1,397 research outputs found

    Video Storytelling: Textual Summaries for Events

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    Bridging vision and natural language is a longstanding goal in computer vision and multimedia research. While earlier works focus on generating a single-sentence description for visual content, recent works have studied paragraph generation. In this work, we introduce the problem of video storytelling, which aims at generating coherent and succinct stories for long videos. Video storytelling introduces new challenges, mainly due to the diversity of the story and the length and complexity of the video. We propose novel methods to address the challenges. First, we propose a context-aware framework for multimodal embedding learning, where we design a Residual Bidirectional Recurrent Neural Network to leverage contextual information from past and future. Second, we propose a Narrator model to discover the underlying storyline. The Narrator is formulated as a reinforcement learning agent which is trained by directly optimizing the textual metric of the generated story. We evaluate our method on the Video Story dataset, a new dataset that we have collected to enable the study. We compare our method with multiple state-of-the-art baselines, and show that our method achieves better performance, in terms of quantitative measures and user study.Comment: Published in IEEE Transactions on Multimedi

    Delving Deeper into Convolutional Networks for Learning Video Representations

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    We propose an approach to learn spatio-temporal features in videos from intermediate visual representations we call "percepts" using Gated-Recurrent-Unit Recurrent Networks (GRUs).Our method relies on percepts that are extracted from all level of a deep convolutional network trained on the large ImageNet dataset. While high-level percepts contain highly discriminative information, they tend to have a low-spatial resolution. Low-level percepts, on the other hand, preserve a higher spatial resolution from which we can model finer motion patterns. Using low-level percepts can leads to high-dimensionality video representations. To mitigate this effect and control the model number of parameters, we introduce a variant of the GRU model that leverages the convolution operations to enforce sparse connectivity of the model units and share parameters across the input spatial locations. We empirically validate our approach on both Human Action Recognition and Video Captioning tasks. In particular, we achieve results equivalent to state-of-art on the YouTube2Text dataset using a simpler text-decoder model and without extra 3D CNN features.Comment: ICLR 201

    Read, Watch, and Move: Reinforcement Learning for Temporally Grounding Natural Language Descriptions in Videos

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    The task of video grounding, which temporally localizes a natural language description in a video, plays an important role in understanding videos. Existing studies have adopted strategies of sliding window over the entire video or exhaustively ranking all possible clip-sentence pairs in a pre-segmented video, which inevitably suffer from exhaustively enumerated candidates. To alleviate this problem, we formulate this task as a problem of sequential decision making by learning an agent which regulates the temporal grounding boundaries progressively based on its policy. Specifically, we propose a reinforcement learning based framework improved by multi-task learning and it shows steady performance gains by considering additional supervised boundary information during training. Our proposed framework achieves state-of-the-art performance on ActivityNet'18 DenseCaption dataset and Charades-STA dataset while observing only 10 or less clips per video.Comment: AAAI 201
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