOOCs interface reached 4.44, perceived autonomy reached 4.40, perceived competence reached 4.52, and perceived relatedness reached 4.66 (5 points Likert scale). The in-depth interview data was open coded into three categories: 1) Advantages of the MOOCs interface, 2) Problems with the MOOCs interface, and 3) Suggestions for improvement. The advantages include providing choices for autonomy support, providing scaffolding and adaptive learning for competence support, providing interactive learning for relatedness support, and providing novel meanwhile helpful functions that existing platforms donโ€™t have. The problems include lacking tutorials for novel functions, inconsistent icons and choice of words, and improper positioning and interaction. The suggestions for improvement include adding the wiki function, adding the reminder function, and visualizing the timetable. The significance of this research can be summarized as follows: 1) proposed an intrinsic motivation oriented MOOCs interface. 2) introduced three learning modes to the MOOCs learning environment. 3) introduced the learning group and learning team to the MOOCs environment to facilitate learnersโ€™ interaction. 4) provided an example of the dashboard for the context of MOOCs. And 5) provided insight into how to help learners achieve personalized learning in the MOOCs environment.์ •๋ณดํ†ต์‹ ๊ธฐ์ˆ (ICT)์˜ ๋ฐœ๋‹ฌ๋กœ ์˜ค๋Š˜๋‚  ๋งŽ์€ ์‚ฌ๋žŒ์ด ์ „ํ†ต์ ์ธ ๊ต์‹ค์—์„œ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ์˜จ๋ผ์ธ์œผ๋กœ๋„ ๊ต์œก์„ ๋ฐ›๊ณ  ์žˆ๋‹ค. ์˜จ๋ผ์ธ ๊ต์œก์˜ ํ•œ ๋ฐฉ๋ฒ•์œผ๋กœ MOOC(Massive Open Online Courses)์˜ ์‹œ์žฅ์€ 2012๋…„ ์ฒซ ํ”Œ๋žซํผ์ด ๊ณต๊ฐœ๋œ ์ดํ›„ ์ง€์†์ ์œผ๋กœ ์„ฑ์žฅํ•˜๊ณ  ์žˆ์œผ๋ฉฐ, ๊ต์œกํ•™์ž์—๊ฒŒ ๋งŽ์€ ๊ด€์‹ฌ์„ ๋ฐ›๊ณ  ์žˆ๋‹ค. ํŠนํžˆ MOOC๋Š” ๊ณ ๋“ฑ๊ต์œก, ํ‰์ƒ๊ต์œก, ๊ธฐ์—…๊ต์œก ๋“ฑ์—์„œ ๋Œ€์ฒดํ•  ์ˆ˜ ์—†๋Š” ์—ญํ• ์„ ํ•œ๋‹ค๋Š” ์—ฐ๊ตฌ ๊ฒฐ๊ณผ๊ฐ€ ์†์†ํžˆ ๋‚˜์˜ค๊ณ  ์žˆ๋‹ค. ๊ต์œก ๋ถ„์•ผ์—์„œ MOOC๊ฐ€ ์ ์  ๋” ์ค‘์š”ํ•ด์งˆ ๊ฒƒ์ด๋ผ๊ณ  ์˜ˆ์ƒ๋˜์ง€๋งŒ, ์ง€๋‚œ 10๋…„ ๋™์•ˆ MOOC์˜ ๊ธ‰์†ํ•œ ์„ฑ์žฅ๊ณผ ํ•จ๊ป˜ MOOC์˜ ๋ฌธ์ œ์ ๋“ค์ด ์ผ๋ถ€ ๋ฐœ๊ฒฌ๋˜์—ˆ๋‹ค. ๊ทธ์ค‘ ํ•˜๋‚˜๋Š” ๋‚ฎ์€ ์ด์ˆ˜์œจ๋กœ์„œ, ๊ธฐ์กด ๊ต์œก์— ๋น„ํ•ด MOOC ํ•™์Šต์ž๋Š” ํ‰๊ท  ์ด์ˆ˜์œจ์ด ์•ฝ 10%์— ๋จธ๋ฌด๋ฅผ ์ •๋„๋กœ ์ค‘๋„ ํƒˆ๋ฝํ•  ๊ฐ€๋Šฅ์„ฑ์ด ๋†’์€ ๊ฒƒ์œผ๋กœ ๋ณด๊ณ ๋˜์—ˆ๋‹ค. ์„ ํ–‰ ์—ฐ๊ตฌ์— ๋”ฐ๋ฅด๋ฉด ์ด๋Ÿฌํ•œ ํ˜„์ƒ์„ ์ผ์œผํ‚ค๋Š” ์›์ธ ์ค‘ ํ•˜๋‚˜๋Š” ๋ถ€์กฑํ•œ ๋™๊ธฐ๋ถ€์—ฌ ๋•Œ๋ฌธ์ด๋‹ค. ์‚ฌ์šฉ์ž ์ธํ„ฐํŽ˜์ด์Šค๋Š” ์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์—์„œ ์‚ฌ์šฉ์ž์™€ ์ง์ ‘ ์ƒํ˜ธ ์ž‘์šฉํ•˜๋Š” ๋ถ€๋ถ„์œผ๋กœ์„œ ์–ดํฌ๋˜์Šค๋ฅผ ์ œ๊ณตํ•˜๊ณ , ์‚ฌ์šฉ์ž๊ฐ€ ์• ํ”Œ๋ฆฌ์ผ€์ด์…˜์„ ์‚ฌ์šฉํ•˜๋Š” ๋ฐฉ์‹์„ ๊ฒฐ์ •ํ•˜๊ธฐ ๋•Œ๋ฌธ์— ๋งค์šฐ ์ค‘์š”ํ•˜๋‹ค๊ณ  ๋งํ•  ์ˆ˜ ์žˆ๋‹ค. ํŠนํžˆ, E-learning ์ƒํ™ฉ์—์„œ๋Š” ์ธํ„ฐํŽ˜์ด์Šค๊ฐ€ ๋”์šฑ ์ค‘์š”ํ•œ๋ฐ, ์ด๋Š” ๋™๊ธฐ ๋ถ€์—ฌ์— ์˜ํ–ฅ์„ ๋ฏธ์น  ์ˆ˜ ์žˆ๋Š” ๋™๊ธฐ ์š”์†Œ๋“ค์ด ์‚ฌ์šฉ์ž ์ธํ„ฐํŽ˜์ด์Šค์— ์„ค๊ณ„๋  ์ˆ˜ ์žˆ๊ธฐ ๋•Œ๋ฌธ์ด๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ์„ ํ–‰ ์—ฐ๊ตฌ์— ๋”ฐ๋ฅด๋ฉด ํ˜„์žฌ์˜ MOOC ์ธํ„ฐํŽ˜์ด์Šค ๋””์ž์ธ์€ ๋™๊ธฐ ์š”์†Œ๊ฐ€ ๋ถ€์กฑํ•˜๊ณ  MOOC ํ•™์Šต์ž ๊ฐ„์˜ ์ƒํ˜ธ ์ž‘์šฉ์„ ์ด‰์ง„ํ•˜์ง€ ๋ชปํ•˜๊ณ  ์žˆ๋‹ค. ์ด์— ๋”ฐ๋ผ์„œ ๋ณธ ์—ฐ๊ตฌ์—์„œ๋Š” ํ•™์Šต์ž์˜ ๋™๊ธฐ๋ถ€์—ฌ์— ์ดˆ์ ์„ ๋งž์ถ”์–ด MOOC ์ธํ„ฐํŽ˜์ด์Šค๋ฅผ ์„ค๊ณ„ํ•˜์˜€๊ณ , ์ด๋ฅผ ์œ„ํ•ด ๋‹ค์Œ์˜ ์—ฐ๊ตฌ ๋ฌธ์ œ๋“ค์„ ๊ณ ๋ คํ•˜์˜€๋‹ค. 1) MOOC ํ•™์Šต์ž๊ฐ€ ํ•™์Šต์„ ์ง€์†ํ•˜๋„๋ก ๋™๊ธฐ๋ฅผ ๋ถ€์—ฌํ•˜๋Š” ์ธํ„ฐํŽ˜์ด์Šค ๋””์ž์ธ ๊ฐ€์ด๋“œ๋ผ์ธ์€ ๋ฌด์—‡์ธ๊ฐ€? 2) ์ธํ„ฐํŽ˜์ด์Šค ๋””์ž์ธ ๊ฐ€์ด๋“œ๋ผ์ธ์— ๋”ฐ๋ฅธ ์˜ˆ์‹œ์ ์ธ ์ธํ„ฐํŽ˜์ด์Šค๋Š” ๋ฌด์—‡์ธ๊ฐ€? 3) ์ธํ„ฐํŽ˜์ด์Šค์— ๋Œ€ํ•œ ํ•™์Šต์ž์˜ ๋ฐ˜์‘์€ ๋ฌด์—‡์ธ๊ฐ€? ์—ฐ๊ตฌ ์งˆ๋ฌธ์— ๋‹ตํ•˜๊ธฐ ์œ„ํ•ด Richey์™€ Klein์ด ์ œ์•ˆํ•œ ์„ค๊ณ„ใ†๊ฐœ๋ฐœ ๋ฐฉ๋ฒ•๋ก  ์ค‘ ์œ ํ˜• 1์„ ๋”ฐ๋ž๋‹ค. ๋จผ์ € ๋ฌธํ—Œ๊ฒ€ํ† ๋ฅผ ํ†ตํ•ด MOOC ์ธํ„ฐํŽ˜์ด์Šค ๋””์ž์ธ ๊ฐ€์ด๋“œ๋ผ์ธ์„ ๋„์ถœํ•˜๊ณ , ๋‚ด์  ํƒ€๋‹น์„ฑ์„ ํ™•๋ณดํ•˜๊ธฐ ์œ„ํ•ด 4๋ช…์˜ ์ „๋ฌธ๊ฐ€๊ฐ€ 2์ฐจ๋ก€์— ๊ฑธ์ณ ์ „๋ฌธ๊ฐ€๊ฒ€ํ† ๋ฅผ ์‹ค์‹œํ•˜์˜€๋‹ค. ๋‹ค์Œ์œผ๋กœ, ํ”„๋กœํ† ํƒ€์ดํ•‘ ๋„๊ตฌ์ธ Figma๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ฐ€์ด๋“œ๋ผ์ธ์— ๋”ฐ๋ผ MOOC ์ธํ„ฐํŽ˜์ด์Šค์˜ ํ”„๋กœํ† ํƒ€์ž…์„ ๊ฐœ๋ฐœํ–ˆ๋‹ค. ๋งˆ์ง€๋ง‰์œผ๋กœ, ๋””์ž์ธ ๊ฐ€์ด๋“œ๋ผ์ธ์˜ ์™ธ์  ํƒ€๋‹น์„ฑ์„ ํ™•๋ณดํ•˜๊ธฐ ์œ„ํ•ด 2์ฐจ๋ก€์— ๊ฑธ์ณ ์‚ฌ์šฉ์„ฑ ํ‰๊ฐ€๋ฅผ ํ•˜๊ณ  ํ•™์Šต์ž์˜ ๋ฐ˜์‘์„ ์ธก์ •ํ–ˆ๋‹ค. ์ผ๋ จ์˜ ๊ณผ์ œ์™€ ํ•จ๊ป˜ ํ”„๋กœํ† ํƒ€์ž…์„ 5๋ช…์˜ ํ•™์Šต์ž์—๊ฒŒ ์ œ๊ณตํ•˜๊ณ , ๊ทธ ๊ฒฐ๊ณผ๋ฅผ ๋ฐ”ํƒ•์œผ๋กœ ํ”„๋กœํ† ํƒ€์ž…๊ณผ ๊ฐ€์ด๋“œ๋ผ์ธ์„ ๋ชจ๋‘ ์ˆ˜์ •ํ–ˆ๋‹ค. MOOC ์ธํ„ฐํŽ˜์ด์Šค ๋””์ž์ธ ๊ฐ€์ด๋“œ๋ผ์ธ์˜ ์ตœ์ข… ๋ฒ„์ „์€ 3๊ฐ€์ง€ ๋™๊ธฐ ๋ถ€์—ฌ ๋””์ž์ธ ์›๋ฆฌ (์ž์œจ์„ฑ, ์œ ๋Šฅ์„ฑ ๋ฐ ๊ด€๊ณ„์„ฑ), 12๊ฐ€์ง€ ๋™๊ธฐ ๋ถ€์—ฌ ๋””์ž์ธ ๊ฐ€์ด๋“œ๋ผ์ธ (5๊ฐœ ์ž์œจ์„ฑ ์ง€์›, 4๊ฐœ ์œ ๋Šฅ์„ฑ ์ง€์›, 3๊ฐœ ๊ด€๊ณ„์„ฑ ์ง€์›)๊ณผ 34๊ฐœ์˜ MOOC ์ธํ„ฐํŽ˜์ด์Šค ๋””์ž์ธ ๊ฐ€์ด๋“œ๋ผ์ธ์œผ๋กœ ๊ตฌ์„ฑ๋˜์—ˆ๋‹ค. ๋ณธ ์—ฐ๊ตฌ์—์„œ ๊ฐœ๋ฐœํ•œ MOOC ์ธํ„ฐํŽ˜์ด์Šค๋Š” ์ด๋Ÿฌํ•œ MOOC ์ธํ„ฐํŽ˜์ด์Šค ๋””์ž์ธ ๊ฐ€์ด๋“œ๋ผ์ธ์— ๋”ฐ๋ฅธ ๊ธฐ๋Šฅ์„ ํฌํ•จํ•˜๊ณ  ์žˆ๋‹ค. ์ž์œจ์„ฑ ์ง€์› ๊ฐ€์ด๋“œ๋ผ์ธ์„ ๋ฐ˜์˜ํ•˜๋Š” ๊ธฐ๋Šฅ์œผ๋กœ ํ•™์Šต ๋ชจ๋“œ ์„ ํƒ (self-paced, scheduled, premiere), ํ•™์Šต ๊ทธ๋ฃน, ํ•™์Šตํ™œ๋™ ์„ ํƒ, ํ•™์Šต๋ชฉํ‘œ ์„ค์ •, ๋Œ€์‹œ๋ณด๋“œ, ๋ฆฌ๋งˆ์ธ๋”, ์ถ”์ฒœ, ํ”ผ๋“œ๋ฐฑ ๋“ฑ ๊ธฐ๋Šฅ์ด ์žˆ์—ˆ๊ณ , ์œ ๋Šฅ์„ฑ ์ง€์› ๊ฐ€์ด๋“œ๋ผ์ธ์„ ๋ฐ˜์˜ํ•˜๋Š” ๊ธฐ๋Šฅ์œผ๋กœ ๋ ˆ์ง€์Šคํ„ฐ, ์ˆ˜์—… ๋“ฑ๋ก, ํ•™์Šต ๊ฒฝ๋กœ, ํŒ€ ํ™œ๋™ ์ง€์›, ๋Œ€์‹œ๋ณด๋“œ, ํ•™์Šต๋ชฉํ‘œ ์„ค์ • ๋“ฑ ๊ธฐ๋Šฅ์ด ์žˆ์—ˆ์œผ๋ฉฐ, ๊ด€๊ณ„์„ฑ ์ง€์› ๊ฐ€์ด๋“œ๋ผ์ธ์„ ๋ฐ˜์˜ํ•˜๋Š” ๊ธฐ๋Šฅ์œผ๋กœ ๋Œ€์‹œ๋ณด๋“œ, ํ”ผ๋“œ๋ฐฑ, ํ‚ค์›Œ๋“œ ์ฒดํฌ๋ฆฌ์ŠคํŠธ, ํ•™์Šต ๊ทธ๋ฃน, ์ฑ„ํŒ…์ฐฝ, ๊ทธ๋ฃน/ํŒ€ ํ™œ๋™, ์ˆ˜์—… ํ‰๊ฐ€, ํŒ€ ๊ณผ์ œ, ๋งˆ์ธ๋“œ๋งต, ๋…ธํŠธ ๋“ฑ ๊ธฐ๋Šฅ์ด ์žˆ์—ˆ๋‹ค. ์‚ฌ์šฉ์„ฑ ํ‰๊ฐ€์— ์ฐธ์—ฌํ•œ ํ•™์Šต์ž๋“ค์€ ๊ฐœ๋ฐœํ•œ MOOCs ์ธํ„ฐํŽ˜์ด์Šค์— ๋งŒ์กฑํ–ˆ์œผ๋ฉฐ, 5์  ์ฒ™๋„ ๊ตฌ์„ฑํ•œ ์„ค๋ฌธ ๋ฌธํ•ญ์œผ๋กœ ์กฐ์‚ฌํ•œ ๊ฒฐ๊ณผ, ์ธํ„ฐํŽ˜์ด์Šค ์ „๋ฐ˜์— ๋Œ€ํ•œ ์ธ์‹ 4.44์ , ์ž์œจ์„ฑ์— ๋Œ€ํ•œ ์ธ์‹ 4.40์ , ์œ ๋Šฅ์„ฑ์— ๋Œ€ํ•œ ์ธ์‹ 4.52์ , ๊ด€๊ณ„์„ฑ์— ๋Œ€ํ•œ ์ธ์‹ 4.66์ ์ด์—ˆ๋‹ค. ๊ทธ๋ฆฌ๊ณ  ์‹ฌ์ธต ์ธํ„ฐ๋ทฐ์—์„œ ์ทจ๋“ํ•œ ์งˆ์  ๋ฐ์ดํ„ฐ๋ฅผ ์˜คํ”ˆ ์ฝ”๋”ฉ์„ ํ†ตํ•ด์„œ ์ •๋ฆฌํ•œ ๊ฒฐ๊ณผ, ๊ฐœ๋ฐœํ•œ MOOCs ์ธํ„ฐํŽ˜์ด์Šค์˜ ์žฅ์ , ๋ฌธ์ œ์ , ๊ฐœ์„ ์ ์„ ๋„์ถœํ–ˆ๋‹ค. ์žฅ์ ์œผ๋กœ ์ž์œจ์„ฑ ์ง€์›์„ ์œ„ํ•œ ์„ ํƒ ์ œ๊ณต, ์œ ๋Šฅ์„ฑ ์ง€์›์„ ์œ„ํ•œ ์Šค์บํด๋”ฉ๊ณผ ์ ์‘ํ˜• ํ•™์Šต, ๊ด€๊ณ„์„ฑ ์ง€์›์„ ์œ„ํ•ด์„œ ์ œ๊ณตํ•˜๋Š” ์ƒํ˜ธ์ž‘์šฉ, ๊ทธ๋ฆฌ๊ณ  ๊ธฐ์กด ํ”Œ๋žซํผ๊ณผ์˜ ์˜๋ฏธ์žˆ๋Š” ์ฐจ์ด์  ๋“ฑ์ด ์žˆ์—ˆ๋‹ค. ๋ฌธ์ œ์ ์œผ๋กœ ๊ธฐ์กด ํ”Œ๋žซํผ๋“ค์ด ์ œ๊ณตํ•˜์ง€ ์•Š์€ ์ƒˆ๋กœ์šด ๊ธฐ๋Šฅ์— ๋Œ€ํ•œ ๊ฐ€์ด๋“œ๊ฐ€ ํ•„์š”ํ•˜๋‹ค๋Š” ์ , ๋ถˆ์ผ์น˜ํ•œ ์•„์ด์ฝ˜๊ณผ ์šฉ์–ด, ๋ถ€์ ์ ˆํ•œ ํฌ์ง€์…”๋‹๊ณผ ์ธํ„ฐ๋ž™์…˜ ๋“ฑ์ด ์žˆ์—ˆ๋‹ค. ๊ฐœ์„ ์ ์œผ๋กœ ์œ„ํ‚ค ๊ธฐ๋Šฅ, ์•Œ๋ฆผ ๋ฉ”์‹œ์ง€ ๊ธฐ๋Šฅ์„ ์ถ”๊ฐ€ํ•˜๊ณ  ์‹œ๊ฐ„ํ‘œ๋ฅผ ์‹œ๊ฐํ™” ๋“ฑ์ด ์žˆ์—ˆ๋‹ค. ๋ณธ ์—ฐ๊ตฌ์˜ ์˜์˜๋Š” ๋‹ค์Œ๊ณผ ๊ฐ™์ด ์š”์•ฝ๋  ์ˆ˜ ์žˆ๋‹ค. 1) ๋‚ด์žฌ์  ๋™๊ธฐ๋ถ€์—ฌ ์ง€ํ–ฅํ•œ MOOC ์ธํ„ฐํŽ˜์ด์Šค๋ฅผ ์ œ์•ˆํ•˜์˜€๋‹ค. 2) MOOC ํ•™์Šต ํ™˜๊ฒฝ์— 3๊ฐ€์ง€ ํ•™์Šต ๋ชจ๋“œ๋ฅผ ๋„์ž…ํ–ˆ๋‹ค. 3) ํ•™์Šต์ž์˜ ์ƒํ˜ธ ์ž‘์šฉ์„ ์ด‰์ง„ํ•˜๊ธฐ ์œ„ํ•ด ํ•™์Šต ๊ทธ๋ฃน๊ณผ ํ•™์Šต ํŒ€์„ MOOC ํ•™์Šต ํ™˜๊ฒฝ์— ๋„์ž…ํ–ˆ๋‹ค. 4) MOOC ์ƒํ™ฉ์— ๋Œ€์‹œ๋ณด๋“œ์˜ ์˜ˆ์‹œ๋ฅผ ์ œ๊ณตํ–ˆ๋‹ค. ๊ทธ๋ฆฌ๊ณ  5) ํ•™์Šต์ž๊ฐ€ MOOC ํ™˜๊ฒฝ์—์„œ ๋งž์ถคํ˜• ํ•™์Šต์„ ๋‹ฌ์„ฑํ•˜๋„๋ก ๋•๋Š” ๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ์ธ์‚ฌ์ดํŠธ๋ฅผ ์ œ๊ณตํ–ˆ๋‹ค.Chapter 1. Introduction 1 1.1. Problem Statement 1 1.2. Purpose of the Research 4 1.3. Research Questions 8 1.4. Definition of Terms 9 1.4.1. MOOCs 9 1.4.2. Motivation 11 1.4.3. User Interface 12 Chapter 2. Literature Review 14 2.1. MOOCs 14 2.1.1. Characteristics and Meaning 14 2.1.2. History of MOOCs 16 2.1.3. MOOCs Platforms and MOOCs Learners 20 2.1.4. The Critiques and Drop Out Phenomenon 26 2.2. Motivation 35 2.2.1. Motivation in Learning 35 2.2.2. Motivation Theories 37 2.3.1. User Interface Design & Interface Design for Education 45 2.3.2 Motivation Supported User Interface Design 48 Chapter 3. Research Method 54 3.1. Design and Development Methodology 54 3.2. Research Participants 58 3.3. Research Tools 60 3.3.1. Internal Validation Tools 60 3.3.2. Prototyping Tool 60 3.3.3. External Validation Tools 62 3.4. Data Collection and Analysis 65 3.4.1. Expert Review 65 3.4.2. Learners' Responses 66 Chapter 4. Findings 68 4.1. The MOOCs Interface Design Guidelines 68 4.1.1. The Final Version of the MOOCs Interface Design Guidelines 69 4.1.2. The Results of the Expert Review 80 4.2. Prototype of the MOOCs Interface 85 4.3. Learners' Responses to the MOOCs Interface 118 4.3.1. Learners' Response to the MOOCs Interface (First Usability Test) 119 4.3.2. Learners' Responses to the Revised Interface (Second Usability Test) 143 Chapter 5. Discussion and Conclusion 145 5.1. Discussion 146 5.2. Conclusion 151 Reference 154 APPENDIX 1 175 APPENDIX 2 189 APPENDIX 3 197 APPENDIX 4 206 APPENDIX 5 213 APPENDIX 6 220 ๊ตญ๋ฌธ์ดˆ๋ก 224์„

    eduGraph: A Dashboard for Personalised Feedback in Massive Open Online Courses

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    Learning Analytics is concerned with the design and implementation of tools and processes for collecting, analysing, and communicating information about teaching and learning. It is enabled by data, but not driven by it, rather it tries to empower human judgements by presenting meaningful facts. This thesis explores the data generated in Open edX courses to understand how it can be analysed and used to impact learners' motivation in online courses. It is carried out using Design Science, a research methodology aiming to produce artefacts that can improve the interaction with problems. In this thesis I present the eduGraph dashboard, a dashboard that uses Learning Analytics to present meaningful insights about learners' learning process in Massive Open Online Courses (MOOCs). Results indicate that learners perceive the dashboard as useful and effective at motivating them to take part in online courses, and that it enables them to keep track of their progress in the courses. I posit that the biggest problem facing Learning Analytics today are the lack of accessible data, and that it is possible for reasearchers to create more accurate learner models by using Learning Anaytics theories and methods in combination with the iterative and technical process of Information Systems development.Masteroppgave i informasjonsvitenskapINFO390MASV-INF

    Data Visualization in Online Educational Research

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    This chapter presents a general and practical guideline that is intended to introduce the traditional visualization methods (word clouds), and the advanced visualization methods including interactive visualization (heatmap matrix) and dynamic visualization (dashboard), which can be applied in quantitative, qualitative, and mixed-methods research. This chapter also presents the potentials of each visualization method for assisting researchers in choosing the most appropriate one in the web-based research study. Graduate students, educational researchers, and practitioners can contribute to take strengths from each visual analytical method to enhance the reach of significant research findings into the public sphere. By leveraging the novel visualization techniques used in the web-based research study, while staying true to the analytical methods of research design, graduate students, educational researchers, and practitioners will gain a broader understanding of big data and analytics for data use and representation in the field of education

    Delving into instructorโ€led feedback interventions informed by learning analytics in massive open online courses

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    Producciรณn CientรญficaBackground:Providing feedback in massive open online courses (MOOCs) is chal-lenging due to the massiveness and heterogeneity of learners' population. Learninganalytics (LA) solutions aim at scaling up feedback interventions and supportinginstructors in this endeavour.Paper Objectives:This paper focuses on instructor-led feedback mediated by LAtools in MOOCs. Our goal is to answer how, to what extent data-driven feedback isprovided to learners, and what its impact is.Methods:We conducted a systematic literature review on the state-of-the-art LA-informed instructor-led feedback in MOOCs. From a pool of 227 publications, weselected 38 articles that address the topic of LA-informed feedback in MOOCs medi-ated by instructors. We applied etic content analysis to the collected data.Results and Conclusions:The results revealed a lack of empirical studies exploring LA todeliver feedback, and limited attention on pedagogy to inform feedback practices. Our find-ings suggest the need for systematization and evaluation of feedback. Additionally, there isa need for conceptual tools to guide instructors' in the design of LA-based feedback.Takeaways:We point out the need for systematization and evaluation of feedback. Weenvision that this research can support the design of LA-based feedback, thus contribut-ing to bridge the gap between pedagogy and data-driven practice in MOOCs.Consejo de Investigaciรณn de Estonia (PSG286)Ministerio de Ciencia e Innovaciรณn - Fondo Europeo de Desarrollo Regional y la Agencia Nacional de Investigaciรณn (grant PID2020-112584RB-C32) and (grant TIN2017-85179-C3-2-R)Junta de Castilla y Leรณn - Fondo Social Europeo y el Consejo Regional de Educaciรณn (grant E-47-2018-0108488

    Utilizing Online Activity Data to Improve Face-to-Face Collaborative Learning in Technology-Enhanced Learning Environments

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    ํ•™์œ„๋…ผ๋ฌธ (๋ฐ•์‚ฌ)-- ์„œ์šธ๋Œ€ํ•™๊ต ๋Œ€ํ•™์› : ์œตํ•ฉ๊ณผํ•™๊ธฐ์ˆ ๋Œ€ํ•™์› ์œตํ•ฉ๊ณผํ•™๋ถ€(๋””์ง€ํ„ธ์ •๋ณด์œตํ•ฉ์ „๊ณต), 2019. 2. Rhee, Wonjong .We live in a flood of information and face more and more complex problems that are difficult to be solved by a single individual. Collaboration with others is necessary to solve these problems. In educational practice, this leads to more attention on collaborative learning. Collaborative learning is a problem-solving process where students learn and work together with other peers to accomplish shared tasks. Through this group-based learning, students can develop collaborative problem-solving skills and improve the core competencies such as communication skills. However, there are many issues for collaborative learning to succeed, especially in a face-to-face learning environment. For example, group formation, the first step to design successful collaborative learning, requires a lot of time and effort. In addition, it is difficult for a small number of instructors to manage a large number of student groups when trying to monitor and support their learning process. These issues can amount hindrance to the effectiveness of face-to-face collaborative learning. The purpose of this dissertation is to enhance the effectiveness of face-to-face collaborative learning with online activity data. First, online activity data is explored to find whether it can capture relevant student characteristics for group formation. If meaningful characteristics can be captured from the data, the entire group formation process can be performed more efficiently because the task can be automated. Second, learning analytics dashboards are implemented to provide adaptive support during a class. The dashboards system would monitor each group's collaboration status by utilizing online activity data that is collected during class in real-time, and provide adaptive feedback according to the status. Lastly, a predictive model is built to detect at-risk groups by utilizing the online activity data. The model is trained based on various features that represent important learning behaviors of a collaboration group. The results reveal that online activity data can be utilized to address some of the issues we have in face-to-face collaborative learning. Student characteristics captured from the online activity data determined important group characteristics that significantly influenced group achievement. This indicates that student groups can be formed efficiently by utilizing the online activity data. In addition, the adaptive support provided by learning analytics dashboards significantly improved group process as well as achievement. Because the data allowed the dashboards system to monitor current learning status, appropriate feedback could be provided accordingly. This led to an improvement of both learning process and outcome. Finally, the predictive model could detect at-risk groups with high accuracy during the class. The random forest algorithm revealed important learning behaviors of a collaboration group that instructors should pay more attention to. The findings indicate that the online activity data can be utilized to address practical issues of face-to-face collaborative learning and to improve the group-based learning where the data is available. Based on the investigation results, this dissertation makes contributions to learning analytics research and face-to-face collaborative learning in technology-enhanced learning environments. First, it can provide a concrete case study and a guide for future research that may take a learning analytics approach and utilize student activity data. Second, it adds a research endeavor to address challenges in face-to-face collaborative learning, which can lead to substantial enhancement of learning in educational practice. Third, it suggests interdisciplinary problem-solving approaches that can be applied to the real classroom context where online activity data is increasingly available with advanced technologies.Abstract i Chapter 1. Introduction ๏ผ‘ 1.1. Motivation ๏ผ‘ 1.2. Research questions ๏ผ” 1.3. Organization ๏ผ– Chapter 2. Background ๏ผ˜ 2.1. Learning analytics ๏ผ˜ 2.2. Collaborative learning ๏ผ’๏ผ’ 2.3. Technology-enhanced learning environment ๏ผ’๏ผ— Chapter 3. Heterogeneous group formation with online activity data ๏ผ“๏ผ• 3.1. Student characteristics for heterogeneous group formation ๏ผ“๏ผ– 3.2. Method ๏ผ”๏ผ‘ 3.3. Results ๏ผ•๏ผ‘ 3.4. Discussion ๏ผ•๏ผ™ 3.5. Summary ๏ผ–๏ผ” Chapter 4. Real-time dashboard for adaptive feedback in face-to-face CSCL ๏ผ–๏ผ— 4.1. Theoretical background ๏ผ—๏ผ 4.2. Dashboard characteristics ๏ผ˜๏ผ‘ 4.3. Evaluation of the dashboard ๏ผ™๏ผ” 4.4. Discussion ๏ผ‘๏ผ๏ผ— 4.5. Summary ๏ผ‘๏ผ‘๏ผ” Chapter 5. Real-time detection of at-risk groups in face-to-face CSCL ๏ผ‘๏ผ‘๏ผ˜ 5.1. Important learning behaviors of group in collaborative argumentation ๏ผ‘๏ผ‘๏ผ˜ 5.2. Method ๏ผ‘๏ผ’๏ผ 5.3. Model performance and influential features ๏ผ‘๏ผ’๏ผ• 5.4. Discussion ๏ผ‘๏ผ’๏ผ™ 5.5. Summary ๏ผ‘๏ผ“๏ผ’ Chapter 6. Conclusion ๏ผ‘๏ผ“๏ผ” Bibliography ๏ผ‘๏ผ”๏ผDocto

    The Use of Learning Analytics Interactive Dashboards in Serious Games: A Review of the Literature

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    The learning analytics in serious games, corresponds to a subject in increasing demand in the educational field. In this context, there is a need to study how data visualizations found in the literature are adopted in learning analytics in serious games. This paper presents a Systematic Literature Review (SLR) on how the evolution of studies associated with the use of learning analytics interactive dashboards in serious games is processed, seeking to investigate the characteristics of using dashboards for viewing educational data. A bibliometric analysis was carried out in which 75 relevant studies were selected from the Scopus, Web of Science, and IEEExplore databases. From the data analysis, it was observed that in the current literature there is a reduced number of studies containing the main actors in the learning process, as follows: teachers/instructors, students/participants, game developers/designers, and managers/researchers. In the vast majority of investigated studies, data visualization algorithms are used, where the main focus takes into account only actors, such as teachers/instructors and students/participants

    Sistema informรกtica de apoyo a las analรญticas para el aprendizaje (learning analytics) para entornos educativos on-line

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    Los cursos MOOC (Massive Open Online Courses) son una herramienta de aprendizaje en constante crecimiento en oferta (nรบmero de cursos ofertados), demanda (nรบmero de estudiantes matriculados) y relevancia en la disciplina del aprendizaje en lรญnea. En este contexto, se han detectado potenciales factores relacionados con la insuficiente interacciรณn estudiante-profesor y el aislamiento que sienten los estudiantes que pueden afectarles negativamente y que precisan de un amplio estudio para ser analizados, comprendidos y, si se requiere, mitigados o solucionados. Si este objetivo se cumple, se habrรก conseguido dar un gran paso para hacer del aprendizaje con este tipo de recursos un proceso eficiente y รบtil para cualquier estudiante que desee utilizarlos. Ademรกs, los MOOC recogen gran cantidad de informaciรณn en relaciรณn con la interactividad del estudiante con sus recursos, con lo que son una gran fuente de datos en este campo. La disciplina que facilita poder afrontar el problema planteado es la Analรญtica del Aprendizaje o Learning Analytics. El presente Trabajo de Fin de Grado busca avanzar dentro de la comprensiรณn de este tipo de sensaciones. Para ello, se propone el desarrollo, implementaciรณn y explotaciรณn de una plataforma escalable (edX-LIMS: Learning Intervention Monitoring Service for edX MOOCs) que permita realizar un proceso de acompaรฑamiento de los estudiantes de un MOOC. Dicha plataforma proporciona periรณdicamente a los estudiantes de un MOOC informaciรณn visual en un Dashboard o Panel de aprendizaje en la Web, mostrรกndoles su progreso y participaciรณn en el MOOC. Esta informaciรณn proporcionada es parte de una estrategia de intervenciรณn sobre el aprendizaje de estos estudiantes. El sistema ofrece tambiรฉn a los instructores de MOOC acceso a un Dashboard o Panel de Instructores en la Web que muestra el interรฉs en este servicio por parte de los estudiantes y, por lo tanto, facilita la evaluaciรณn del รฉxito o el fracaso de la estrategia de intervenciรณn

    A Systematic Review of Teacher-Facing Dashboards for Collaborative Learning Activities and Tools in Online Higher Education

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    Dashboard for online higher education support monitoring and evaluation of studentsโ€™ interactions, but mostly limited to interaction occurring within learning management systems. In this study, we sought to find which collaborative learning activities and tools in online higher education are included in teaching dashboards. By following Kitchenhamโ€™s procedure for systematic reviews, 36 papers were identified according to this focus and analysed. The results identify dashboards supporting collaborative tools, both synchronous and asynchronous, along categories such as learning management systems, communication tools, social media, computer programming code management platforms, project management platforms, and collaborative writing tools. Dashboard support was also found for collaborative activities, grouped under four categories of forum discussion activities, three categories of communication activities and four categories of collaborative editing/sharing activities, though most of the analysed dashboards only provide support for no more than two or three collaborative tools. This represents a need for further research on how to develop dashboards that combine data from a more diverse set of collaborative activities and tools.This work was supported by the TRIO project funded by the European Unionโ€™s Erasmus+ KA220-ADU โ€“ Cooperation partnerships in adult education programme under grant agreement no. KA220-ADU-1B9975F8.info:eu-repo/semantics/publishedVersio
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