4 research outputs found
Simulating Human-AI Collaboration with ACT-R and Project Malmo
We use the ACT-R cognitive architecture (Anderson, 2007) to explore human-AI collaboration. Computational models of human and AI behavior, and their interaction, allow for more effective development of collaborative artificial intelligent agents. With these computational models and simulations, one may be better equipped to predict the situations in which certain classes of intelligent agents may be more suited to collaborate with people. One can more tractably understand and predict how different AI agents affect task behavior in these situations. To simulate human-AI collaboration, we are developing ACT-R models that work with more traditional AI agents to solve a task in Project Malmo (Johnson et al., 2016). We use existing AI agents that were originally developed as the AI portion of the Human-AI collaboration. In addition, creating a model in ACT-R to simulate human behavior gives us the opportunity to play out these interactions much faster than would be possible in real time
Towards A Theory-Of-Mind-Inspired Generic Decision-Making Framework
Simulation is widely used to make model-based predictions, but few approaches
have attempted this technique in dynamic physical environments of medium to
high complexity or in general contexts. After an introduction to the cognitive
science concepts from which this work is inspired and the current development
in the use of simulation as a decision-making technique, we propose a generic
framework based on theory of mind, which allows an agent to reason and perform
actions using multiple simulations of automatically created or externally
inputted models of the perceived environment. A description of a partial
implementation is given, which aims to solve a popular game within the
IJCAI2013 AIBirds contest. Results of our approach are presented, in comparison
with the competition benchmark. Finally, future developments regarding the
framework are discussed.Comment: 7 pages, 5 figures, IJCAI 2013 Symposium on AI in Angry Bird