1,397 research outputs found
Video Storytelling: Textual Summaries for Events
Bridging vision and natural language is a longstanding goal in computer
vision and multimedia research. While earlier works focus on generating a
single-sentence description for visual content, recent works have studied
paragraph generation. In this work, we introduce the problem of video
storytelling, which aims at generating coherent and succinct stories for long
videos. Video storytelling introduces new challenges, mainly due to the
diversity of the story and the length and complexity of the video. We propose
novel methods to address the challenges. First, we propose a context-aware
framework for multimodal embedding learning, where we design a Residual
Bidirectional Recurrent Neural Network to leverage contextual information from
past and future. Second, we propose a Narrator model to discover the underlying
storyline. The Narrator is formulated as a reinforcement learning agent which
is trained by directly optimizing the textual metric of the generated story. We
evaluate our method on the Video Story dataset, a new dataset that we have
collected to enable the study. We compare our method with multiple
state-of-the-art baselines, and show that our method achieves better
performance, in terms of quantitative measures and user study.Comment: Published in IEEE Transactions on Multimedi
Delving Deeper into Convolutional Networks for Learning Video Representations
We propose an approach to learn spatio-temporal features in videos from
intermediate visual representations we call "percepts" using
Gated-Recurrent-Unit Recurrent Networks (GRUs).Our method relies on percepts
that are extracted from all level of a deep convolutional network trained on
the large ImageNet dataset. While high-level percepts contain highly
discriminative information, they tend to have a low-spatial resolution.
Low-level percepts, on the other hand, preserve a higher spatial resolution
from which we can model finer motion patterns. Using low-level percepts can
leads to high-dimensionality video representations. To mitigate this effect and
control the model number of parameters, we introduce a variant of the GRU model
that leverages the convolution operations to enforce sparse connectivity of the
model units and share parameters across the input spatial locations.
We empirically validate our approach on both Human Action Recognition and
Video Captioning tasks. In particular, we achieve results equivalent to
state-of-art on the YouTube2Text dataset using a simpler text-decoder model and
without extra 3D CNN features.Comment: ICLR 201
Read, Watch, and Move: Reinforcement Learning for Temporally Grounding Natural Language Descriptions in Videos
The task of video grounding, which temporally localizes a natural language
description in a video, plays an important role in understanding videos.
Existing studies have adopted strategies of sliding window over the entire
video or exhaustively ranking all possible clip-sentence pairs in a
pre-segmented video, which inevitably suffer from exhaustively enumerated
candidates. To alleviate this problem, we formulate this task as a problem of
sequential decision making by learning an agent which regulates the temporal
grounding boundaries progressively based on its policy. Specifically, we
propose a reinforcement learning based framework improved by multi-task
learning and it shows steady performance gains by considering additional
supervised boundary information during training. Our proposed framework
achieves state-of-the-art performance on ActivityNet'18 DenseCaption dataset
and Charades-STA dataset while observing only 10 or less clips per video.Comment: AAAI 201
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