781 research outputs found

    Hypergraph Neural Networks

    Full text link
    In this paper, we present a hypergraph neural networks (HGNN) framework for data representation learning, which can encode high-order data correlation in a hypergraph structure. Confronting the challenges of learning representation for complex data in real practice, we propose to incorporate such data structure in a hypergraph, which is more flexible on data modeling, especially when dealing with complex data. In this method, a hyperedge convolution operation is designed to handle the data correlation during representation learning. In this way, traditional hypergraph learning procedure can be conducted using hyperedge convolution operations efficiently. HGNN is able to learn the hidden layer representation considering the high-order data structure, which is a general framework considering the complex data correlations. We have conducted experiments on citation network classification and visual object recognition tasks and compared HGNN with graph convolutional networks and other traditional methods. Experimental results demonstrate that the proposed HGNN method outperforms recent state-of-the-art methods. We can also reveal from the results that the proposed HGNN is superior when dealing with multi-modal data compared with existing methods.Comment: Accepted in AAAI'201

    Hypergraph Learning with Line Expansion

    Full text link
    Previous hypergraph expansions are solely carried out on either vertex level or hyperedge level, thereby missing the symmetric nature of data co-occurrence, and resulting in information loss. To address the problem, this paper treats vertices and hyperedges equally and proposes a new hypergraph formulation named the \emph{line expansion (LE)} for hypergraphs learning. The new expansion bijectively induces a homogeneous structure from the hypergraph by treating vertex-hyperedge pairs as "line nodes". By reducing the hypergraph to a simple graph, the proposed \emph{line expansion} makes existing graph learning algorithms compatible with the higher-order structure and has been proven as a unifying framework for various hypergraph expansions. We evaluate the proposed line expansion on five hypergraph datasets, the results show that our method beats SOTA baselines by a significant margin

    Hypergraph Convolutional Network based Weakly Supervised Point Cloud Semantic Segmentation with Scene-Level Annotations

    Full text link
    Point cloud segmentation with scene-level annotations is a promising but challenging task. Currently, the most popular way is to employ the class activation map (CAM) to locate discriminative regions and then generate point-level pseudo labels from scene-level annotations. However, these methods always suffer from the point imbalance among categories, as well as the sparse and incomplete supervision from CAM. In this paper, we propose a novel weighted hypergraph convolutional network-based method, called WHCN, to confront the challenges of learning point-wise labels from scene-level annotations. Firstly, in order to simultaneously overcome the point imbalance among different categories and reduce the model complexity, superpoints of a training point cloud are generated by exploiting the geometrically homogeneous partition. Then, a hypergraph is constructed based on the high-confidence superpoint-level seeds which are converted from scene-level annotations. Secondly, the WHCN takes the hypergraph as input and learns to predict high-precision point-level pseudo labels by label propagation. Besides the backbone network consisting of spectral hypergraph convolution blocks, a hyperedge attention module is learned to adjust the weights of hyperedges in the WHCN. Finally, a segmentation network is trained by these pseudo point cloud labels. We comprehensively conduct experiments on the ScanNet and S3DIS segmentation datasets. Experimental results demonstrate that the proposed WHCN is effective to predict the point labels with scene annotations, and yields state-of-the-art results in the community. The source code is available at http://zhiyongsu.github.io/Project/WHCN.html
    • …
    corecore