237 research outputs found

    Virtual Machines Overloaded In Cloud Computing Using Cloudsim

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    Cloud computing has a massive pool of resources. Cloud Computing is an Internet based computing. Cloud Computing provides shared computer processing resources and data to computers. Now-a-days most of the companies are working under the Cloud Computing. Cloud application has a different configuration,composition, and deployment. Cloud Computing provides three service models such as Infrastructure as a Service,Platform as a Service,Software as a Service. Based on the service model it classified as Public Cloud, Private Cloud, Hybrid Cloud, Community Cloud. Through this paper,. We suggests the execution of Private cloud system that provides Infrastructure as a Service using CloudSim. CloudSim is framework for modeling and simulation of Cloud Computing Infrastructures and services .CloudSim is a toolkit for Cloud computing that supports modeling and creation of one or more Virtual Machine on a parallel Nodes of a Datacenter, Jobs and their mapping to suitable VMs

    Two-Phase Virtual Machine Placement Algorithms for Cloud Computing: An Experimental Evaluation under Uncertainty

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    Cloud computing providers must support requests for resources in dynamic environments, considering service elasticity and overbooking of physical resources. Due to the randomness of requests, Virtual Machine Placement (VMP) problems should be formulated under uncertainty. In this context, a renewed formulation of the VMP problem is presented, considering the optimization of four objective functions: (i) power consumption, (ii) economical revenue, (iii) resource utilization and (iv) reconfiguration time. To solve the presented formulation, a two-phase optimization scheme is considered, composed by an online incremental VMP phase (iVMP) and an offline VMP reconfiguration (VMPr) phase. An experimental evaluation of five algorithms taking into account 400 different scenarios was performed, considering three VMPr Triggering and two VMPr Recovering methods as well as three VMPr resolution alternatives. Experimental results indicate which algorithm outperformed the other evaluated algorithms, improving the quality of solutions in a scenario-based uncertainty model considering the following evaluation criteria: (i) average, (ii) maximum and (iii) minimum objective function costs.Sociedad Argentina de Informática e Investigación Operativa (SADIO

    Two-Phase Virtual Machine Placement Algorithms for Cloud Computing: An Experimental Evaluation under Uncertainty

    Get PDF
    Cloud computing providers must support requests for resources in dynamic environments, considering service elasticity and overbooking of physical resources. Due to the randomness of requests, Virtual Machine Placement (VMP) problems should be formulated under uncertainty. In this context, a renewed formulation of the VMP problem is presented, considering the optimization of four objective functions: (i) power consumption, (ii) economical revenue, (iii) resource utilization and (iv) reconfiguration time. To solve the presented formulation, a two-phase optimization scheme is considered, composed by an online incremental VMP phase (iVMP) and an offline VMP reconfiguration (VMPr) phase. An experimental evaluation of five algorithms taking into account 400 different scenarios was performed, considering three VMPr Triggering and two VMPr Recovering methods as well as three VMPr resolution alternatives. Experimental results indicate which algorithm outperformed the other evaluated algorithms, improving the quality of solutions in a scenario-based uncertainty model considering the following evaluation criteria: (i) average, (ii) maximum and (iii) minimum objective function costs.Sociedad Argentina de Informática e Investigación Operativa (SADIO

    Optimal and probabilistic resource and capability analysis for network slice as a service

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    Network Slice as a Service is one of the key concepts of the fifth generation of mobile networks (5G). 5G supports new use cases, like the Internet of Things (IoT), massive Machine Type Communication (mMTC) and Ultra-Reliable and Low Latency Communication (URLLC) as well as significant improvements of the conventional Mobile Broadband (MBB) use case. In addition, safety and security critical use cases move into focus. These use cases involve diverging requirements, e.g. network reliability, latency and throughput. Network virtualization and end-to-end mobile network slicing are seen as key enablers to handle those differing requirements and providing mobile network services for the various 5G use cases and between different tenants. Network slices are isolated, virtualized, end-to-end networks optimized for specific use cases. But still they share a common physical network infrastructure. Through logical separation of the network slices on a common end-to-end mobile network infrastructure, an efficient usage of the underlying physical network infrastructure provided by multiple Mobile Service Providers (MSPs) in enabled. Due to the dynamic lifecycle of network slices there is a strong demand for efficient algorithms for the so-called Network Slice Embedding (NSE) problem. Efficient and reliable resource provisioning for Network Slicing as a Service, requires resource allocation based on a mapping of virtual network slice elements on the serving physical mobile network infrastructure. In this thesis, first of all, a formal Network Slice Instance Admission (NSIA) process is presented, based on the 3GPP standardization. This process allows to give fast feedback to a network operator or tenant on the feasibility of embedding incoming Network Slice Instance Requests (NSI-Rs). In addition, corresponding services for NSIA and feasibility checking services are defined in the context of the ETSI ZSM Reference Architecture Framework. In the main part of this work, a mathematical model for solving the NSE Problem formalized as a standardized Linear Program (LP) is presented. The presented solution provides a nearly optimal embedding. This includes the optimal subset of Network Slice Instances (NSIs) to be selected for embedding, in terms of network slice revenue and costs, and the optimal allocation of associated network slice applications, functions, services and communication links on the 5G end-to-end mobile network infrastructure. It can be used to solve the online as well as the offline NSIA problem automatically in different variants. In particular, low latency network slices require deployment of their services and applications, including Network Functions (NFs) close to the user, i.e., at the edge of the mobile network. Since the users of those services might be widely distributed and mobile, multiple instances of the same application are required to be available on numerous distributed edge clouds. A holistic approach for tackling the problem of NSE with edge computing is provided by our so-called Multiple Application Instantiation (MAI) variant of the NSE LP solution. It is capable of determining the optimal number of application instances and their optimal deployment locations on the edge clouds, even for multiple User Equipment (UE) connectivity scenarios. In addition to that multi-path, also referred to as path-splitting, scenarios with a latency sensitive objective function, which guarantees the optimal network utilization as well as minimum latency in the network slice communication, is included. Resource uncertainty, as well as reuse and overbooking of resources guaranteed by Service Level Agreements (SLAs) are discussed in this work. There is a consensus that over-provisioning of mobile communication bands is economically infeasible and certain risk of network overload is accepted for the majority of the 5G use cases. A probabilistic variant of the NSE problem with an uncertainty-aware objective function and a resource availability confidence analysis are presented. The evaluation shows the advantages and the suitability of the different variants of the NSE formalization, as well as its scalability and computational limits in a practical implementation

    Machine Learning-based Orchestration Solutions for Future Slicing-Enabled Mobile Networks

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    The fifth generation mobile networks (5G) will incorporate novel technologies such as network programmability and virtualization enabled by Software-Defined Networking (SDN) and Network Function Virtualization (NFV) paradigms, which have recently attracted major interest from both academic and industrial stakeholders. Building on these concepts, Network Slicing raised as the main driver of a novel business model where mobile operators may open, i.e., “slice”, their infrastructure to new business players and offer independent, isolated and self-contained sets of network functions and physical/virtual resources tailored to specific services requirements. While Network Slicing has the potential to increase the revenue sources of service providers, it involves a number of technical challenges that must be carefully addressed. End-to-end (E2E) network slices encompass time and spectrum resources in the radio access network (RAN), transport resources on the fronthauling/backhauling links, and computing and storage resources at core and edge data centers. Additionally, the vertical service requirements’ heterogeneity (e.g., high throughput, low latency, high reliability) exacerbates the need for novel orchestration solutions able to manage end-to-end network slice resources across different domains, while satisfying stringent service level agreements and specific traffic requirements. An end-to-end network slicing orchestration solution shall i) admit network slice requests such that the overall system revenues are maximized, ii) provide the required resources across different network domains to fulfill the Service Level Agreements (SLAs) iii) dynamically adapt the resource allocation based on the real-time traffic load, endusers’ mobility and instantaneous wireless channel statistics. Certainly, a mobile network represents a fast-changing scenario characterized by complex spatio-temporal relationship connecting end-users’ traffic demand with social activities and economy. Legacy models that aim at providing dynamic resource allocation based on traditional traffic demand forecasting techniques fail to capture these important aspects. To close this gap, machine learning-aided solutions are quickly arising as promising technologies to sustain, in a scalable manner, the set of operations required by the network slicing context. How to implement such resource allocation schemes among slices, while trying to make the most efficient use of the networking resources composing the mobile infrastructure, are key problems underlying the network slicing paradigm, which will be addressed in this thesis

    Management of Cloud Infastructures: Policy-Based Revenue Optimization

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    Competition on global markets forces many enterprises to make use of new applications, reduce process times and at the same time cut the costs of their IT-infrastructure. To achieve this, it is necessary to maintain a high degree of flexibility with respect to the IT-infrastructure. Facing this challenge the idea of Cloud computing has been gaining interest lately. Cloud services can be accessed on demand without knowledge of the underlying infrastructure and have already succeeded in helping companies deploy products faster. Using Cloud services the New York Times managed to convert scanned images containing 11 million articles into PDF within 24 hours at a cost of merely 240 US-$. However Cloud providers will only offer their services, if they can realize sufficient benefit. To achieve this, the efficiency of Cloud infrastructure management must be increased. To this end we propose the use of concepts from revenue management and further enhancements
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