5,135 research outputs found
Unsupervised Domain Adaptation using Graph Transduction Games
Unsupervised domain adaptation (UDA) amounts to assigning class labels to the
unlabeled instances of a dataset from a target domain, using labeled instances
of a dataset from a related source domain. In this paper, we propose to cast
this problem in a game-theoretic setting as a non-cooperative game and
introduce a fully automatized iterative algorithm for UDA based on graph
transduction games (GTG). The main advantages of this approach are its
principled foundation, guaranteed termination of the iterative algorithms to a
Nash equilibrium (which corresponds to a consistent labeling condition) and
soft labels quantifying the uncertainty of the label assignment process. We
also investigate the beneficial effect of using pseudo-labels from linear
classifiers to initialize the iterative process. The performance of the
resulting methods is assessed on publicly available object recognition
benchmark datasets involving both shallow and deep features. Results of
experiments demonstrate the suitability of the proposed game-theoretic approach
for solving UDA tasks.Comment: Oral IJCNN 201
Group invariance principles for causal generative models
The postulate of independence of cause and mechanism (ICM) has recently led
to several new causal discovery algorithms. The interpretation of independence
and the way it is utilized, however, varies across these methods. Our aim in
this paper is to propose a group theoretic framework for ICM to unify and
generalize these approaches. In our setting, the cause-mechanism relationship
is assessed by comparing it against a null hypothesis through the application
of random generic group transformations. We show that the group theoretic view
provides a very general tool to study the structure of data generating
mechanisms with direct applications to machine learning.Comment: 16 pages, 6 figure
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