46 research outputs found

    Deep Autoencoder for Combined Human Pose Estimation and body Model Upscaling

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    We present a method for simultaneously estimating 3D human pose and body shape from a sparse set of wide-baseline camera views. We train a symmetric convolutional autoencoder with a dual loss that enforces learning of a latent representation that encodes skeletal joint positions, and at the same time learns a deep representation of volumetric body shape. We harness the latter to up-scale input volumetric data by a factor of 4×4 \times, whilst recovering a 3D estimate of joint positions with equal or greater accuracy than the state of the art. Inference runs in real-time (25 fps) and has the potential for passive human behaviour monitoring where there is a requirement for high fidelity estimation of human body shape and pose

    A Novel Self-Intersection Penalty Term for Statistical Body Shape Models and Its Applications in 3D Pose Estimation

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    Statistical body shape models are widely used in 3D pose estimation due to their low-dimensional parameters representation. However, it is difficult to avoid self-intersection between body parts accurately. Motivated by this fact, we proposed a novel self-intersection penalty term for statistical body shape models applied in 3D pose estimation. To avoid the trouble of computing self-intersection for complex surfaces like the body meshes, the gradient of our proposed self-intersection penalty term is manually derived from the perspective of geometry. First, the self-intersection penalty term is defined as the volume of the self-intersection region. To calculate the partial derivatives with respect to the coordinates of the vertices, we employed detection rays to divide vertices of statistical body shape models into different groups depending on whether the vertex is in the region of self-intersection. Second, the partial derivatives could be easily derived by the normal vectors of neighboring triangles of the vertices. Finally, this penalty term could be applied in gradient-based optimization algorithms to remove the self-intersection of triangular meshes without using any approximation. Qualitative and quantitative evaluations were conducted to demonstrate the effectiveness and generality of our proposed method compared with previous approaches. The experimental results show that our proposed penalty term can avoid self-intersection to exclude unreasonable predictions and improves the accuracy of 3D pose estimation indirectly. Further more, the proposed method could be employed universally in triangular mesh based 3D reconstruction

    Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimation

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    Direct prediction of 3D body pose and shape remains a challenge even for highly parameterized deep learning models. Mapping from the 2D image space to the prediction space is difficult: perspective ambiguities make the loss function noisy and training data is scarce. In this paper, we propose a novel approach (Neural Body Fitting (NBF)). It integrates a statistical body model within a CNN, leveraging reliable bottom-up semantic body part segmentation and robust top-down body model constraints. NBF is fully differentiable and can be trained using 2D and 3D annotations. In detailed experiments, we analyze how the components of our model affect performance, especially the use of part segmentations as an explicit intermediate representation, and present a robust, efficiently trainable framework for 3D human pose estimation from 2D images with competitive results on standard benchmarks. Code will be made available at http://github.com/mohomran/neural_body_fittingComment: 3DV 201
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