1,944 research outputs found
The Influence of Outsourcing and Information and Communication Technology on Virtualization of the Company
In the article we investigate the field of virtual organizations, which in the definition of many authors consists of two components: outsourcing and information and communication technology. In the study we have tried to determine which of the two, in the opinion of employees working in the area of Slovene tourism, contributes to a greater degree to virtualization of the company. We determine that outsourcing influences the virtualization of the company more strongly than does information and communication technology, since it enables the company to acquire new knowledge and know-how and increase its competitiveness in the marketplace.virtual organization, outsourcing, information and communication technology
Assessment in and of serious games: an overview
There is a consensus that serious games have a significant potential as a tool for instruction. However, their effectiveness in terms of learning outcomes is still understudied mainly due to the complexity involved in assessing intangible measures. A systematic approach—based on established principles and guidelines—is necessary to enhance the design of serious games, and many studies lack a rigorous assessment. An important aspect in the evaluation of serious games, like other educational tools, is user performance assessment. This is an important area of exploration because serious games are intended to evaluate the learning progress as well as the outcomes. This also emphasizes the importance of providing appropriate feedback to the player. Moreover, performance assessment enables adaptivity and personalization to meet individual needs in various aspects, such as learning styles, information provision rates, feedback, and so forth. This paper first reviews related literature regarding the educational effectiveness of serious games. It then discusses how to assess the learning impact of serious games and methods for competence and skill assessment. Finally, it suggests two major directions for future research: characterization of the player's activity and better integration of assessment in games
Co-operative and Alternative Finance for Agricultural/Food Communities : European Developments
Publisher PD
Allocation in Practice
How do we allocate scarcere sources? How do we fairly allocate costs? These
are two pressing challenges facing society today. I discuss two recent projects
at NICTA concerning resource and cost allocation. In the first, we have been
working with FoodBank Local, a social startup working in collaboration with
food bank charities around the world to optimise the logistics of collecting
and distributing donated food. Before we can distribute this food, we must
decide how to allocate it to different charities and food kitchens. This gives
rise to a fair division problem with several new dimensions, rarely considered
in the literature. In the second, we have been looking at cost allocation
within the distribution network of a large multinational company. This also has
several new dimensions rarely considered in the literature.Comment: To appear in Proc. of 37th edition of the German Conference on
Artificial Intelligence (KI 2014), Springer LNC
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