8,070 research outputs found

    Occlusion-Aware Instance Segmentation via BiLayer Network Architectures

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    Segmenting highly-overlapping image objects is challenging, because there is typically no distinction between real object contours and occlusion boundaries on images. Unlike previous instance segmentation methods, we model image formation as a composition of two overlapping layers, and propose Bilayer Convolutional Network (BCNet), where the top layer detects occluding objects (occluders) and the bottom layer infers partially occluded instances (occludees). The explicit modeling of occlusion relationship with bilayer structure naturally decouples the boundaries of both the occluding and occluded instances, and considers the interaction between them during mask regression. We investigate the efficacy of bilayer structure using two popular convolutional network designs, namely, Fully Convolutional Network (FCN) and Graph Convolutional Network (GCN). Further, we formulate bilayer decoupling using the vision transformer (ViT), by representing instances in the image as separate learnable occluder and occludee queries. Large and consistent improvements using one/two-stage and query-based object detectors with various backbones and network layer choices validate the generalization ability of bilayer decoupling, as shown by extensive experiments on image instance segmentation benchmarks (COCO, KINS, COCOA) and video instance segmentation benchmarks (YTVIS, OVIS, BDD100K MOTS), especially for heavy occlusion cases. Code and data are available at https://github.com/lkeab/BCNet.Comment: Extended version of "Deep Occlusion-Aware Instance Segmentation with Overlapping BiLayers", CVPR 2021 (arXiv:2103.12340

    Robustness of Object Recognition under Extreme Occlusion in Humans and Computational Models

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    Most objects in the visual world are partially occluded, but humans can recognize them without difficulty. However, it remains unknown whether object recognition models like convolutional neural networks (CNNs) can handle real-world occlusion. It is also a question whether efforts to make these models robust to constant mask occlusion are effective for real-world occlusion. We test both humans and the above-mentioned computational models in a challenging task of object recognition under extreme occlusion, where target objects are heavily occluded by irrelevant real objects in real backgrounds. Our results show that human vision is very robust to extreme occlusion while CNNs are not, even with modifications to handle constant mask occlusion. This implies that the ability to handle constant mask occlusion does not entail robustness to real-world occlusion. As a comparison, we propose another computational model that utilizes object parts/subparts in a compositional manner to build robustness to occlusion. This performs significantly better than CNN-based models on our task with error patterns similar to humans. These findings suggest that testing under extreme occlusion can better reveal the robustness of visual recognition, and that the principle of composition can encourage such robustness.Comment: To be presented at the 41st Annual Meeting of the Cognitive Science Societ

    Learning Robust Object Recognition Using Composed Scenes from Generative Models

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    Recurrent feedback connections in the mammalian visual system have been hypothesized to play a role in synthesizing input in the theoretical framework of analysis by synthesis. The comparison of internally synthesized representation with that of the input provides a validation mechanism during perceptual inference and learning. Inspired by these ideas, we proposed that the synthesis machinery can compose new, unobserved images by imagination to train the network itself so as to increase the robustness of the system in novel scenarios. As a proof of concept, we investigated whether images composed by imagination could help an object recognition system to deal with occlusion, which is challenging for the current state-of-the-art deep convolutional neural networks. We fine-tuned a network on images containing objects in various occlusion scenarios, that are imagined or self-generated through a deep generator network. Trained on imagined occluded scenarios under the object persistence constraint, our network discovered more subtle and localized image features that were neglected by the original network for object classification, obtaining better separability of different object classes in the feature space. This leads to significant improvement of object recognition under occlusion for our network relative to the original network trained only on un-occluded images. In addition to providing practical benefits in object recognition under occlusion, this work demonstrates the use of self-generated composition of visual scenes through the synthesis loop, combined with the object persistence constraint, can provide opportunities for neural networks to discover new relevant patterns in the data, and become more flexible in dealing with novel situations.Comment: Accepted by 14th Conference on Computer and Robot Visio

    Boundary, Brightness, and Depth Interactions During Preattentive Representation and Attentive Recognition of Figure and Ground

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    This article applies a recent theory of 3-D biological vision, called FACADE Theory, to explain several percepts which Kanizsa pioneered. These include 3-D pop-out of an occluding form in front of an occluded form, leading to completion and recognition of the occluded form; 3-D transparent and opaque percepts of Kanizsa squares, with and without Varin wedges; and interactions between percepts of illusory contours, brightness, and depth in response to 2-D Kanizsa images. These explanations clarify how a partially occluded object representation can be completed for purposes of object recognition, without the completed part of the representation necessarily being seen. The theory traces these percepts to neural mechanisms that compensate for measurement uncertainty and complementarity at individual cortical processing stages by using parallel and hierarchical interactions among several cortical processing stages. These interactions are modelled by a Boundary Contour System (BCS) that generates emergent boundary segmentations and a complementary Feature Contour System (FCS) that fills-in surface representations of brightness, color, and depth. The BCS and FCS interact reciprocally with an Object Recognition System (ORS) that binds BCS boundary and FCS surface representations into attentive object representations. The BCS models the parvocellular LGN→Interblob→Interstripe→V4 cortical processing stream, the FCS models the parvocellular LGN→Blob→Thin Stripe→V4 cortical processing stream, and the ORS models inferotemporal cortex.Air Force Office of Scientific Research (F49620-92-J-0499); Defense Advanced Research Projects Agency (N00014-92-J-4015); Office of Naval Research (N00014-91-J-4100

    A Causal And-Or Graph Model for Visibility Fluent Reasoning in Tracking Interacting Objects

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    Tracking humans that are interacting with the other subjects or environment remains unsolved in visual tracking, because the visibility of the human of interests in videos is unknown and might vary over time. In particular, it is still difficult for state-of-the-art human trackers to recover complete human trajectories in crowded scenes with frequent human interactions. In this work, we consider the visibility status of a subject as a fluent variable, whose change is mostly attributed to the subject's interaction with the surrounding, e.g., crossing behind another object, entering a building, or getting into a vehicle, etc. We introduce a Causal And-Or Graph (C-AOG) to represent the causal-effect relations between an object's visibility fluent and its activities, and develop a probabilistic graph model to jointly reason the visibility fluent change (e.g., from visible to invisible) and track humans in videos. We formulate this joint task as an iterative search of a feasible causal graph structure that enables fast search algorithm, e.g., dynamic programming method. We apply the proposed method on challenging video sequences to evaluate its capabilities of estimating visibility fluent changes of subjects and tracking subjects of interests over time. Results with comparisons demonstrate that our method outperforms the alternative trackers and can recover complete trajectories of humans in complicated scenarios with frequent human interactions.Comment: accepted by CVPR 201

    Class-Agnostic Counting

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    Nearly all existing counting methods are designed for a specific object class. Our work, however, aims to create a counting model able to count any class of object. To achieve this goal, we formulate counting as a matching problem, enabling us to exploit the image self-similarity property that naturally exists in object counting problems. We make the following three contributions: first, a Generic Matching Network (GMN) architecture that can potentially count any object in a class-agnostic manner; second, by reformulating the counting problem as one of matching objects, we can take advantage of the abundance of video data labeled for tracking, which contains natural repetitions suitable for training a counting model. Such data enables us to train the GMN. Third, to customize the GMN to different user requirements, an adapter module is used to specialize the model with minimal effort, i.e. using a few labeled examples, and adapting only a small fraction of the trained parameters. This is a form of few-shot learning, which is practical for domains where labels are limited due to requiring expert knowledge (e.g. microbiology). We demonstrate the flexibility of our method on a diverse set of existing counting benchmarks: specifically cells, cars, and human crowds. The model achieves competitive performance on cell and crowd counting datasets, and surpasses the state-of-the-art on the car dataset using only three training images. When training on the entire dataset, the proposed method outperforms all previous methods by a large margin.Comment: Asian Conference on Computer Vision (ACCV), 201
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