63,254 research outputs found

    Spatial and Temporal Extrapolation of Disdrometer Size Distributions Based on a Lagrangian Trajectory Model of Falling Rain

    Get PDF
    Methodologies to improve disdrometer processing, loosely based on mathematical techniques common to the field of particle flow and fluid mechanics, are examined and tested. The inclusion of advection and vertical wind field estimates appears to produce significantly improved results in a Lagrangian hydrometeor trajectory model, in spite of very strict assumptions of noninteracting hydrometeors, constant vertical air velocity, and time independent advection during a radar scan time interval. Wind field data can be extracted from each radar elevation scan by plotting and analyzing reflectivity contours over the disdrometer site and by collecting the radar radial velocity data to obtain estimates of advection. Specific regions of disdrometer spectra (drop size versus time) often exhibit strong gravitational sorting signatures, from which estimates of vertical velocity can be extracted. These independent wind field estimates can be used as initial conditions to the Lagrangian trajectory simulation of falling hydrometeors.Comment: 25 pages, 15 figures, 4 tables. Submitted to The Open Atmospheric Science Journal, http://www.bentham.org/open/toascj

    Multi-objective routing optimization using evolutionary algorithms

    No full text
    Wireless ad hoc networks suffer from several limitations, such as routing failures, potentially excessive bandwidth requirements, computational constraints and limited storage capability. Their routing strategy plays a significant role in determining the overall performance of the multi-hop network. However, in conventional network design only one of the desired routing-related objectives is optimized, while other objectives are typically assumed to be the constraints imposed on the problem. In this paper, we invoke the Non-dominated Sorting based Genetic Algorithm-II (NSGA-II) and the MultiObjective Differential Evolution (MODE) algorithm for finding optimal routes from a given source to a given destination in the face of conflicting design objectives, such as the dissipated energy and the end-to-end delay in a fully-connected arbitrary multi-hop network. Our simulation results show that both the NSGA-II and MODE algorithms are efficient in solving these routing problems and are capable of finding the Pareto-optimal solutions at lower complexity than the ’brute-force’ exhaustive search, when the number of nodes is higher than or equal to 10. Additionally, we demonstrate that at the same complexity, the MODE algorithm is capable of finding solutions closer to the Pareto front and typically, converges faster than the NSGA-II algorithm

    An Online Approach to Dynamic Channel Access and Transmission Scheduling

    Full text link
    Making judicious channel access and transmission scheduling decisions is essential for improving performance as well as energy and spectral efficiency in multichannel wireless systems. This problem has been a subject of extensive study in the past decade, and the resulting dynamic and opportunistic channel access schemes can bring potentially significant improvement over traditional schemes. However, a common and severe limitation of these dynamic schemes is that they almost always require some form of a priori knowledge of the channel statistics. A natural remedy is a learning framework, which has also been extensively studied in the same context, but a typical learning algorithm in this literature seeks only the best static policy, with performance measured by weak regret, rather than learning a good dynamic channel access policy. There is thus a clear disconnect between what an optimal channel access policy can achieve with known channel statistics that actively exploits temporal, spatial and spectral diversity, and what a typical existing learning algorithm aims for, which is the static use of a single channel devoid of diversity gain. In this paper we bridge this gap by designing learning algorithms that track known optimal or sub-optimal dynamic channel access and transmission scheduling policies, thereby yielding performance measured by a form of strong regret, the accumulated difference between the reward returned by an optimal solution when a priori information is available and that by our online algorithm. We do so in the context of two specific algorithms that appeared in [1] and [2], respectively, the former for a multiuser single-channel setting and the latter for a single-user multichannel setting. In both cases we show that our algorithms achieve sub-linear regret uniform in time and outperforms the standard weak-regret learning algorithms.Comment: 10 pages, to appear in MobiHoc 201

    Instant restore after a media failure

    Full text link
    Media failures usually leave database systems unavailable for several hours until recovery is complete, especially in applications with large devices and high transaction volume. Previous work introduced a technique called single-pass restore, which increases restore bandwidth and thus substantially decreases time to repair. Instant restore goes further as it permits read/write access to any data on a device undergoing restore--even data not yet restored--by restoring individual data segments on demand. Thus, the restore process is guided primarily by the needs of applications, and the observed mean time to repair is effectively reduced from several hours to a few seconds. This paper presents an implementation and evaluation of instant restore. The technique is incrementally implemented on a system starting with the traditional ARIES design for logging and recovery. Experiments show that the transaction latency perceived after a media failure can be cut down to less than a second and that the overhead imposed by the technique on normal processing is minimal. The net effect is that a few "nines" of availability are added to the system using simple and low-overhead software techniques

    A Scalable VLSI Architecture for Soft-Input Soft-Output Depth-First Sphere Decoding

    Full text link
    Multiple-input multiple-output (MIMO) wireless transmission imposes huge challenges on the design of efficient hardware architectures for iterative receivers. A major challenge is soft-input soft-output (SISO) MIMO demapping, often approached by sphere decoding (SD). In this paper, we introduce the - to our best knowledge - first VLSI architecture for SISO SD applying a single tree-search approach. Compared with a soft-output-only base architecture similar to the one proposed by Studer et al. in IEEE J-SAC 2008, the architectural modifications for soft input still allow a one-node-per-cycle execution. For a 4x4 16-QAM system, the area increases by 57% and the operating frequency degrades by 34% only.Comment: Accepted for IEEE Transactions on Circuits and Systems II Express Briefs, May 2010. This draft from April 2010 will not be updated any more. Please refer to IEEE Xplore for the final version. *) The final publication will appear with the modified title "A Scalable VLSI Architecture for Soft-Input Soft-Output Single Tree-Search Sphere Decoding
    corecore