63,254 research outputs found
Spatial and Temporal Extrapolation of Disdrometer Size Distributions Based on a Lagrangian Trajectory Model of Falling Rain
Methodologies to improve disdrometer processing, loosely based on
mathematical techniques common to the field of particle flow and fluid
mechanics, are examined and tested. The inclusion of advection and vertical
wind field estimates appears to produce significantly improved results in a
Lagrangian hydrometeor trajectory model, in spite of very strict assumptions of
noninteracting hydrometeors, constant vertical air velocity, and time
independent advection during a radar scan time interval. Wind field data can be
extracted from each radar elevation scan by plotting and analyzing reflectivity
contours over the disdrometer site and by collecting the radar radial velocity
data to obtain estimates of advection. Specific regions of disdrometer spectra
(drop size versus time) often exhibit strong gravitational sorting signatures,
from which estimates of vertical velocity can be extracted. These independent
wind field estimates can be used as initial conditions to the Lagrangian
trajectory simulation of falling hydrometeors.Comment: 25 pages, 15 figures, 4 tables. Submitted to The Open Atmospheric
Science Journal, http://www.bentham.org/open/toascj
Multi-objective routing optimization using evolutionary algorithms
Wireless ad hoc networks suffer from several limitations, such as routing failures, potentially excessive bandwidth requirements, computational constraints and limited storage capability. Their routing strategy plays a significant role in determining the overall performance of the multi-hop network. However, in conventional network design only one of the desired routing-related objectives is optimized, while other objectives are typically assumed to be the constraints imposed on the problem. In this paper, we invoke the Non-dominated Sorting based Genetic Algorithm-II (NSGA-II) and the MultiObjective Differential Evolution (MODE) algorithm for finding optimal routes from a given source to a given destination in the face of conflicting design objectives, such as the dissipated energy and the end-to-end delay in a fully-connected arbitrary multi-hop network. Our simulation results show that both the NSGA-II and MODE algorithms are efficient in solving these routing problems and are capable of finding the Pareto-optimal solutions at lower complexity than the ’brute-force’ exhaustive search, when the number of nodes is higher than or equal to 10. Additionally, we demonstrate that at the same complexity, the MODE algorithm is capable of finding solutions closer to the Pareto front and typically, converges faster than the NSGA-II algorithm
An Online Approach to Dynamic Channel Access and Transmission Scheduling
Making judicious channel access and transmission scheduling decisions is
essential for improving performance as well as energy and spectral efficiency
in multichannel wireless systems. This problem has been a subject of extensive
study in the past decade, and the resulting dynamic and opportunistic channel
access schemes can bring potentially significant improvement over traditional
schemes. However, a common and severe limitation of these dynamic schemes is
that they almost always require some form of a priori knowledge of the channel
statistics. A natural remedy is a learning framework, which has also been
extensively studied in the same context, but a typical learning algorithm in
this literature seeks only the best static policy, with performance measured by
weak regret, rather than learning a good dynamic channel access policy. There
is thus a clear disconnect between what an optimal channel access policy can
achieve with known channel statistics that actively exploits temporal, spatial
and spectral diversity, and what a typical existing learning algorithm aims
for, which is the static use of a single channel devoid of diversity gain. In
this paper we bridge this gap by designing learning algorithms that track known
optimal or sub-optimal dynamic channel access and transmission scheduling
policies, thereby yielding performance measured by a form of strong regret, the
accumulated difference between the reward returned by an optimal solution when
a priori information is available and that by our online algorithm. We do so in
the context of two specific algorithms that appeared in [1] and [2],
respectively, the former for a multiuser single-channel setting and the latter
for a single-user multichannel setting. In both cases we show that our
algorithms achieve sub-linear regret uniform in time and outperforms the
standard weak-regret learning algorithms.Comment: 10 pages, to appear in MobiHoc 201
Instant restore after a media failure
Media failures usually leave database systems unavailable for several hours
until recovery is complete, especially in applications with large devices and
high transaction volume. Previous work introduced a technique called
single-pass restore, which increases restore bandwidth and thus substantially
decreases time to repair. Instant restore goes further as it permits read/write
access to any data on a device undergoing restore--even data not yet
restored--by restoring individual data segments on demand. Thus, the restore
process is guided primarily by the needs of applications, and the observed mean
time to repair is effectively reduced from several hours to a few seconds.
This paper presents an implementation and evaluation of instant restore. The
technique is incrementally implemented on a system starting with the
traditional ARIES design for logging and recovery. Experiments show that the
transaction latency perceived after a media failure can be cut down to less
than a second and that the overhead imposed by the technique on normal
processing is minimal. The net effect is that a few "nines" of availability are
added to the system using simple and low-overhead software techniques
A Scalable VLSI Architecture for Soft-Input Soft-Output Depth-First Sphere Decoding
Multiple-input multiple-output (MIMO) wireless transmission imposes huge
challenges on the design of efficient hardware architectures for iterative
receivers. A major challenge is soft-input soft-output (SISO) MIMO demapping,
often approached by sphere decoding (SD). In this paper, we introduce the - to
our best knowledge - first VLSI architecture for SISO SD applying a single
tree-search approach. Compared with a soft-output-only base architecture
similar to the one proposed by Studer et al. in IEEE J-SAC 2008, the
architectural modifications for soft input still allow a one-node-per-cycle
execution. For a 4x4 16-QAM system, the area increases by 57% and the operating
frequency degrades by 34% only.Comment: Accepted for IEEE Transactions on Circuits and Systems II Express
Briefs, May 2010. This draft from April 2010 will not be updated any more.
Please refer to IEEE Xplore for the final version. *) The final publication
will appear with the modified title "A Scalable VLSI Architecture for
Soft-Input Soft-Output Single Tree-Search Sphere Decoding
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