8,545 research outputs found
Experimental Study of the Cloud Architecture Selection for Effective Big Data Processing
Big data dictate their requirements to the hardware and software. Simple
migration to the cloud data processing, while solving the problem of increasing
computational capabilities, however creates some issues: the need to ensure the
safety, the need to control the quality during data transmission, the need to
optimize requests. Computational cloud does not simply provide scalable
resources but also requires network infrastructure, unknown routes and the
number of user requests. In addition, during functioning situation can occur,
in which you need to change the architecture of the application - part of the
data needs to be placed in a private cloud, part in a public cloud, part stays
on the client
Next Generation Cloud Computing: New Trends and Research Directions
The landscape of cloud computing has significantly changed over the last
decade. Not only have more providers and service offerings crowded the space,
but also cloud infrastructure that was traditionally limited to single provider
data centers is now evolving. In this paper, we firstly discuss the changing
cloud infrastructure and consider the use of infrastructure from multiple
providers and the benefit of decentralising computing away from data centers.
These trends have resulted in the need for a variety of new computing
architectures that will be offered by future cloud infrastructure. These
architectures are anticipated to impact areas, such as connecting people and
devices, data-intensive computing, the service space and self-learning systems.
Finally, we lay out a roadmap of challenges that will need to be addressed for
realising the potential of next generation cloud systems.Comment: Accepted to Future Generation Computer Systems, 07 September 201
A Critical Look at Decentralized Personal Data Architectures
While the Internet was conceived as a decentralized network, the most widely
used web applications today tend toward centralization. Control increasingly
rests with centralized service providers who, as a consequence, have also
amassed unprecedented amounts of data about the behaviors and personalities of
individuals.
Developers, regulators, and consumer advocates have looked to alternative
decentralized architectures as the natural response to threats posed by these
centralized services. The result has been a great variety of solutions that
include personal data stores (PDS), infomediaries, Vendor Relationship
Management (VRM) systems, and federated and distributed social networks. And
yet, for all these efforts, decentralized personal data architectures have seen
little adoption.
This position paper attempts to account for these failures, challenging the
accepted wisdom in the web community on the feasibility and desirability of
these approaches. We start with a historical discussion of the development of
various categories of decentralized personal data architectures. Then we survey
the main ideas to illustrate the common themes among these efforts. We tease
apart the design characteristics of these systems from the social values that
they (are intended to) promote. We use this understanding to point out numerous
drawbacks of the decentralization paradigm, some inherent and others
incidental. We end with recommendations for designers of these systems for
working towards goals that are achievable, but perhaps more limited in scope
and ambition
A Cloud Platform-as-a-Service for Multimedia Conferencing Service Provisioning
Multimedia conferencing is the real-time exchange of multimedia content
between multiple parties. It is the basis of a wide range of applications
(e.g., multimedia multiplayer game). Cloud-based provisioning of the
conferencing services on which these applications rely will bring benefits,
such as easy service provisioning and elastic scalability. However, it remains
a big challenge. This paper proposes a PaaS for conferencing service
provisioning. The proposed PaaS is based on a business model from the state of
the art. It relies on conferencing IaaSs that, instead of VMs, offer
conferencing substrates (e.g., dial-in signaling, video mixer and audio mixer).
The PaaS enables composition of new conferences from substrates on the fly.
This has been prototyped in this paper and, in order to evaluate it, a
conferencing IaaS is also implemented. Performance measurements are also made.Comment: 6 pages, 6 figures, IEEE ISCC 201
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