4 research outputs found

    Hexagonal structure for intelligent vision

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    Using hexagonal grids to represent digital images have been studied for more than 40 years. Increased processing capabilities of graphic devices and recent improvements in CCD technology have made hexagonal sampling attractive for practical applications and brought new interests on this topic. The hexagonal structure is considered to be preferable to the rectangular structure due to its higher sampling efficiency, consistent connectivity and higher angular resolution and is even proved to be superior to square structure in many applications. Since there is no mature hardware for hexagonal-based image capture and display, square to hexagonal image conversion has to be done before hexagonal-based image processing. Although hexagonal image representation and storage has not yet come to a standard, experiments based on existing hexagonal coordinate systems have never ceased. In this paper, we firstly introduced general reasons that hexagonally sampled images are chosen for research. Then, typical hexagonal coordinates and addressing schemes, as well as hexagonal based image processing and applications, are fully reviewed. © 2005 IEEE

    Image resampling between orthogonal and hexagonal lattices

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    Resampling techniques are commonly required in digital image processing systems. Many times the classical interpolation functions are used, i.e., nearest-neighbour interpolation and bilinear interpolation, which are prone to the introduction of undesirable artifacts due to aliasing such as moire patterns. This paper presents a novel approach which minimizes the loss of information, in a least-squares sense, while resampling between orthogonal and hexagonal lattices. Making use of an extension of 2D splines to hexagonal lattices, the proper reconstruction function is derived. Experimental results for a printing application demonstrate the feasibility of the proposed method and are compared against the classical techniques

    IMAGE RESAMPLING BETWEEN ORTHOGONAL AND HEXAGONAL LATTICES

    No full text
    Resampling techniques are commonly required in digital image processing systems. Many times the classical interpolation functions are used, i.e., nearest-neighbour interpolation and bilinear interpolation, which are prone to the introduction of undesirable artifacts due to aliasing such as moire patterns. This paper presents a novel approach which minimizes the loss of information, in a least-squares sense, while resampling between orthogonal and hexagonal lattices. Making use of an extension of 2D splines to hexagonal lattices, the proper reconstruction function is derived. Experimental results for a printing application demonstrate the feasibility of the proposed method and are compared against the classical techniques. 1
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