1,703 research outputs found
Fully-automatic inverse tone mapping algorithm based on dynamic mid-level tone mapping
High Dynamic Range (HDR) displays can show images with higher color contrast levels and peak luminosities than the common Low Dynamic Range (LDR) displays. However, most existing video content is recorded and/or graded in LDR format. To show LDR content on HDR displays, it needs to be up-scaled using a so-called inverse tone mapping algorithm. Several techniques for inverse tone mapping have been proposed in the last years, going from simple approaches based on global and local operators to more advanced algorithms such as neural networks. Some of the drawbacks of existing techniques for inverse tone mapping are the need for human intervention, the high computation time for more advanced algorithms, limited low peak brightness, and the lack of the preservation of the artistic intentions. In this paper, we propose a fully-automatic inverse tone mapping operator based on mid-level mapping capable of real-time video processing. Our proposed algorithm allows expanding LDR images into HDR images with peak brightness over 1000 nits, preserving the artistic intentions inherent to the HDR domain. We assessed our results using the full-reference objective quality metrics HDR-VDP-2.2 and DRIM, and carrying out a subjective pair-wise comparison experiment. We compared our results with those obtained with the most recent methods found in the literature. Experimental results demonstrate that our proposed method outperforms the current state-of-the-art of simple inverse tone mapping methods and its performance is similar to other more complex and time-consuming advanced techniques
What Is Around The Camera?
How much does a single image reveal about the environment it was taken in? In
this paper, we investigate how much of that information can be retrieved from a
foreground object, combined with the background (i.e. the visible part of the
environment). Assuming it is not perfectly diffuse, the foreground object acts
as a complexly shaped and far-from-perfect mirror. An additional challenge is
that its appearance confounds the light coming from the environment with the
unknown materials it is made of. We propose a learning-based approach to
predict the environment from multiple reflectance maps that are computed from
approximate surface normals. The proposed method allows us to jointly model the
statistics of environments and material properties. We train our system from
synthesized training data, but demonstrate its applicability to real-world
data. Interestingly, our analysis shows that the information obtained from
objects made out of multiple materials often is complementary and leads to
better performance.Comment: Accepted to ICCV. Project:
http://homes.esat.kuleuven.be/~sgeorgou/multinatillum
Deep Bilateral Learning for Real-Time Image Enhancement
Performance is a critical challenge in mobile image processing. Given a
reference imaging pipeline, or even human-adjusted pairs of images, we seek to
reproduce the enhancements and enable real-time evaluation. For this, we
introduce a new neural network architecture inspired by bilateral grid
processing and local affine color transforms. Using pairs of input/output
images, we train a convolutional neural network to predict the coefficients of
a locally-affine model in bilateral space. Our architecture learns to make
local, global, and content-dependent decisions to approximate the desired image
transformation. At runtime, the neural network consumes a low-resolution
version of the input image, produces a set of affine transformations in
bilateral space, upsamples those transformations in an edge-preserving fashion
using a new slicing node, and then applies those upsampled transformations to
the full-resolution image. Our algorithm processes high-resolution images on a
smartphone in milliseconds, provides a real-time viewfinder at 1080p
resolution, and matches the quality of state-of-the-art approximation
techniques on a large class of image operators. Unlike previous work, our model
is trained off-line from data and therefore does not require access to the
original operator at runtime. This allows our model to learn complex,
scene-dependent transformations for which no reference implementation is
available, such as the photographic edits of a human retoucher.Comment: 12 pages, 14 figures, Siggraph 201
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