2,582 research outputs found

    Unsupervised Monocular Depth Estimation with Left-Right Consistency

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    Learning based methods have shown very promising results for the task of depth estimation in single images. However, most existing approaches treat depth prediction as a supervised regression problem and as a result, require vast quantities of corresponding ground truth depth data for training. Just recording quality depth data in a range of environments is a challenging problem. In this paper, we innovate beyond existing approaches, replacing the use of explicit depth data during training with easier-to-obtain binocular stereo footage. We propose a novel training objective that enables our convolutional neural network to learn to perform single image depth estimation, despite the absence of ground truth depth data. Exploiting epipolar geometry constraints, we generate disparity images by training our network with an image reconstruction loss. We show that solving for image reconstruction alone results in poor quality depth images. To overcome this problem, we propose a novel training loss that enforces consistency between the disparities produced relative to both the left and right images, leading to improved performance and robustness compared to existing approaches. Our method produces state of the art results for monocular depth estimation on the KITTI driving dataset, even outperforming supervised methods that have been trained with ground truth depth.Comment: CVPR 2017 ora

    Evaluating methods for controlling depth perception in stereoscopic cinematography.

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    Existing stereoscopic imaging algorithms can create static stereoscopic images with perceived depth control function to ensure a compelling 3D viewing experience without visual discomfort. However, current algorithms do not normally support standard Cinematic Storytelling techniques. These techniques, such as object movement, camera motion, and zooming, can result in dynamic scene depth change within and between a series of frames (shots) in stereoscopic cinematography. In this study, we empirically evaluate the following three types of stereoscopic imaging approaches that aim to address this problem. (1) Real-Eye Configuration: set camera separation equal to the nominal human eye interpupillary distance. The perceived depth on the display is identical to the scene depth without any distortion. (2) Mapping Algorithm: map the scene depth to a predefined range on the display to avoid excessive perceived depth. A new method that dynamically adjusts the depth mapping from scene space to display space is presented in addition to an existing fixed depth mapping method. (3) Depth of Field Simulation: apply Depth of Field (DOF) blur effect to stereoscopic images. Only objects that are inside the DOF are viewed in full sharpness. Objects that are far away from the focus plane are blurred. We performed a human-based trial using the ITU-R BT.500-11 Recommendation to compare the depth quality of stereoscopic video sequences generated by the above-mentioned imaging methods. Our results indicate that viewers' practical 3D viewing volumes are different for individual stereoscopic displays and viewers can cope with much larger perceived depth range in viewing stereoscopic cinematography in comparison to static stereoscopic images. Our new dynamic depth mapping method does have an advantage over the fixed depth mapping method in controlling stereo depth perception. The DOF blur effect does not provide the expected improvement for perceived depth quality control in 3D cinematography. We anticipate the results will be of particular interest to 3D filmmaking and real time computer games

    Guided Filtering based Pyramidal Stereo Matching for Unrectified Images

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    Stereo matching deals with recovering quantitative depth information from a set of input images, based on the visual disparity between corresponding points. Generally most of the algorithms assume that the processed images are rectified. As robotics becomes popular, conducting stereo matching in the context of cloth manipulation, such as obtaining the disparity map of the garments from the two cameras of the cloth folding robot, is useful and challenging. This is resulted from the fact of the high efficiency, accuracy and low memory requirement under the usage of high resolution images in order to capture the details (e.g. cloth wrinkles) for the given application (e.g. cloth folding). Meanwhile, the images can be unrectified. Therefore, we propose to adapt guided filtering algorithm into the pyramidical stereo matching framework that works directly for unrectified images. To evaluate the proposed unrectified stereo matching in terms of accuracy, we present three datasets that are suited to especially the characteristics of the task of cloth manipulations. By com- paring the proposed algorithm with two baseline algorithms on those three datasets, we demonstrate that our proposed approach is accurate, efficient and requires low memory. This also shows that rather than relying on image rectification, directly applying stereo matching through the unrectified images can be also quite effective and meanwhile efficien
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