1,023,113 research outputs found

    Human Factors Considerations in System Design

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    Human factors considerations in systems design was examined. Human factors in automated command and control, in the efficiency of the human computer interface and system effectiveness are outlined. The following topics are discussed: human factors aspects of control room design; design of interactive systems; human computer dialogue, interaction tasks and techniques; guidelines on ergonomic aspects of control rooms and highly automated environments; system engineering for control by humans; conceptual models of information processing; information display and interaction in real time environments

    Spacecraft crew procedures from paper to computers

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    Described here is a research project that uses human factors and computer systems knowledge to explore and help guide the design and creation of an effective Human-Computer Interface (HCI) for spacecraft crew procedures. By having a computer system behind the user interface, it is possible to have increased procedure automation, related system monitoring, and personalized annotation and help facilities. The research project includes the development of computer-based procedure system HCI prototypes and a testbed for experiments that measure the effectiveness of HCI alternatives in order to make design recommendations. The testbed will include a system for procedure authoring, editing, training, and execution. Progress on developing HCI prototypes for a middeck experiment performed on Space Shuttle Mission STS-34 and for upcoming medical experiments are discussed. The status of the experimental testbed is also discussed

    Reclaiming human machine nature

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    Extending and modifying his domain of life by artifact production is one of the main characteristics of humankind. From the first hominid, who used a wood stick or a stone for extending his upper limbs and augmenting his gesture strength, to current systems engineers who used technologies for augmenting human cognition, perception and action, extending human body capabilities remains a big issue. From more than fifty years cybernetics, computer and cognitive sciences have imposed only one reductionist model of human machine systems: cognitive systems. Inspired by philosophy, behaviorist psychology and the information treatment metaphor, the cognitive system paradigm requires a function view and a functional analysis in human systems design process. According that design approach, human have been reduced to his metaphysical and functional properties in a new dualism. Human body requirements have been left to physical ergonomics or "physiology". With multidisciplinary convergence, the issues of "human-machine" systems and "human artifacts" evolve. The loss of biological and social boundaries between human organisms and interactive and informational physical artifact questions the current engineering methods and ergonomic design of cognitive systems. New developpment of human machine systems for intensive care, human space activities or bio-engineering sytems requires grounding human systems design on a renewed epistemological framework for future human systems model and evidence based "bio-engineering". In that context, reclaiming human factors, augmented human and human machine nature is a necessityComment: Published in HCI International 2014, Heraklion : Greece (2014

    Human supervision and microprocessor control of an optical tracking system

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    Gunners using small calibre anti-aircraft systems have not been able to track high-speed air targets effectively. Substantial improvement in the accuracy of surface fire against attacking aircraft has been realized through the design of a director-type weapon control system. This system concept frees the gunner to exercise a supervisory/monitoring role while the computer takes over continuous target tracking. This change capitalizes on a key consideration of human factors engineering while increasing system accuracy. The advanced system design, which uses distributed microprocessor control, is discussed at the block diagram level and is contrasted with the previous implementation

    Combining economic and social goals in the design of production systems by using ergonomics standards

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    In designing of production systems, economic and social goals can be combined, if ergonomics is integrated into the design process. More than 50 years of ergonomics research and practice have resulted in a large number of ergonomics standards for designing physical and organizational work environments. This paper gives an overview of the 174 international ISO and European CEN standards in this field, and discusses their applicability in design processes. The available standards include general recommendations for integrating ergonomics into the design process, as well as specific requirements for manual handling, mental load, task design, human-computer-interaction, noise, heat, body measurements, and other topics. The standards can be used in different phases of the design process: allocation of system functions between humans and machines, design of the work organization, work tasks and jobs, design of work environment, design of work equipment, hardware and software, and design of workspace and workstation. The paper is meant to inform engineers and managers involved in the design of production systems about the existence of a large number of ISO and CEN standards on ergonomics, which can be used to optimize human well-being and overall system performance.review;standard;standardization;ergonomics;CEN;ISO;human factors;production engineering;production planning

    CREW CHIEF: A computer graphics simulation of an aircraft maintenance technician

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    Approximately 35 percent of the lifetime cost of a military system is spent for maintenance. Excessive repair time is caused by not considering maintenance during design. Problems are usually discovered only after a mock-up has been constructed, when it is too late to make changes. CREW CHIEF will reduce the incidence of such problems by catching design defects in the early design stages. CREW CHIEF is a computer graphic human factors evaluation system interfaced to commercial computer aided design (CAD) systems. It creates a three dimensional man model, either male or female, large or small, with various types of clothing and in several postures. It can perform analyses for physical accessibility, strength capability with tools, visual access, and strength capability for manual materials handling. The designer would produce a drawing on his CAD system and introduce CREW CHIEF in it. CREW CHIEF's analyses would then indicate places where problems could be foreseen and corrected before the design is frozen

    Acquisition and production of skilled behavior in dynamic decision-making tasks: Modeling strategic behavior in human-automation interaction: Why and aid can (and should) go unused

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    Advances in computer and control technology offer the opportunity for task-offload aiding in human-machine systems. A task-offload aid (e.g., an autopilot, an intelligent assistant) can be selectively engaged by the human operator to dynamically delegate tasks to an automated system. Successful design and performance prediction in such systems requires knowledge of the factors influencing the strategy the operator develops and uses for managing interaction with the task-offload aid. A model is presented that shows how such strategies can be predicted as a function of three task context properties (frequency and duration of secondary tasks and costs of delaying secondary tasks) and three aid design properties (aid engagement and disengagement times, aid performance relative to human performance). Sensitivity analysis indicates how each of these contextual and design factors affect the optimal aid aid usage strategy and attainable system performance. The model is applied to understanding human-automation interaction in laboratory experiments on human supervisory control behavior. The laboratory task allowed subjects freedom to determine strategies for using an autopilot in a dynamic, multi-task environment. Modeling results suggested that many subjects may indeed have been acting appropriately by not using the autopilot in the way its designers intended. Although autopilot function was technically sound, this aid was not designed with due regard to the overall task context in which it was placed. These results demonstrate the need for additional research on how people may strategically manage their own resources, as well as those provided by automation, in an effort to keep workload and performance at acceptable levels

    Interdisciplinary systematic review: does alignment between system and design shape adoption and use of barcode medication administration technology?

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    BACKGROUND: In order to reduce safety risks associated with medication administrations, technologies such as barcode medication administration (BCMA) are increasingly used. Examining how human factors influence adoption and usability of this technology can potentially highlight areas for improvement in design and implementation. OBJECTIVE: To describe how human factors related determinants for BCMA have been researched and reported by healthcare and human-computer interaction disciplines. DATA SOURCES: The Cumulative Index of Nursing, and Allied Health Literature, PubMed, OVID MEDLINE and Google Scholar. STUDY ELIGIBILITY CRITERIA: Primary research published from April 2000 to April 2020, search terms developed to identity different disciplinary research perspectives that examined BCMA use, used a human factors lens and were published in English. SYNTHESIS METHODS: Computerised systematic searches were conducted in four databases. Eligible papers were systematically analysed for themes. Themes were discussed with a second reviewer and supervisors to ensure they were representative of content. RESULTS: Of 3707 papers screened, 11 were included. Studies did not fit neatly into a clinical or human-computer interaction perspective but instead uncovered a range of overlapping narratives, demonstrating consensus on the key themes despite differing research approaches. Prevalent themes were misaligned design and workflow, adaptation and workarounds, mediating factors, safety, users' perceptions and design and usability. Inadequate design frequently led to workarounds, which jeopardised safety. Reported mediating factors included clarity of user needs, pre/post implementation evaluations, analysis of existing workarounds and appropriate technology, infrastructure and staffing. LIMITATIONS: Most studies were relatively small and qualitative, making it difficult to generalise findings. CONCLUSION: Evaluating interdisciplinary perspectives including human factors approaches identified similar and complementary enablers and barriers to successful technology use. Often, mediating factors were developed to compensate for unsuitable design; a collaborative approach between system designer and end users is necessary for BCMA to achieve its true safety potential

    Visual performance research of call centre VDT operators

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    This paper considers different factors related to the visual functions of the VDT operators. The visual performance of the call centre VDT operators is analyzed. For that purpose, the checklists for the human - computer system are used. It is established that some elements characteristic for the computer vision syndrome are present at the VDT operators. The proposal of measures for the improvement of the human - computer interface in a call centre containing the advanced ergonomic design solution for the VDT worktable is given. The presented concept for the VDT worktable is based on the accommodation and convergence principles

    PENGEMBANGAN PRODUK MEJA DAN KURSI KOMPUTER DENGAN PENDEKATAN ERGONOMI

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    Common understanding of Ergonomics is a branch of science that systematically to utilize information about the properties, capabilities and limitations of humans to design a working system, so that humans can live and work on it with a good system, which is to achieve the desired goal through the job effectively, safe, and comfortable. The focus of ergonomics is human interaction with products, equipment, facilities, procedures and environment and workers as well as everyday life in which the emphasis is on human factors. Anthropometric ergonomics is the branch that examines issues of human body dimensions, Informansi human body dimensions necessary to design an ergonomic work system. Anthropometric data was different for each individual. Difference is a human nature that nothing similar in all respects. Computer desk is one of the tools supporting the placement of a PC that can we meet daily - basis. Computer desk also has not been modified in accordance with the needs of consumers as in terms of comfort and functional. The user computer desks are generally the most we see is a box-shaped or rectangular pedestal desk fixed and can not be rotated. And also at the foot of a computer desk that is less effective because the computer table leg leg brace that there is only normal and there is no roda.Hal this greatly complicates the user if you want to move the computer desk computer desk to another place desired by the user. And also a chair that has not been coherent with computer table, because seats are used is not a special chair office chair computer table for the pai To design the products table and chairs ergonomic computer the size of the anthropometric dimensions recommended are shoulder height sitting (TBD) 60cm, Height sitting elbow (TSD) 15cm, Height knee (tl) 54cm, length of arm reach (IUGR) 61cm, hip width (lp) 40cm, length of the popliteal (ppl) 41cm
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