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Distributed video coding in wireless multimedia sensor network for multimedia broadcasting
Recently the development of Distributed Video Coding (DVC) has provided the promising theory
support to realize the infrastructure of Wireless Multimedia Sensor Network (WMSN), which composed of autonomous hardware for capturing and transmission of quality audio-visual content. The implementation of DVC in WMSN can better solve the problem of energy constraint of the sensor nodes due to the benefit of lower computational encoder in DVC. In this paper, a practical DVC scheme, pixel-domain Wyner-Ziv(PDWZ) video
coding, with slice structure and adaptive rate selection(ARS) is proposed to solve the certain problems when applying DVC into WMSN. Firstly, the proposed slice structure in PDWZ has extended the feasibility of PDWZ to work with any interleaver size used in Slepian-wolf turbo codec for heterogeneous applications. Meanwhile,
based on the slice structure, an adaptive code rate selection has been proposed aiming at reduce the system delay occurred in feedback request. The simulation results clearly showed the enhancement in R-D performance and perceptual quality. It also can be observed that system delay caused by frequent feedback is greatly reduced, which gives a promising support for WMSN with low latency and facilitates the QoS management
Cellular-Broadcast Service Convergence through Caching for CoMP Cloud RANs
Cellular and Broadcast services have been traditionally treated independently
due to the different market requirements, thus resulting in different business
models and orthogonal frequency allocations. However, with the advent of cheap
memory and smart caching, this traditional paradigm can converge into a single
system which can provide both services in an efficient manner. This paper
focuses on multimedia delivery through an integrated network, including both a
cellular (also known as unicast or broadband) and a broadcast last mile
operating over shared spectrum. The subscribers of the network are equipped
with a cache which can effectively create zero perceived latency for multimedia
delivery, assuming that the content has been proactively and intelligently
cached. The main objective of this work is to establish analytically the
optimal content popularity threshold, based on a intuitive cost function. In
other words, the aim is to derive which content should be broadcasted and which
content should be unicasted. To facilitate this, Cooperative Multi- Point
(CoMP) joint processing algorithms are employed for the uni and broad-cast PHY
transmissions. To practically implement this, the integrated network controller
is assumed to have access to traffic statistics in terms of content popularity.
Simulation results are provided to assess the gain in terms of total spectral
efficiency. A conventional system, where the two networks operate
independently, is used as benchmark.Comment: Submitted to IEEE PIMRC 201
Towards an All-Purpose Content-Based Multimedia Information Retrieval System
The growth of multimedia collections - in terms of size, heterogeneity, and
variety of media types - necessitates systems that are able to conjointly deal
with several forms of media, especially when it comes to searching for
particular objects. However, existing retrieval systems are organized in silos
and treat different media types separately. As a consequence, retrieval across
media types is either not supported at all or subject to major limitations. In
this paper, we present vitrivr, a content-based multimedia information
retrieval stack. As opposed to the keyword search approach implemented by most
media management systems, vitrivr makes direct use of the object's content to
facilitate different types of similarity search, such as Query-by-Example or
Query-by-Sketch, for and, most importantly, across different media types -
namely, images, audio, videos, and 3D models. Furthermore, we introduce a new
web-based user interface that enables easy-to-use, multimodal retrieval from
and browsing in mixed media collections. The effectiveness of vitrivr is shown
on the basis of a user study that involves different query and media types. To
the best of our knowledge, the full vitrivr stack is unique in that it is the
first multimedia retrieval system that seamlessly integrates support for four
different types of media. As such, it paves the way towards an all-purpose,
content-based multimedia information retrieval system
SVS-JOIN : efficient spatial visual similarity join for geo-multimedia
In the big data era, massive amount of multimedia data with geo-tags has been generated and collected by smart devices equipped with mobile communications module and position sensor module. This trend has put forward higher request on large-scale geo-multimedia retrieval. Spatial similarity join is one of the significant problems in the area of spatial database. Previous works focused on spatial textual document search problem, rather than geo-multimedia retrieval. In this paper, we investigate a novel geo-multimedia retrieval paradigm named spatial visual similarity join (SVS-JOIN for short), which aims to search similar geo-image pairs in both aspects of geo-location and visual content. Firstly, the definition of SVS-JOIN is proposed and then we present the geographical similarity and visual similarity measurement. Inspired by the approach for textual similarity join, we develop an algorithm named SVS-JOIN B by combining the PPJOIN algorithm and visual similarity. Besides, an extension of it named SVS-JOIN G is developed, which utilizes spatial grid strategy to improve the search efficiency. To further speed up the search, a novel approach called SVS-JOIN Q is carefully designed, in which a quadtree and a global inverted index are employed. Comprehensive experiments are conducted on two geo-image datasets and the results demonstrate that our solution can address the SVS-JOIN problem effectively and efficiently
Analysis and implementation of the Large Scale Video-on-Demand System
Next Generation Network (NGN) provides multimedia services over broadband
based networks, which supports high definition TV (HDTV), and DVD quality
video-on-demand content. The video services are thus seen as merging mainly
three areas such as computing, communication, and broadcasting. It has numerous
advantages and more exploration for the large-scale deployment of
video-on-demand system is still needed. This is due to its economic and design
constraints. It's need significant initial investments for full service
provision. This paper presents different estimation for the different
topologies and it require efficient planning for a VOD system network. The
methodology investigates the network bandwidth requirements of a VOD system
based on centralized servers, and distributed local proxies. Network traffic
models are developed to evaluate the VOD system's operational bandwidth
requirements for these two network architectures. This paper present an
efficient estimation of the of the bandwidth requirement for the different
architectures.Comment: 9 pages, 8 figure
Energy Consumption Of Visual Sensor Networks: Impact Of Spatio-Temporal Coverage
Wireless visual sensor networks (VSNs) are expected to play a major role in
future IEEE 802.15.4 personal area networks (PAN) under recently-established
collision-free medium access control (MAC) protocols, such as the IEEE
802.15.4e-2012 MAC. In such environments, the VSN energy consumption is
affected by the number of camera sensors deployed (spatial coverage), as well
as the number of captured video frames out of which each node processes and
transmits data (temporal coverage). In this paper, we explore this aspect for
uniformly-formed VSNs, i.e., networks comprising identical wireless visual
sensor nodes connected to a collection node via a balanced cluster-tree
topology, with each node producing independent identically-distributed
bitstream sizes after processing the video frames captured within each network
activation interval. We derive analytic results for the energy-optimal
spatio-temporal coverage parameters of such VSNs under a-priori known bounds
for the number of frames to process per sensor and the number of nodes to
deploy within each tier of the VSN. Our results are parametric to the
probability density function characterizing the bitstream size produced by each
node and the energy consumption rates of the system of interest. Experimental
results reveal that our analytic results are always within 7% of the energy
consumption measurements for a wide range of settings. In addition, results
obtained via a multimedia subsystem show that the optimal spatio-temporal
settings derived by the proposed framework allow for substantial reduction of
energy consumption in comparison to ad-hoc settings. As such, our analytic
modeling is useful for early-stage studies of possible VSN deployments under
collision-free MAC protocols prior to costly and time-consuming experiments in
the field.Comment: to appear in IEEE Transactions on Circuits and Systems for Video
Technology, 201
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