1,827 research outputs found
Histogram of gradients of Time-Frequency Representations for Audio scene detection
This paper addresses the problem of audio scenes classification and
contributes to the state of the art by proposing a novel feature. We build this
feature by considering histogram of gradients (HOG) of time-frequency
representation of an audio scene. Contrarily to classical audio features like
MFCC, we make the hypothesis that histogram of gradients are able to encode
some relevant informations in a time-frequency {representation:} namely, the
local direction of variation (in time and frequency) of the signal spectral
power. In addition, in order to gain more invariance and robustness, histogram
of gradients are locally pooled. We have evaluated the relevance of {the novel
feature} by comparing its performances with state-of-the-art competitors, on
several datasets, including a novel one that we provide, as part of our
contribution. This dataset, that we make publicly available, involves
classes and contains about minutes of audio scene recording. We thus
believe that it may be the next standard dataset for evaluating audio scene
classification algorithms. Our comparison results clearly show that our
HOG-based features outperform its competitor
Learning Audio Sequence Representations for Acoustic Event Classification
Acoustic Event Classification (AEC) has become a significant task for
machines to perceive the surrounding auditory scene. However, extracting
effective representations that capture the underlying characteristics of the
acoustic events is still challenging. Previous methods mainly focused on
designing the audio features in a 'hand-crafted' manner. Interestingly,
data-learnt features have been recently reported to show better performance. Up
to now, these were only considered on the frame-level. In this paper, we
propose an unsupervised learning framework to learn a vector representation of
an audio sequence for AEC. This framework consists of a Recurrent Neural
Network (RNN) encoder and a RNN decoder, which respectively transforms the
variable-length audio sequence into a fixed-length vector and reconstructs the
input sequence on the generated vector. After training the encoder-decoder, we
feed the audio sequences to the encoder and then take the learnt vectors as the
audio sequence representations. Compared with previous methods, the proposed
method can not only deal with the problem of arbitrary-lengths of audio
streams, but also learn the salient information of the sequence. Extensive
evaluation on a large-size acoustic event database is performed, and the
empirical results demonstrate that the learnt audio sequence representation
yields a significant performance improvement by a large margin compared with
other state-of-the-art hand-crafted sequence features for AEC
Experiments on the DCASE Challenge 2016: Acoustic Scene Classification and Sound Event Detection in Real Life Recording
In this paper we present our work on Task 1 Acoustic Scene Classi- fication
and Task 3 Sound Event Detection in Real Life Recordings. Among our experiments
we have low-level and high-level features, classifier optimization and other
heuristics specific to each task. Our performance for both tasks improved the
baseline from DCASE: for Task 1 we achieved an overall accuracy of 78.9%
compared to the baseline of 72.6% and for Task 3 we achieved a Segment-Based
Error Rate of 0.76 compared to the baseline of 0.91
A Compact and Discriminative Feature Based on Auditory Summary Statistics for Acoustic Scene Classification
One of the biggest challenges of acoustic scene classification (ASC) is to
find proper features to better represent and characterize environmental sounds.
Environmental sounds generally involve more sound sources while exhibiting less
structure in temporal spectral representations. However, the background of an
acoustic scene exhibits temporal homogeneity in acoustic properties, suggesting
it could be characterized by distribution statistics rather than temporal
details. In this work, we investigated using auditory summary statistics as the
feature for ASC tasks. The inspiration comes from a recent neuroscience study,
which shows the human auditory system tends to perceive sound textures through
time-averaged statistics. Based on these statistics, we further proposed to use
linear discriminant analysis to eliminate redundancies among these statistics
while keeping the discriminative information, providing an extreme com-pact
representation for acoustic scenes. Experimental results show the outstanding
performance of the proposed feature over the conventional handcrafted features.Comment: Accepted as a conference paper of Interspeech 201
Acoustic Scene Classification by Implicitly Identifying Distinct Sound Events
In this paper, we propose a new strategy for acoustic scene classification
(ASC) , namely recognizing acoustic scenes through identifying distinct sound
events. This differs from existing strategies, which focus on characterizing
global acoustical distributions of audio or the temporal evolution of
short-term audio features, without analysis down to the level of sound events.
To identify distinct sound events for each scene, we formulate ASC in a
multi-instance learning (MIL) framework, where each audio recording is mapped
into a bag-of-instances representation. Here, instances can be seen as
high-level representations for sound events inside a scene. We also propose a
MIL neural networks model, which implicitly identifies distinct instances
(i.e., sound events). Furthermore, we propose two specially designed modules
that model the multi-temporal scale and multi-modal natures of the sound events
respectively. The experiments were conducted on the official development set of
the DCASE2018 Task1 Subtask B, and our best-performing model improves over the
official baseline by 9.4% (68.3% vs 58.9%) in terms of classification accuracy.
This study indicates that recognizing acoustic scenes by identifying distinct
sound events is effective and paves the way for future studies that combine
this strategy with previous ones.Comment: code URL typo, code is available at
https://github.com/hackerekcah/distinct-events-asc.gi
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