164 research outputs found

    RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes

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    Radiance fields have gradually become a main representation of media. Although its appearance editing has been studied, how to achieve view-consistent recoloring in an efficient manner is still under explored. We present RecolorNeRF, a novel user-friendly color editing approach for the neural radiance fields. Our key idea is to decompose the scene into a set of pure-colored layers, forming a palette. By this means, color manipulation can be conducted by altering the color components of the palette directly. To support efficient palette-based editing, the color of each layer needs to be as representative as possible. In the end, the problem is formulated as an optimization problem, where the layers and their blending weights are jointly optimized with the NeRF itself. Extensive experiments show that our jointly-optimized layer decomposition can be used against multiple backbones and produce photo-realistic recolored novel-view renderings. We demonstrate that RecolorNeRF outperforms baseline methods both quantitatively and qualitatively for color editing even in complex real-world scenes.Comment: To appear in ACM Multimedia 2023. Project website is accessible at https://sites.google.com/view/recolorner

    A Color-Pair Based Approach for Accurate Color Harmony Estimation

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    Harmonious color combinations can stimulate positive user emotional responses. However, a widely open research question is: how can we establish a robust and accurate color harmony measure for the public and professional designers to identify the harmony level of a color theme or color set. Building upon the key discovery that color pairs play an important role in harmony estimation, in this paper we present a novel color-pair based estimation model to accurately measure the color harmony. It first takes a two-layer maximum likelihood estimation (MLE) based method to compute an initial prediction of color harmony by statistically modeling the pair-wise color preferences from existing datasets. Then, the initial scores are refined through a back-propagation neural network (BPNN) with a variety of color features extracted in different color spaces, so that an accurate harmony estimation can be obtained at the end. Our extensive experiments, including performance comparisons of harmony estimation applications, show the advantages of our method in comparison with the state of the art methods

    Multimodal Color Recommendation in Vector Graphic Documents

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    Color selection plays a critical role in graphic document design and requires sufficient consideration of various contexts. However, recommending appropriate colors which harmonize with the other colors and textual contexts in documents is a challenging task, even for experienced designers. In this study, we propose a multimodal masked color model that integrates both color and textual contexts to provide text-aware color recommendation for graphic documents. Our proposed model comprises self-attention networks to capture the relationships between colors in multiple palettes, and cross-attention networks that incorporate both color and CLIP-based text representations. Our proposed method primarily focuses on color palette completion, which recommends colors based on the given colors and text. Additionally, it is applicable for another color recommendation task, full palette generation, which generates a complete color palette corresponding to the given text. Experimental results demonstrate that our proposed approach surpasses previous color palette completion methods on accuracy, color distribution, and user experience, as well as full palette generation methods concerning color diversity and similarity to the ground truth palettes.Comment: Accepted to ACM MM 202

    The Iray Light Transport Simulation and Rendering System

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    While ray tracing has become increasingly common and path tracing is well understood by now, a major challenge lies in crafting an easy-to-use and efficient system implementing these technologies. Following a purely physically-based paradigm while still allowing for artistic workflows, the Iray light transport simulation and rendering system allows for rendering complex scenes by the push of a button and thus makes accurate light transport simulation widely available. In this document we discuss the challenges and implementation choices that follow from our primary design decisions, demonstrating that such a rendering system can be made a practical, scalable, and efficient real-world application that has been adopted by various companies across many fields and is in use by many industry professionals today
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